i got a question and a comparison in one.
so, as a person used to playing text-based games like this - or text based games in general, really - i can give the closest comparison to this as Strive For Power. now, i know it may not feel like it, but SFP is the game i feel this is closest to - in terms of both content and gameplay. i see people comparing it to Corruption of Champions of Trials in Tainted Space, and i agree - but SFP feels even closer than those, if only for the darker themes this game has compared to the borderline slapstick sexual porn-world that is CoC or TiTS (like really? COC? TITS? even their titles are jokes, subtle as they may be...)
so here comes the question that i feel other people haven't asked yet, and it ties in with my impromptu comparison to SFP: will there be future improvements/additions to the combat system? for those that dont, you know, wanna slut around for the entirety of the game, is there anything in the way of a plan to expand on the combat system, maybe improve the companion system that was sorta-dropped-sorta-not?
suppose while i'm writing this, i might as well give examples of things i'd like to see in the combat system
- More Spells: Arcane seems to be a large portion of this game but the amount of spells is...kinda underwhelming. maybe add more types of spells per elemental class? perhaps more elements that can be unlocked via gameplay? more summonable elementals that can fulfil different roles?
- More melee weapons: bats, swords and karambits are neat and all, with the zweihander and arming sword added in there, but i feel like more could be added that would expand the roleplaying potential, if not the variety for weaponry - tanto, xiphos, dirks, unarmed melee weapons like chains to wrap around hands, tekko-kage claws, even just armoured gauntlets. more shields and shield types, maybe, maybe even pointed shields to use as unarmed weapons.
- More ranged weapons: i understand why guns aren't added, and it makes sense both gameplay-wise and lore-wise, but the lack of ranged weaponry here is frustrating because all i've seen so far are crossbow-pistols, longbows, shortbows...and that's all i can think of any that ive seen. a simple google search would show hundreds of ranged weaponry that can be used that are historic, and flexing that imaginative brain you could probably come up with at least twenty or thirty more that wouldn't break or unbalance the world.
a few ranged weapons you could add: slingshots, full-length crossbows, maybe rudimentary flintlock weaponry if you feel it fits. using arcane essence as ammunition gives you a lot of freedom with the magical side of ranged weapons, so magical handguns, something that lets you spawn swords from the air and launch them, turning rocks into explosives, that kind of thing.
i suppose a few you could add would be throwing weapons: kunai (could double as a melee weapon), shuriken, throwing axes, senbon (giant acupuncture needles), rocks, grenades - you can get creative with these, make them have elements beyond what you can add to the other weapons -, throwing knives, etcetera.
apart from that, i'm pretty sure whatever you've got planned is more than enough. these are just ideas really.
P.S: sorry for the long post.