shiion1

Member
Mar 1, 2017
366
268
Hmm does anyone which stat value trigger NTR scenarios? Tried messing with them for like an hour and got no scenes (m protag)
 

kuro95zone

Newbie
Jul 8, 2021
77
54
you need to enable the content in the mod list, start a game > esc > mod manager or CTRL+M

then enable all the mods you want, you can find more mod on the first page and scattered around this thread.
Not sure how up todate the first page is.
 

hanshass

Newbie
May 3, 2017
30
20
is there a way to turn down poly couple frequency? seems almost like it's an inevitabilty for all couples to be poly given enough time
 

kuro95zone

Newbie
Jul 8, 2021
77
54
you can edit the scene files and change the timeout(xxx, yyy) in the bottom.

not all of the scenes has a timer and some are only 300
 

kuro95zone

Newbie
Jul 8, 2021
77
54
timeout(hours, sceneid1, sceneid2, ..., sceneidN)

USE:
Timeout these scenes for x hours so that they won't trigger again. The number of hours is adjusted by the scene frequency setting however.

300 should be 12.5 day, but maybe there are a ton of those scenes
 

Thermophob

Well-Known Member
Apr 10, 2018
1,941
2,680
timeout(hours, sceneid1, sceneid2, ..., sceneidN)

USE:
Timeout these scenes for x hours so that they won't trigger again. The number of hours is adjusted by the scene frequency setting however.

300 should be 12.5 day, but maybe there are a ton of those scenes
My impression is that timeout value is given in minutes.
 
Aug 8, 2017
389
304
timeout(hours, sceneid1, sceneid2, ..., sceneidN)

USE:
Timeout these scenes for x hours so that they won't trigger again. The number of hours is adjusted by the scene frequency setting however.

300 should be 12.5 day, but maybe there are a ton of those scenes
Isn't timeout modified by the scene frequency setting? So 300 would default to being 300 hours, but could be as low as 30 (i.e. a bit over a day)
 

kuro95zone

Newbie
Jul 8, 2021
77
54
it is affected by frequency, look in LifePlay\Docs\Modding\Command_Functions to see the full descriptions of the function.
 

BareFootS

Newbie
Sep 17, 2021
17
8
During an lpscene-
Directly after a - sex(actor1, actor2) function,
is it possible to determine if actor1 and/or actor2 achieved orgasm?
 

Thermophob

Well-Known Member
Apr 10, 2018
1,941
2,680
it is affected by frequency, look in LifePlay\Docs\Modding\Command_Functions to see the full descriptions of the function.
I have seen it, but from my experience, it triggers almost every two or three days. Maybe countdown is couple specific?
 

Vinfamy

creating moddable 3D life simulator
Game Developer
Jul 5, 2017
1,250
4,852
411.jpg

Windows (64-bit):
- -
Windows (32-bit):
- - -
Linux:
- -

Update Only: (requires v4.0 Stable or later)
Windows (64-bit):
- -
Windows (32-bit):
- - -
Linux:
- -

Change Log:
- This update is dedicated to At Work content
- The jobexperience stat now translates roughly to your and your colleagues' positions within the company. You can increase this stat slowly via working or get a 20 point jump (along with a salary raise) with the new 'Ask for promotion' action available at work (which has a 2-week timeout if failed and 2-month timeout if succeeded, and success depends on your jobperformance + rapport with boss, which can be substituted for se x if perverted boss).
- If your jobexperience is at least 30 higher than a colleague, you're considered their superior and you can recommend them for a promotion in exchange for either some 'fun' (with them or their SO, the latter being generated when you ask for it according to your orientation if they don't currently have one) or for a big rapport and/or attraction boost. You can only recommend one subordinate for promotion every 2 weeks and obviously you can't abuse the interaction forever since eventually, they're promoted high enough to no longer be your subordinate
- You can also recommend any office subordinates for firing now, success chance based on how big the gap between your jobexperience stats are + your jobperformance and rapport with your own boss, which can be substituted for se x if perverted boss.
- Some new interactions available when clicking on a subordinate in the office / an employee in your owned business to affect some key stats: Bully (their submissiveness up, your submissiveness down), Mentor (rapport, attraction, their intelligence & your interpersonal all up), 'Get handsy' (both your perversion up). The existing Flash, Ask out, Invite home & Hook up interactions now have x1.5 the base success rate + some extra success chance boost depending on how submissive they are when used on a subordinate, with some new dialogue acknowledging you as the boss.
- Subordinates with at least above average perversion may proactively and repeatedly try to seduce you, which can eventually turn into a simple request for promotion, or a relationship / sugarbabe arrangement.
- The Mentor interaction mentioned above is the way to go if you're roleplaying a nice non-expoitative boss, since it can result in the subordinate developing a crush on you, no matter their perversion.
- Possibility of a threesome for the office plaything repeatable scene
- The boss errand scenes in the Netori module no longer punishes you for having high jobexperience, instead its text description reflects on you doing something important instead.
 

hyfka

Active Member
Mar 8, 2021
548
829
This game does absolutely nothing for me. No "scenes", just posing ugly models together. No story, no depth... Sorry, but it's a pass for me for now.
Don't get me wrong the idea is amazing, but there is too little content, the core gameplay isn't fun and the sex scenes look so bad it actively kills my boner. Overall it's just extremely unpolished.
 

chwX

Newbie
Aug 23, 2017
44
57
This game does absolutely nothing for me. No "scenes", just posing ugly models together. No story, no depth... Sorry, but it's a pass for me for now.
Don't get me wrong the idea is amazing, but there is too little content, the core gameplay isn't fun and the sex scenes look so bad it actively kills my boner. Overall it's just extremely unpolished.

Yep, I totally get you. IMHO Vinfamy should focus back on the foundation (UI, gameplay, animations/physics) instead of scenes that might never even be seen because new players will quit after a few minutes.

I still support the game and want it to become a real "adult oriented" alternative to a modded The Sims, but while the focus is pumping more disjointed scenes each month instead of tackling what I've mentioned I don't see it happening any time soon.
 
3.30 star(s) 118 Votes