- Feb 10, 2019
- 73
- 133
You can easily edit the orgasm trait on anyone (your character or NPC) to cum faster.I think not, I stopped playing for this reason, makes sex a chore (lol)
You are better off having some scenes just play out in the background and come back.
Or modifying the pref so that everyone gets orgasms faster. I forget which file that is but that is the only way to get faster orgasms consistently.
That I know of anyway.
I'm currently working on new content and will update soon.What mods from the community mods are still up to date and relevant?
We want an orgasm button, not just a way to "skip" sex.You can easily edit the orgasm trait on anyone (your character or NPC) to cum faster.
Or simply hit the "stop having sex" option, and the very top of the list of actions. It's precisely meant for that, to "skip" sex when you don't want it or are tired of it.
Long story short no. You could mod individual characters to look really small and I think you can set that as a preset or something, but it'd badly break all the animations. They'd also just look like scaled down adults.Is there a loli mod for this?
Dans le dossier Modules
Sinon, ici :You must be registered to see the linksj'explique comment installer un mod (en anglais).
[/DEVIS]
merci beaucoup
Then, again, just raise everyone's orgasm speed. And raising position preferences also adds speed (you could technically raise all positions of everyone).We want an orgasm button, not just a way to "skip" sex.
No chance of pregnancy if you skip sex. I don't want pregnancy to automatically happen either, so you are forced to have them go at it until then.
If you wanted to do cumflation, good luck, you'll be waiting awhile.
There are a lot of things you will wait for long, even if the game is presented as moddableIf you wanted to do cumflation, good luck, you'll be waiting awhile.
Yeah... That's a bit frustrating and discouraging. The game of this type should be a toolbox with more options available in each release. Instead, the dev is writing mods himself and not improving on the core game. Many theoretically existing commands and conditions do not work at all. I'm still hoping things will come around, because the concept is pretty fun and I would like to contribute more content myself.Yes, "waiting awhile" is not really the expression I would have used.
Bah, it's a vicious circle.Yeah... That's a bit frustrating and discouraging. The game of this type should be a toolbox with more options available in each release. Instead, the dev is writing mods himself and not improving on the core game. Many theoretically existing commands and conditions do not work at all. I'm still hoping things will come around, because the concept is pretty fun and I would like to contribute more content myself.
I disagree. The game is supposed to be community driven, right? Let the users create stories and other types of content. It's happening right now, really... Not developing the core game inexorably leads to stagnation - in my opinion, anyway.So he have no really choice but making content himself and, as "hours" is a fixed time, there is no way to improve the core in the same time.
I agree with you, but at the same time I think there's more than enough content already (632+ scenes according to OP and a good bunch of mods), to allow for some time to improve the core and really overhaul the game in many fronts. Summertime saga took a year for a tech update and they're still going strong, just as an example.Not enough mods means not enough content and, in a sandbox, lacking content is a quick killer. So he have no really choice but making content himself and, as "hours" is a fixed time, there is no way to improve the core in the same time.
True dat!Quantity versus quality, thanks the patreon system.
Aha I was being respectful to the person who quoted me, but you understand my frustrations very well.There are a lot of things you will wait for long, even if the game is presented as moddable, I doubt it is really possible to have a mod changing anything or adding something in the gameplay.
Let's try a classical example, a sexual slavery mod. Here are some reasons (there are surely others why you can't seriously do this :
1/ No arrays and functions : even if you limit for example to 10 slaves your cattle can you really think you will need to have in each script 10 global variables used with cascades of if/elseif/...., repeating for each slave the same code (as I know there are no users-functions)
2/ No precise possibility to force and restrain a NPC location. Imagine you put a slave in a jail and after some hours you see it praying at the church you enter to hunt new slaves. Seriously...
3/ More generally no way to indicate a NPC must not be used in the normal pool. Imagine beeing able to send your slaves gifts or invite them because they are in the contacts lists without restrictions.
4/ And, the more fun I ever add in the lasts updates, having a slave halting non consensual sex because "beeing not in the mood"
.....
Yes, "waiting awhile" is not really the expression I would have used.
Here here! Modders are doing what they can, but it should be easier than this.The game is very modable but sadly Strec is correct with all 4 reasons. This should also be solved and not only new content be added. It would lead to more mods and help the game to advance faster.
Well said, crossing fingers and toesYeah... That's a bit frustrating and discouraging. The game of this type should be a toolbox with more options available in each release. Instead, the dev is writing mods himself and not improving on the core game. Many theoretically existing commands and conditions do not work at all. I'm still hoping things will come around, because the concept is pretty fun and I would like to contribute more content myself.
https://f95zone.to/threads/lifeplay-v4-21-vinfamy.11321/post-6753343If you wanted to do cumflation, good luck, you'll be waiting awhile.