- Jun 19, 2017
- 128
- 125
Question!
How can you manually setup polymerous relationship between NPC. Is that even possible?
How can you manually setup polymerous relationship between NPC. Is that even possible?
I thought that was fixed a long time ago?"There's currently a really bad bug with pregnancy where if a person goes past term for whatever reason they can never give birth and will also hold up anyone else who is also pregnant from giving birth." and also when scene with birth must happen its just get skipped after choice.
Soo what can i do to dodge this in current version(i play with official mods)
kinda. You have to set it to a normal dating/spouse relationship, then trigger one of the poly scenes. there's no way to do that with the stock set NPC-NPC toolQuestion!
How can you manually setup polymerous relationship between NPC. Is that even possible?
kinda. You have to set it to a normal dating/spouse relationship, then trigger one of the poly scenes. there's no way to do that with the stock set NPC-NPC tool
My opinion is to try use other counting method for 'choice' value:Any modders able to help debug a broken edited scene?
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The newline issue solved it, thanks!!!There must be a newline after those 0:: so it goes
0:: "Refuse"
1:: "Accept"
newline <-------
If 0
And indentation must align perfectly for If, EndIf and such
You can delete that scene from the module.is there a way to turn down poly couple frequency? seems almost like it's an inevitabilty for all couples to be poly given enough time
i don't want to delete it. i want it to be a rarityYou can delete that scene from the module.
Set the timeout value very high. ATM it's 300. Setting it for something like 12000 will do the job.i don't want to delete it. i want it to be a rarity
thank you. what time does 300 represent? very short? what would be a very long time?you can edit the scene files and change the timeout(xxx, yyy) in the bottom.
not all of the scenes has a timer and some are only 300
My impression is that timeout value is given in minutes.timeout(hours, sceneid1, sceneid2, ..., sceneidN)
USE:
Timeout these scenes for x hours so that they won't trigger again. The number of hours is adjusted by the scene frequency setting however.
300 should be 12.5 day, but maybe there are a ton of those scenes
Isn't timeout modified by the scene frequency setting? So 300 would default to being 300 hours, but could be as low as 30 (i.e. a bit over a day)timeout(hours, sceneid1, sceneid2, ..., sceneidN)
USE:
Timeout these scenes for x hours so that they won't trigger again. The number of hours is adjusted by the scene frequency setting however.
300 should be 12.5 day, but maybe there are a ton of those scenes