- Aug 8, 2017
- 372
- 291
Eventually, not imminently. I'm currently looking for how he worded it, but from what I remember, there's still plenty of development to go.Vinfamy abandoning this?... great, you've just ruin my day.
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Eventually, not imminently. I'm currently looking for how he worded it, but from what I remember, there's still plenty of development to go.Vinfamy abandoning this?... great, you've just ruin my day.
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I know one person had a fork working, but decided against continuing it because LifePlay is still in development, so keeping the fork current would mean more ongoing work than they felt comfortable taking on. Once Vinfamy stops development on LP, forks will no longer have to keep up with a moving target.Sounds like it'll never live up to it's potential then if he's planning to move on, unless he ends up making a LifePlay 2. I know older versions are available on Github, but that spaghetti he's got going on with the blueprints is probably a big deterrent to anybody wanting to contribute
Step by step guide:how do I add a child
If you want the age stat to go younger, edit the filehow do I add a child to my pc? I can make them 18 but I cant make them younger (I am not trying to do pedo/incest)
LifePlay/Content/Modules/vin_Base/Stats/age.lpstat
.I opened the project in Unreal Engine a while back to try and figure out how something worked, but the blueprints were such a tangled mess that I didn't put too much effort into it. I'd be more interested in learning how everything worked and contributing to it if it was written in actual C++. I'm not nearly as familiar with blueprints, and it makes it even harder when the blueprints aren't well organizedFor my part, the biggest problem I have is that I have no idea where the code that glues the blueprints to the modules lives. The blueprints seem fairly straightforward, and the modules likewise. But how does the game know how to parse .lpscene files?
Could you be more specific?I'm having trouble to get the maps to work, can anyone help me out?
You're probably better off leaving the "Child growth speed" at the default value, and then just manually adjusting their ages periodically. The setting seems to target a hardcoded age of 18 to age them up to, rather than going by whatever is set in the age stat file, but it also seems buggy. I added a child and then set the growth speed to 10k, and it ended up aging the child into their 40s.Back again with the minimum age parameter. Even editing age.lpstat and setting STAT_MIN below 18, the game keeps aging the NPC everyday according to "Child growth speed" multiplier, stopping at 19. Any tweak to avoid that?
Agree on adding gangbang . . . . Disagree, in making it ONLY opposite gender !Another idea - add gangbang to the possiblility when whoring out. 3 or 4 others and ONLY opposite sex.
Maybe, maybe not. But for some, it may be fun/fetish/kink ? . . . . just saying.not exactly realistic for women to be getting pregnant after menopause
I never said the game had to be 100% realistic, but if it's going to bill itself as a " life simulation" then yes there has to be a certain degree of realism.Grim
Maybe, maybe not. But for some, it may be fun/fetish/kink ? . . . . just saying.
And, your really expecting this game to be, totality, absolutely, 100%, "realistic" to real life ?
A game, that has Elves as a race you can play with ? ! How "realistic" do you think that is ?
Or, if in real life, you know where Elves can be found, point them out, where, I'm sure others would also like to know ?
(and I don't mean "genetically" altered humans, actors, or cosplay fans. Get real man, this is a game.
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*Sorry, some of this is satirical . . . . But, you are asking for realistic . . . in a porn GAME ! (tongue-in-cheek)![]()
Thus : " a certain degree of realism " = " women to be getting pregnant after menopause " and that is the case here, solved . . . Your Welcome !I never said the game had to be 100% realistic, but if it's going to bill itself as a " life simulation" then yes there has to be a certain degree of realism.
Unfortunately . . . Sorry, No.Hi all,
Interesting work done in the game, along with the mods. Thank you and good job everyone!
I would like to ask if there is a way/guide of how to add props and clothes such as high heels, male/female chastity devices etc.
Are there any resources I could read ?
Thanks!
There's an engine limitation that means that for the foreseeable future, no mods involving 3d models or textures. Basically, he would have to tell the engine how to load models and textures at run-time and how to fit them into the game. Not an easy task.Unfortunately . . . Sorry, No.
The 'props', and 'material patterns', etc., were created by Vinfamy himself.
He stated there were no 'resources' that 'we' could access, to make any 'changes-to' or 'new' from.
I don't think any of that has changed since I asked him, about a year or so ago.
Maybe others might have more recent knowledge ???
Well anybody ???
Thanks! , for the assistThere's an engine limitation that means that for the foreseeable future, no mods involving 3d models or textures. Basically, he would have to tell the engine how to load models and textures at run-time and how to fit them into the game. Not an easy task.