Grim

Active Member
Aug 17, 2016
583
453
Is it possible to make a mod that varies the height for NPC,s automatically as they are generated lets say between 0.97 and 1.0 ? like we can do when we edit the xyz scale in the morphs as it would add a bit of variation. Animations are fine with this scale difference.
I think I remember trying to do something similar a while ago, only to find out that the setMorphValue() function doesn't work with the XYZ scales. Assuming it did work, you could potentially make a scene that runs once a day or something and sets the scale of NPCs that haven't already been adjusted, and then set a flag on them so they don't get readjusted.

One issue I noticed with the scale values though is they seem to get reset back to the default value of 1.0 if the NPC is part of a sex scene. I assume this was done so the animations would line up correctly, but the problem was it didn't set them back to the custom values afterwards. Not sure if this has changed since I tested this stuff months ago or not.
 
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Stringy Bob

Member
Apr 12, 2021
335
371
Has the life sim & careers side of this game been worked on recently? Last time I played, about a year ago, that was even more lacking than Sims 4 with Get To Work. I know thats not why people play the game, but it would be great to have a bit more depth.
 
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Gizmo1206

Member
Dec 11, 2017
109
26
is there a way to see updates from the dev for the lewdpatcher patch? or is it just kind of check to see if it got updated
 

hiddink

Active Member
Jul 20, 2017
858
926
I wonder why people don t do games like this one bro, like for real, this is great

LifePlay and Stationmaster are the best 2games of sandbox i've played on this forum and i think ever in porn games , despite the bugs in both of them
 

Khotec

New Member
Mar 27, 2020
5
8
I have played LifePlay version 5.13 and 5.14 and I must say that it is the most addictive adult game I know. LifePlay provides the mechanics that the stupid Sims 4 game has never dared to incorporate. I am referring, of course, to the possibility that our character can have explicit sexual relations in a huge open world.

The rest of the options, such as making decisions, monitoring your health, monitoring your mood, creating social relationships, working and earning money to buy clothes and personal items, are not unique to LifePlay, but they are functional and very well translated into the game. In short, LifePlay has many interesting features focused with a customizable degree of difficulty. In that sense, in the Sims 4 everything is stupidly easy and that's what LifePlay should exploit even more.

About the difficulty of LifePlay, I would like to see everyday situations in real life, such as unemployment in a context of supply and demand, higher prices, paying high taxes, a dynamic economic system, buying, selling and exchanging objects. Difficulty is the most important element to create addiction in the player, and without a doubt, LifePlay has managed to get close, but there is still a lot to do.

By the way, LifePlay needs a bit of romantic action, you know, kisses, hugs and less easy sex.

In short, LifePlay is a great game with a lot of potential to become a great reference in the future.

By the way, I've also tried the Raddeck remake. I recommend that you continue his work. Raddeck has put a lot of effort into improving LifePlay in many ways. The remake of him is way ahead compared to 5.14. It has fixed many bugs and has also added a lot of new content.

I would also like to point out that I have tried all the mods for LifePlay and only a few work. In general, mods provide a multitude of interesting and even necessary options.

Keep fixing, expanding and perfecting LifePlay. You have a great game on your hands. Love your fantastic creation.
 

Khotec

New Member
Mar 27, 2020
5
8
Spanish translation for LifePlay 5.15

Update extended and improved. In this update I have revised and expanded the texts of actions and interactions of the menus, I have improved the texts of the statistics, I have modified and expanded the dialogues that occur during sexual intercourse and I have also translated a large part of the scenes of the game. base module.

The dialogues that are played during sexual intercourse are now quite realistic and in accordance with the position of the actors.

I have also translated the actions and interactions of the rest of the modules, including the sexual dialogue files.

I didn't plan on getting too involved with this translation, but I've decided to translate as many scene files as possible in order to avoid using the built-in translator that comes with LifePlay. That means that now a large part of the scenes are translated without having to pause while playing.

Now most of the scenes found in the business, companion, dating, family, fwb, home, hourly, meet_random, npcnpc, social, uni_tutor, work folders are translated. I will translate the rest of the scenes in the next updates.

After testing the changes, I have discovered many possibilities that I can exploit in future versions of the game.

It's been fun doing this translation. I hope you enjoy.

Link to translation for v5.14



Link to translation for v5.15



To install the translation, unzip, copy, paste and overwrite.

I made this translation for my own use, but you can always use it and update it to your liking.
 
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pepepepe36

Newbie
Jan 2, 2019
79
37
Spanish translation for LifePlay 5.14.



Translated menus for actions, interactions, statistics, objects and a few scenes. Don't expect a complete translation. Missions and cutscenes are automatically translated as you play using the option at the bottom of the screen.

I made this translation for my own use, but you can always use it and update it to your liking.
Genio :love:
 

larsV

Member
Jan 13, 2018
194
66
Has the life sim & careers side of this game been worked on recently? Last time I played, about a year ago, that was even more lacking than Sims 4 with Get To Work. I know thats not why people play the game, but it would be great to have a bit more depth.
yes there has been worked on
 

larsV

Member
Jan 13, 2018
194
66
I have played LifePlay version 5.13 and 5.14 and I must say that it is the most addictive adult game I know. LifePlay provides the mechanics that the stupid Sims 4 game has never dared to incorporate. I am referring, of course, to the possibility that our character can have explicit sexual relations in a huge open world.

The rest of the options, such as making decisions, monitoring your health, monitoring your mood, creating social relationships, working and earning money to buy clothes and personal items, are not unique to LifePlay, but they are functional and very well translated into the game. In short, LifePlay has many interesting features focused with a customizable degree of difficulty. In that sense, in the Sims 4 everything is stupidly easy and that's what LifePlay should exploit even more.

About the difficulty of LifePlay, I would like to see everyday situations in real life, such as unemployment in a context of supply and demand, higher prices, paying high taxes, a dynamic economic system, buying, selling and exchanging objects. Difficulty is the most important element to create addiction in the player, and without a doubt, LifePlay has managed to get close, but there is still a lot to do.

By the way, LifePlay needs a bit of romantic action, you know, kisses, hugs and less easy sex.

In short, LifePlay is a great game with a lot of potential to become a great reference in the future.

By the way, I've also tried the Raddeck remake. I recommend that you continue his work. Raddeck has put a lot of effort into improving LifePlay in many ways. The remake of him is way ahead compared to 5.14. It has fixed many bugs and has also added a lot of new content.

I would also like to point out that I have tried all the mods for LifePlay and only a few work. In general, mods provide a multitude of interesting and even necessary options.

Keep fixing, expanding and perfecting LifePlay. You have a great game on your hands. Love your fantastic creation.
you forget ,you can`t compare it with sims 4 ,sims 4 was targetting on family`s in rl (specially mothers and daughters) so they couldn`t have a explicit sex in hte game,but lucky there are modders who thought differently ;)
 

larsV

Member
Jan 13, 2018
194
66
is there a way to see updates from the dev for the lewdpatcher patch? or is it just kind of check to see if it got updated
if you download the game from this site you don`t need the lewpatcher,the lewpatcher is only needed if you download it from patron
 

Gizmo1206

Member
Dec 11, 2017
109
26
if you download the game from this site you don`t need the lewpatcher,the lewpatcher is only needed if you download it from patron
i know that but im asking if i can see what lewdpatcher is currently working on since the newest patch is only for 5.11 and i assume thats whats in 5.14 since incest stuff doesnt work properly with it
 

Grim

Active Member
Aug 17, 2016
583
453
i know that but im asking if i can see what lewdpatcher is currently working on since the newest patch is only for 5.11 and i assume thats whats in 5.14 since incest stuff doesnt work properly with it
Assuming I'm understanding your question correctly, you should just be able to read the regular patch notes posted here to see what kind of stuff would be added by Lewdpatcher. Any updates involving the Non-Consensual, Corruption, Bestiality and Incest modules is what Lewdpatcher would add back into the game if you had downloaded the game from Patreon instead of here.

I haven't really been following recent updates, but I'm guessing the reason why the Lewdpatcher version doesn't match the game version is because none of those modules have received an update recently.

If you're asking about the content of future updates for those modules, then I don't think that's posted anywhere..
 
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Gizmo1206

Member
Dec 11, 2017
109
26
If you're asking about the content of future updates for those modules, then I don't think that's posted anywhere..
yup thats what i was wondering because if you check the download page lewdpatcher says 5.14 but reading the changelog in the file only goes to 5.11
 

Grim

Active Member
Aug 17, 2016
583
453
I've been doing a university student run to check out the content that was added there since the last time I played months ago, and one thing I've noticed is a lot of the old university scenes no longer seem to trigger. The "Attend a lecture", "Engage in extracurricular activities", and "Study in a group" actions all have associated scenes that are triggered automatically now. I'm wondering if that's preventing all of the older scenes from triggering during those actions.

Has anyone else noticed this, or is this just a weird problem that I'm having?

Edit: Well I've since seen non-university scenes trigger during those actions, so I guess my original theory was wrong.
 
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Grim

Active Member
Aug 17, 2016
583
453
Not sure if this bug is already listed in a bug list somewhere, but I'll dump the info here anyway since I don't use Discord.

Bug:
Modifying an NPC's tags via the Tags box in the contact list wipes any tags set on the NPC with the "tag_" prefix via the setActorVar() function.

The simplest way to replicate this behavior is to get an exchange student to mentor via the "Mentor a foreign exchange student" action as a university student. The generated exchange student gets the "tag_Exchange" tag set on them via setActorVar() with a value of however many in-game hours have elapsed. This tag is used in subsequent runs of the Mentor action to get the exchange student for the scene, and the value of the tag is used to check if it's time for them to return home or not. Run the Mentor action again and you'll see it retrieves the NPC for the scene just fine. Next, add a new tag to the NPC via the tag editor in the contact list, and then try running the Mentor action again. You'll see that now the game thinks there is no exchange student, so it starts the process of finding you a new one again.

I've tested this further by setting additional "tag_" style variables on the NPC with setActorVar(), and they all get wiped out once you add a tag to the NPC using the contact list tag editor. Variables set that don't follow the "tag_" naming style are unaffected.
 
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