- Mar 3, 2021
- 555
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Exactly what I just described.Do you know how to add mod from this link
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- Download one mod by clicking the associated "link" under the "Download" column.
- Extract the files of the .zip given. Darting through a couple, you may have a "mods" folder, inside that being the creator's desired folder name, and inside that being several folders with names like "race", "colours", "items", etc., or it may skip the "mods" folder and just be the creator name (such as the pokemon mod) and have the several folders inside.
- Move either the "mods" folder to [LT install directory]/res/ and MAKE SURE to double-check that it's only trying to merge the "mods" folder, or move the creator name folder (NOT the one with the name of the .zip, but the one-word one that the creator chose; for example, the pokemon mod will be "poke") into [wherever your game is installed]/res/mods.
MAKE SURE that you don't extract the contents of the modmaker folder into the /res/ directory; the game won't (necessarily) break, but it'll be a hassle to get rid of it if updates cause mods to break and proceed to burden your storage device with a several-gigabyte error log. Also, if it comes packed up in a human-readable-named folder (e.g. it has spaces, like the elf and goblin mod), ENSURE that you're not placing that straight in, as the mod will not work.
I hope this helps.