- Sep 16, 2017
- 292
- 477
Holy shit, a v1.0 and not a v0.1?! THIS IS ACTUALLY AMAZING!
The guy in that picture was just a NPC generated randomly by the game. I didn't tailor make him myself. So I don't know ... maybe my game has a soul of its own and is a big fan of 3dsexvilla! We must look into this conspiracy theory more.maybe its just me... but.. very weird...
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the men on the pic remember me an model from 3Dsexvilla/TK17 ....
that weird as fuck lol, how did you get that result ? XD
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if you see what i mean
Thanks, I didn't want to release anything that isn't worth at least a few hours of gameplay so I just kept on developing it until I've got something presentable (which took a few months). I swear some 0.1 alphas I had the misfortune to play took longer to download than to play.Holy shit, a v1.0 and not a v0.1?! THIS IS ACTUALLY AMAZING!
well .. if someone from 3Dsexvilla hack the game and come into it.. that sound pretty promissing about the sex part of it XDThe guy in that picture was just a NPC generated randomly by the game. I didn't tailor make him myself. So I don't know ... maybe my game has a soul of its own and is a big fan of 3dsexvilla! We must look into this conspiracy theory more.
Just not implemented yet. I only made MF animations and MF erotica descriptions so far. I'm a coder by trade so animating is a very time-consuming task for me. Eventually, FF and MM (and later group sex) will have their own animations and erotic descriptions. For now, they'll just share with the MF scenes.If 2 women get it on, you get the M/F interactions. Are they universal, not implemented yet or a bug?
Someone posted this earlier:Cannot toggle full screen on or off, cannot adjust resolution and doesn't show on primary monitor if there is more than one, would be beneficial to have this in options. Haven't gotten much further than that.
Should have made it on the state-of-the-art RPGMaker 95 then! penedeyewink:oh man did you really have to make the game on this shit engine ? T-T
There's a giant tutorial video in the OP ... just below the download linksWould it be too much to ask: How do you play this game?
Thank you for the first point. It's an easy fix. Should be fixed in the next version.That's about it that i noticed. Good luck with it all.
... and put all those NASA scientists out of work??? Nooo! XDShould have made it on the state-of-the-art RPGMaker 95 then! penedeyewink:
Oh! The big picture labeled "quick gameplay demonstration". That usually means showing off scenes of how the game looks and not a tutorial or orientation. This video does show a character getting a job and interacting with people with text that goes by way too quickly to read, but it does not explain how the player is supposed to know or find out where these places are and what they are supposed to do at the start of the game. It's a great video for someone who already knows how to play the game but does not orient a new player.There's a giant tutorial video in the OP ... just below the download links
That's MUCH better!! The title lag goes away completely when you use the Alt key. This means there should be no reason for that title lag when using the mouse middle button. However, the inconsistency of the titles remains. I go over the same building and it only comes up with "commercial" once maybe every four times.You can move the camera with the arrows buttons or WASD ... In fact, it's much easier to pick up new building by moving the camera than moving the mouse. You can rotate the camera by holding Alt or the middle mouse button.
No. On my computer, Google maps is quick and responsive.The reason there can be lags before the name of the building shows up is because the game is looking up a database of a few hundred thousand entries. When you type something in Google Map, it takes a while to come up with results, no?
Not when the Game_Controls.txt tells you only to use the middle mouse button to turn the camera and portrait to go the the character. Instructions that only cover the mouse usually imply a lateral movement using the mouse and a modifier key, like Shift.The ? are unknown buildings in the OpenStreetMap database (they're not Google Maps, they can only do so much), you can click on it then 'Edit Building' to manually input building name and type. Although I will add a setting option to hide the ?'s.
I'll put more handholding tutorial popups in the game in the future. But come on! Things like arrows and WASD for movement is pretty standard, surely?
Basically. It's a life simulator, you decide your own background and goals in life. Get rich, get laid a lot, be a faithful spouse, etcIt would seem that the character has just moved to the city, has not yet secured a home or a job, and does not know anyone. They must explore the city to find places where they can get a job, rent a home, meet people, and find new resources to improve their life. Is that correct?
At least once a month.How often do you see yourself update this game? every month or every Three months? thanks.
Hmm? The game doesn't need the internet at all. Maybe it's a weird Unreal Engine thing?no offense, but what is the elevated privilege the game asks for and why does it try to connect to the internet?