[adultswim]
New Member
- Jul 7, 2023
- 13
- 2
For calling up other scenes there is the command.Is there a way to call other scenes from an existing scene? Or for that matter, calling other actions from an existing scene? I know how to do it via action files, but I want something where the player is given a menu and can choose which scene to start. Think similar to the "head_outdoor.lpscene", only instead of merely overwriting locations, it starts different scenes/actions.
Okay thank you - followUp may work; but i feel like there's a more direct command to call actions directly. I found a more exact example of this in the innate ui - think when you use the 'PC' menu accessible anywhere by right clicking, and say select "modeling" or "crime work"; it then opens a sub menu with the modeling or crime work sub actions (which are specified by "location = crime" etc).For calling up other scenes there is the command.
Actor.passOn() //for passing a single Permanent actor from one scene to another.
followUp(Scene_Name_Here) //Go to named scene when this scene finishes.
There is now way to call for an action, like "sleep.lpaction".
This command makes you character move to a "nearby" building, though I find it unreliable for finding a close location.
Loc = findNearbyBuilding(home)
Loc = findNearbyBuilding(bar)
moveTo(Loc)
My house party stuff from my mods is good example to look at for study.
Hello there, I got a question:There is now way to call for an action, like "sleep.lpaction".
Ive noticed many of the polyamorous stuff - like even the included base mod play fast and loose with the variables. Meaning; MANY in game events make using of the "IsDating()" condition check or the "Dating" alias, and with multiple girlfriends this will only be filled by the original gf. Not sure if this is relevant to your issue.Hello there, I got a question:
Do you have any idea that if the action "propose sex to my partner" is still workable? In my save, whenever clicking this item, my game freezes and reports "fatal error"?
I do have installed such mod, but every attempt leads to a crush, which convinces me that the MC being a dick/pussy hunter with other NPCs is more likely than being the only woman to her spouse.![]()
Well tbh, not exactly.Ive noticed many of the polyamorous stuff - like even the included base mod play fast and loose with the variables. Meaning; MANY in game events make using of the "IsDating()" condition check or the "Dating" alias, and with multiple girlfriends this will only be filled by the original gf. Not sure if this is relevant to your issue.
When ever I had issues with programmer errors I just use a work around.Well tbh, not exactly.
The following is what I confront: To whore the MC out is workable; to have random sex(like invite an NPC home and trigger some scenes) is workable as well. To masturbate is also not dangerous -- the scenes are loading well.
The only issue is, when I decide to pair my MC with other NPC, making these two a couple(or even further, spouse), I'd definitely like to make them have sex. And then, my game dies -- not even possible to see the hot scene.
To simplify it, my issue is that the MC can normally sex with other when she's not on a date or married (or say, the default stat as the game starts), but once not being single, proposing sex to partner will directly lead to the game freezing, as if my MC were destined to be a fuck machine with strangers(or other NPCs who are just acquaintances rather than intimate one)
With such issue, I now am afraid to get my MC dating or marrying, lest another error takes place and make me lose my marble![]()
EXAMPLE:How do you guys do conditional comparisons between actors since the "if var1 == var2" only seems to work with floats?
Say I have a scene and I want to check that actor1var is NOT the same as actor2var? "If actor1 == actor2" doesn't seem to work.
Those are numbers though. I'm asking for actor variables, which contain a variable of type actor, not a float or integer.EXAMPLE:
val = 1.4
rv = val.round()
fv = val.floor()
"Val = <rv>, <fv>" // Will output 'Val = 1, 1'
val = 1.5
rv = val.round()
fv = val.floor()
"Val = <rv>, <fv>" // Will output 'Val = 2, 1'
Actor1.isSameAs(Actor2)Those are numbers though. I'm asking for actor variables, which contain a variable of type actor, not a float or integer.
how do you mean,with how do you do it? just unzip the rar and move them in the module,then run a save file click on escape and then go to the mod manager, click the modules on that you want save the game and restartSo, im kinda new with this mods stuff, this folders, i just put everything inside the modules folder?, how do i do it? View attachment 4758278
No, but people still make things for it. Nobody knows what happened to the Dev. He just disappeared into thin air.can someone give me quick lore recap of what's going on with this game ?
it was abandoned long time ago yet forum is still very active did someone pick it up ?
You can go to his patreon page to download older versions.how can i get an older version of this game?