LOL.Already played through twice. I'd like to know what effect each choice has on story line. I'm OCD and AuDHD. Not knowing is driving me insane. Admittedly short drive, though.
Trust me, every option that is of true consequence (as in, you miss out content or lock out characters because of it) is noted in the game. All the little stuff, jeepers, that's impossible to document. There's many thousands of options in there, and many have little effects and call-backs down the road, even I wouldn't know where to start now.
So while we're at it, let me put a little paranoid thought in your head: if I wouldn't know where to start, what about the person making the mod? Do they know where to start? You know what? In fact...
They don't.
The one that did a walkthrough mod for Light of my life back then just chose random options in the game, without ever looking in code at the consequence of those choices. They didn't care. They were actually locking out content in the process and giving you a horrible time with the game.
Let that sink in: walkthrough mod makers don't have a magical insight in the paths through the game. Most of the time, they're just winging it. And in the process, they close off random bits of good stuff in the game by discouraging you from going there, while you do the job of convincing yourself that whatever that other option was you avoided, it must be shite for not having a green color.
Keep in mind, most of the time those walkthrough mods are not made by fans of the game (Light of my Life's one sure wasn't). They're made by people that want to flash their "donate here" buttons to people who, for one reason or another, convinced themselves they need one.
And they're made with the least possible effort. Because who's gonna find out it's crap? The player that follows the walkthrough mod?
So, instead, I offer this promise, from me as developer that loves it when people love their game, to you as a player that is looking for a game to love: I'm never ever trying to screw you over to hide the good stuff from you in some weird meta-game of gotcha. I want you to see all the cool things I made.
So this is the secret for this game: be a decent human being to the people you like in the game (with no need to smarm your way into their panties either), and you'll get everything they have to offer. Or ignore them if you don't like them, and then the game will inform you when you're about to lose them, so you can make a deliberate choice.
For this reason though, and because I understand where your pain is coming from even if I don't share it, I'm putting some walkthrough options in my next title from the get-go, while it's still manageable.