- Dec 7, 2019
- 138
- 67
Two reasons already mentioned: multiple opponents with enough health you can't reliably win turn 1, and camping Vacuum to strip and loot clothing which the game doesn't let you otherwise (doesn't work for any part of the Dark Citadel final encounter unfortunately enough). Plus if you savescum/corpse run you can potentially beat a much higher level opponent before securing enough stats for the oneshot, the broom is easy to get on the first day.Why bother stun locking your enemies when they can just be died after one round of combat?
There is another way too.I don't know if they've already said this but if you take the "orgasmic level drain" perk and work as a prostitute to reach the maximum level extremely fast
I used to do that until I found out how much better it was to use the Imp patrols surrounding the Submission fortresses. Multiple, higher level opponents FTW.I don't know if they've already said this but if you take the "orgasmic level drain" perk and work as a prostitute to reach the maximum level extremely fast
That won't work for those who pick 'virgin kink' though.I used to do that until I found out how much better it was to use the Imp patrols surrounding the Submission fortresses. Multiple, higher level opponents FTW.
The middel part, I want to expand it to get rid of the black parts on the sides.Probably no, but which one? The combat/sex action log? Dialogue? That bottom-right "activity log" thing which mostly lists saving and item use?
Outside of the four mob packs, there are no enemies you can't reliably turn 1 lolTwo reasons already mentioned: multiple opponents with enough health you can't reliably win turn 1,
I don't want clothing or items. The inventory system in the game is such shit that I wrote a script that'll clear my inventory by modifying the save file rather than having to spam sell bullshit.and camping Vacuum to strip and loot clothing which the game doesn't let you otherwise (doesn't work for any part of the Dark Citadel final encounter unfortunately enough).
If you're slow, it takes like, 15 minutes to hit max level. Maybe another 10 minutes to get a money farm online. Usually by the end of the first in-game week I've hit the end of the game's progression.Plus if you savescum/corpse run you can potentially beat a much higher level opponent before securing enough stats for the oneshot, the broom is easy to get on the first day.
Combat hasn't meaningfully been iterated on in four years, EXCEPT for nerfing stun locking with flash. If history tells us anything, you're method is going to get nerfed first lolIt is not time-efficient by any means, but it functions via a completely different set of interactions so nerfing the OHKO does virtually nothing to stop it despite both being almost equally broken "win in 1 turn" setups. At least the other quirk of mutual defeat always being ruled in your favour doesn't apply to stunlocking.
That's why I said the other option is only worth it if you're willing to let Imps have their way with you lolThat won't work for those who pick 'virgin kink' though.
Plus imps may apply transformation potions to your sorry ass.
If you want to end up with a dragon dick or some other similar shit, be my quest.
Maybe not right now, but it limits all future design space. The three demon fight before Meraxis and the Shadow+Silence fight show that there is an intent to have challenging multi-opponent encounters (at least relative to the surrounding content, spare me the drivel on how a max level character can totally facerool those, I know.)Outside of the four mob packs, there are no enemies you can't reliably turn 1 lol
Oh so because you don't what everyone else wants doesn't matter? Shut up.I don't want clothing or items.
The point is that the level requirement is much lower than for raw damage as long as you can somehow overcome at least one shielding type. If they don't have lust shielding Arcane Strike will let you win at lvl1, meaning this cheese will continue to function no matter how hard power leveling or level-up gains get nerfed.If you're slow, it takes like, 15 minutes to hit max level.
Which ones? The broom costs 15k which is grindy but possible "the long way" by beating and stripping alley encounters then selling the loot.Further, you're not going to have those spells and spell points on the first day unless you're exploiting/cheating.
Wrong. If all remaining combatants are defeated on the same turn, e.g. an Enforcer mag dumps your glass cannon build for 1.5x your health while you punch them for 10x theirs, the game will display "Victory" and proceed as if you won the fight with 1 health remaining.And mutual defeat isn't a thing beyond the first night's arcane storm.
The entire placeholder combat and progression needs to be completely scrapped or we'll always be dealing with limited design potential.Maybe not right now, but it limits all future design space.
Okay, so you know that the game progression is fucked. I'm glad we agree.The three demon fight before Meraxis and the Shadow+Silence fight show that there is an intent to have challenging multi-opponent encounters (at least relative to the surrounding content, spare me the drivel on how a max level character can totally facerool those, I know.)
See, here's the thing... it's not a glass canon build. If you actually had to make trade offs like that, maybe the current game's design would be salvageable. But you don't. You can really easily make a character that can one shot every enemy in the game while still being tanky enough that no enemy can one shot it. And because the potion system is fucked, can also fully heal every turn, nearly indefinitely with less than 5 minutes of prep.Wrong. If all remaining combatants are defeated on the same turn, e.g. an Enforcer mag dumps your glass cannon build for 1.5x your health while you punch them for 10x theirs, the game will display "Victory" and proceed as if you won the fight with 1 health remaining.
What exactly is the setup? Are you minmaxing all the clothing set bonuses or something to get enough stats without the enchantment capacity?You can really easily make a character that can one shot every enemy in the game while still being tanky enough that no enemy can one shot it.
That's shame. Welp, at least it's easy to mod into the game. Maybe someone will figure out how to let slimes use their biomass (hp) as ammo.The "normal" liquid stun gun used to have this weapon's function in silly mode, but I split it into two separate items because it was a huge clunky mess to work with. I have no plans to introduce it to the base game at this time.
You have used potion buffs before, right? Be a chef for double potion buff caps, do the enchantments quest, reach the shop in submission, stock up on snacks and obliterate everything with your starter crystal before sunrise on the first day all with minimal farming.What exactly is the setup? Are you minmaxing all the clothing set bonuses or something to get enough stats without the enchantment capacity?
Oh so no alpha strike perk? And how do you get enough essences to brew the potions that early? I know buying them is easy but you said before sunrise on the first day and the only farming method I know there is sadist+arcane strike.You have used potion buffs before, right? Be a chef for double potion buff caps, do the enchantments quest, reach the shop in submission, stock up on snacks and obliterate everything with your starter crystal before sunrise on the first day all with minimal farming.
Use the tried and true method of slave milk farming to get plenty of funds, then all you need to do is buy a few thousand arcane essence in the same day and you'll be steamrolling damn near everything.Oh so no alpha strike perk? And how do you get enough essences to brew the potions that early? I know buying them is easy but you said before sunrise on the first day and the only farming method I know there is sadist+arcane strike.
The post I quoted claimed "before sunrise the first day". How do you unlock slavery at that point? Come to think of it can you even unlock enchanting that early? I thought that "quest" only becomes available in the morning. As soon as the shops open you have near unlimited money, essences, all spell schools, Witch's Seal, almost all racial transformations and a bunch of gear all for arguably less effort than doing the slavery unlock.Use the tried and true method of slave milk farming to get plenty of funds, then all you need to do is buy a few thousand arcane essence in the same day and you'll be steamrolling damn near everything.
We all know that but the broken economy makes it easy to access a number of other mechanics, which are also broken independently of your ability to buy them vs farming them from enemies or events.Basically, economy needs work too. I don't think it should be possible to get millions in the first 1-3 days.