attractiveness is the biggest factor affecting the initial level of attraction an NPC will have for you when first met. Also affecting this attraction are fitness and intelligence - some NPCs are attracted to athletes, others are attracted to a smart player characterI've been trying to find this information by myself and not bother anyone with questions that, probably, have been already made but... I just can't find it :'( So here we go.
How do the stats affect to the actions? I mean, I would like a brief description of what actually Attractiveness, Fitness, Intelligence, Interpersonal and Perversion do (I can make assumptions about the others but no clue about this last one).
And I would also like to learn more about the Arousal... How can you increase it faster? My character must be a very non-sexual man because it takes weeks to get him horny (... and we don't want that ).
interpersonal is the biggest factor for initial level of rapport. Most persuasion attempts in various scenes are also decided by interpersonal.
with higher fitness, your energy will drop slower throughout the day. Higher energy also helps better mood - better mood allows you to do everything more effectively
intelligence and interpersonal helps with job performance
All these stats are also often used as conditions for many scenes
Perversion = how much of a pervert you are / i.e. the level of sexual experience
higher perversion means that arousal will rise more quickly and masturbation/sex will not reduce arousal as much. low perversion character will take days to get horny and will be completely satisfied for days more just by masturbating. High arousal allows you to have sex in various scenes, but also has a negative impact on mood.
Many scenes will a minimum perversion requirement.
Most of your attempts to get someone in bed will be decided by your interpersonal, their attraction to you and their perversion.
Yeah, I already added working hourly in restaurant, hotel, bar, etc a few versions back. Also prostitution, pimp and pornstar 2 versions back. More career options will come.Are there going to be new jobs instead of working at a desk job in future builds? ( like police man, fire fighter, paramedic etc..)
Police should be interesting (there's already a police station / prison building type), not sure how firefighters and paramedics can be implemented