It has been a while since i played the game (ch2,maybe ch3, i dont know) without a wt-mod.
i liked the characters very much, especially the tenants.
their roles were fantastically crafted, they dealt with their loss in their own way.
I still remember very vaguely that by doing a supposedly right thing, i had achieved the opposite.
lerning by doing like in real life, i then just made a different decision...and voila, it got me going.
that's what attracted me to this game so much, not the levd scene... it's a bonus.
your post about walkthrough
naughtyroad had a point, it should help you at points where you can't get any further, but don't pre-chew everything to the highest points(levd scene).
i think everyone should play the game without help (wt-mod) to understand the basic concept behind the game.
oh, i see...i babble to myself without ever having played the last chapter...shame on me.
but I promise to catch up on that as soon as possible.
naughtyroad you'd have one of the front seats in the christmas poll earned.
ps:
dreams of desire was such a game where my apparently correct decisions had also led me in the wrong direction.
I also played it at first without wt-mod and had to keep asking myself what I did wrong here and there.
so i tried again and again...and then came to another end.
only in the final play through did i use a wt-mod...and that was the point where i thought i finally made it.
and that's what I liked about the game so much...the replay factor and not necessarily the levd scene(which was very enjoyable).
there were 2-3 other games, where I did the same...and in the end there was always satisfaction
pps:
naughtyroad please don't be too mad at the modders.
maybe you should have exchanged ideas beforehand then they might have handled the mod differently.
this also applies to the
modders swap with the devs beforehand, very special in this genre.
in game like
my new home may hold hands fit, but definitely not in this case.
ppps:
babbled enough...back to SL mix mission with christian k.