Deleted member 216027

Active Member
Sep 24, 2017
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Yeah, I suspected as much, seeing your signature. And I disagree.

Deepsleep's game has decent visuals, but they cannot compare with LotV on technical level.
- Many of AEA's characters are pretty much unchanged stock models. While I don't recognize even one of LotV's characters.
- All of PandP's animations are custom made. So far Deepsleep is using stock animations for his sex scenes. Here are 3 you'll be able to easily recognize: , , , you've probably seen them in many other games as well.
- The sexual scenarios in LotV are well written and rather unique, or if they follow a trope there is always a little personal flavor. Deepsleep's current content is extremely generic, on top of that he borrows heavily from the game in question here (the poker game with the bj bet, the character of the young chubby guy and his geek night invitation).

Haven't played that other game, but from the preview renders, any comparison with LotV is completely ungrounded.

Don't misunderstand me - at the end of the day, deciding if each developer's work is worth your money and time is a question of personal preferences. But you're comparing apples to oranges here.
There are some aspects of 3D rendering that you just cannot rush out. You either do them right, or you take a cheap shortcut.
Well, I don't have much knowledge about animation so I didn't know about those details, but this still doesn't justify Pandp's incompetence in delay of 6 months or more for each update, even their models and scenarios being original like you said, it's not like they had to do everything again with each new update that the game receives, so it shouldn't take as many months to do some animations and pictures, as Ignazzio said, if they plan it as a hobby then they should warn their consumers that they can stop the game at any time and stay months without news, anyway thanks for the info, I really need to learn more about animations.
 

Darth Helmet

May The Schwartz Be With You
Donor
Respected User
Apr 7, 2017
902
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To be honest, the only other game that I compare to LotV is My Girlfriend's Amnesia. From my point of view, which is that I don't understand anything about the technical aspect of making a game, I think it's a closer comparison to this one.
I disagree. This game is on another whole level. I actually enjoy it and its straightforwardness.
 

SholBlerk

Member
May 11, 2017
178
127
Yeah, I suspected as much, seeing your signature. And I disagree.

Deepsleep's game has decent visuals, but they cannot compare with LotV on technical level.
- Many of AEA's characters are pretty much unchanged stock models. While I don't recognize even one of LotV's characters.
- All of PandP's animations are custom made. So far Deepsleep is using stock animations for his sex scenes. Here are 3 you'll be able to easily recognize: , , , you've probably seen them in many other games as well.
- The sexual scenarios in LotV are well written and rather unique, or if they follow a trope there is always a little personal flavor. Deepsleep's current content is extremely generic, on top of that he borrows heavily from the game in question here (the poker game with the bj bet, the character of the young chubby guy and his geek night invitation).

Haven't played that other game, but from the preview renders, any comparison with LotV is completely ungrounded.

Don't misunderstand me - at the end of the day, deciding if each developer's work is worth your money and time is a question of personal preferences. But you're comparing apples to oranges here.
There are some aspects of 3D rendering that you just cannot rush out. You either do them right, or you take a cheap shortcut.
I am a total noob concerning technical aspects of games, but have you tried my signature game? If so, what do you think about it?

I would really like you could give your impression on it.
 
Last edited:

Jansen

Well-Known Member
May 8, 2017
1,701
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from their patreon

Before releasing the final version of 0.7 in September, my colleague, after finishing his part of the job, started making one of the scenes we'd agreed on. At this moment, 5 scenes are completed, two of which are still being worked on in terms of shaping the story and polishing up. Three main scenes, connected to Lily's life and her progress, are very big. Just for the record, let's compare the first Mrs. Clarkson scene from V.01 and the V0.8. Mrs. Clarkson scene. V.01 Mrs. Clarkson scene consisted less than 10 Cgs and it had a five-thousand-character long conversation. Now, V.08 Mrs. Clarkson scene consists of a bit fewer than 30 renders (that is without two animations of around 40 Cgs), and a conversation about 22000 characters long. The reason why I am telling you this is because I want you to understand how time-consuming scene creation is now. Besides that, I haven't mentioned more complicated coding, as well as all the conditional branches the number of which is rising. I often say that time is my biggest enemy which I am in a lifetime war with. That is the battle all of us have to fight to the very end, even though we already know who the winner is. But time doesn't always take from us, it also gives. Thanks to it, we've made a quite unique game, with the original scenes that we don't steal from others. We've started a complete animation evolution in the western hentai world, which is a part of almost every game now. Knowing we've lost our time on such a thing, we're sure every single minute was worth it. Now, due to the fact that time always wins me and my colleague, the other P and I have decided to split this update in half and call it V.0.75. We'll release the patch ASAP. Under this post you can find a link with the cgs from our new V.075 update. Thank you so much for supporting this game, guys!

Sincerely yours P n P



Wow Wow Wow!! Lovely news. I dont care how much time it take, Cuz i Love PnPs work. As mentioned above they side they will release 0.75 patch ASAP. Can we have ETA of ASAP 0.75 update?? :)
 

stoper

Well-Known Member
Game Developer
May 4, 2017
1,104
6,898
Well, I don't have much knowledge about animation so I didn't know about those details, but this still doesn't justify Pandp's incompetence in delay of 6 months or more for each update...
I agree. I'm not justifying their slow work. Even with what I said, anything more than 2 months per update is not serious, especially if you ask for monthly support.

@garbelion03 , I'll message you some impressions when I have time to play it. But I'm not a porn games expert, or something. I just don't think it's fair to compare the work of two developers, without paying attention at how different it actually is.
 
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Deleted member 216027

Active Member
Sep 24, 2017
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I agree. I'm not justifying their slow work. Even with what I said, anything more than 2 months per update is not serious, especially if you ask for monthly support.

@garbelion03 , I'll message you some impressions when I have time to play it. But I'm not a porn games expert, or something. I just don't think it's fair to compare the work of two developers, without paying attention at how different it actually is.
hey dude, those pictures on your Devianart profile were you who did ? they are very good
 

LordofEntropy

Down with Delta-G
Donor
May 8, 2017
768
1,136
I don't think many people question the general quality of the game, art, and story. A lot of people, myself included, are big fans of LotV and would love to see more. A lot of people don't even begrudge the longer development time, it doesn't have to be monthly update like a lot of other games, though it would be nice.

The problem comes with the very long development time on the order of 6 months or so, with little communication. And as with the last update, the release date was quite off, little of the promised content was delivered, and the content was quite bugged. All this happening with little to no communication, and the sparse communication that did occur turned out to be inaccurate (fixes, update "soon", etc.) while the entire time the update was a pretty buggy mess.

Lily on its face is one of my favorite AO games I've encountered, however the management of it leaves a lot to be desired and I unfortunately have had to lower my hopes that it will make good on its promising start, as much as I would love to see it continue to become the game I think it can be.
 

RAMW

Newbie
Oct 11, 2017
52
82
Thanks but I specifically asked for v0.7. I already have the 0.6 walkthrough.
Sorry but there is no walkthrough that includes content from the v0.7 update that i'm aware of. I only linked the v0.6 guide because i wasn't sure if you had it. That guide was made buy a user on ulmf named kambiz_mbi and it hasn't been update as of yet so the only hints we have for the scenes are in the changelog included in the OP or in the comments of this thread. Again sorry.
 

Jansen

Well-Known Member
May 8, 2017
1,701
3,186
There is a post on Devs Page dated 22nd Nov. A Few pictures from v0.8.



Can someone share the pics?? or are these the same pics which was posted earlier in this form few pages back.???
 

RAMW

Newbie
Oct 11, 2017
52
82
There is a post on Devs Page dated 22nd Nov. A Few pictures from v0.8.



Can someone share the pics?? or are these the same pics which was posted earlier in this form few pages back.???
they are the same ones yes
 

Dilusha

Newbie
May 12, 2017
88
9
Could someone please tell me what are the new scenes I get from the final version if I start from where it ended from V0.7 beta?

Do I need to start over from the end of V0.6 to get all the scenes? Or should I continue from the end of V0.7 beta? :)
 
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