WHAT: all
WHERE: all
WHEN: 0 - 24
WHO: Actor = getCompanion(); If Actor.isRace(Vampire)
OTHER: none
SceneStart()
"I know <Actor.name> is a vampire, and it's not hard to tell <Actor.he_or_she> is currently thristy for blood ... my blood"
If masochist - Actor:masochist > 50
"And for some reason, I just can't seem to say no ..."
Sucked = true
Else
"Should I let <Actor.him_or_her>? -Warning! Possibility of turning into vampire if your human-"
0:: "Yes"
1:: "No"
If 0
Sucked = true
Else
Sucked = false
Endif
Endif
If Sucked
masochist += 2
animatePair(Actor, Player, Kissing)
If Player.isRace(vampire)
"<Actor.name> drank Vampire blood and feels stronger."
energy -= 25
Actor:fitness += 10
Elseif Player.isRace(Elf)
Actor():: "Yummy Elf blood that's the good stuff. I think I'm starting to look better"
energy -= 25
Actor:attractiveness += 10
Elseif Player.isRace(Orc)
Actor():: "Gross orc blood is just the worst. I feel like fucking something now."
energy -= 25
Actor:fertility_npc += 5
Else
Actor():: "That's some yummy blood, enough to keep my energy level up for a while."
energy -= 25
If Random(5, 15) > energy
Player.blendPreset(vampire)
Player.dress()
Player.show()
"Oops, I was turned into a vampire."
Endif
Endif
"Sensing my receptiveness to the whole situation, <Actor.name> didn't hesistate anymore for the blood <Actor.he_or_she> has been craving ..."
Endif
SceneEnd()
timeoutActor(200, sucked_by_vampire_cms, Actor)
timeout(100, sucked_by_vampire_cms)