I think I remember trying to do something similar a while ago, only to find out that the setMorphValue() function doesn't work with the XYZ scales. Assuming it did work, you could potentially make a scene that runs once a day or something and sets the scale of NPCs that haven't already been adjusted, and then set a flag on them so they don't get readjusted.Is it possible to make a mod that varies the height for NPC,s automatically as they are generated lets say between 0.97 and 1.0 ? like we can do when we edit the xyz scale in the morphs as it would add a bit of variation. Animations are fine with this scale difference.
One issue I noticed with the scale values though is they seem to get reset back to the default value of 1.0 if the NPC is part of a sex scene. I assume this was done so the animations would line up correctly, but the problem was it didn't set them back to the custom values afterwards. Not sure if this has changed since I tested this stuff months ago or not.
Last edited: