legarius369

Newbie
Apr 8, 2022
31
30
141
If you're using the mod, what do the colors of text represent? In the beginning, most are red, which is typically bad, but some are yellow. I don't want to get too far into the game going down the wrong path, so I'd appreciate if someone could point me to an explanation. I didn't see a readme in the mod download (might have missed that somewhere). Thx.
 
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antonioeba

New Member
May 15, 2024
1
2
13
+
hi dev I would have liked to see more things for the development of the story I think that the skill tree is not very effective on the choices giving little depth to the game I read the roadmap and I saw that you have a 5 chapter in draft however I hope you don't abandon it and if I were to run out of ideas I would be happy to collaborate with you in this project in order to make it truly epic in its current state it's fine but there is a lot of room for improvement in terms of gameplay and story I'm not a programmer but if I have a great skill and for sure that of offering a great development script
 
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BitingTheBullet

AMJA
Game Developer
Apr 9, 2018
529
1,994
280
+
hi dev I would have liked to see more things for the development of the story I think that the skill tree is not very effective on the choices giving little depth to the game I read the roadmap and I saw that you have a 5 chapter in draft however I hope you don't abandon it and if I were to run out of ideas I would be happy to collaborate with you in this project in order to make it truly epic in its current state it's fine but there is a lot of room for improvement in terms of gameplay and story I'm not a programmer but if I have a great skill and for sure that of offering a great development script
Thank you for playing and for the kind words. I haven't abandoned the game and am still working on it. I simply prioritise my personal life so things have been slow.
When I was first working on the game, I had tons of systems that I planned on including like a phone with 6-8 apps, 3 different mini-games with their own full-fledged stories, sandbox sections that completely change based on previous decisions, multiple POV, etc. I took them all out last minute because I myself don't enjoy those elements in the games I play and instead decided to keep it simple with branching. Most of the decisions up till ch5 will mainly be cumulative. Ch5 onwards is where things branch out much more based on stats and decisions.
As for the offer, thank you for reaching out and showing interest but I'm currently training my writing and production with the vn so I'd prefer to be solo. Also I'm a very difficult person to work with and it's not something I want others to endure.
 

Eonor

Well-Known Member
Sep 9, 2017
1,031
2,509
485
Made a compressed Android port of Lineage or Legacy v0.4.2.2 with JGNeon's multi mod.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip. Save files are now stored in the Documents folder. This sometimes means that you may need to close and re-open the port after installing so the save folder is properly created.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: -
 

BitingTheBullet

AMJA
Game Developer
Apr 9, 2018
529
1,994
280
Made a compressed Android port of Lineage or Legacy v0.4.2.2 with JGNeon's multi mod.

Got some basic gestures loaded in: swipe up for save menu, swipe down to hide UI, swipe left to rollback and swipe right to skip. Save files are now stored in the Documents folder. This sometimes means that you may need to close and re-open the port after installing so the save folder is properly created.

Please let me know if you encounter any issues with the port and I'll see what I can do to get them sorted.

Links: Pixeldrain -
Outside of the gestures and save location, what's the difference between this and compiling through renpy? Is it possible to patch bug/errors without recompiling everything and is the apk size limit nullified?
 

Aiden619

Member
Jan 7, 2021
294
431
216
BitingTheBullet how is the progress coming along? When is the new update expected??? Missing Eliza on the game but it will be a while before she pops back up on the screen.
 

Eonor

Well-Known Member
Sep 9, 2017
1,031
2,509
485
Outside of the gestures and save location, what's the difference between this and compiling through renpy? Is it possible to patch bug/errors without recompiling everything and is the apk size limit nullified?
I still use Renpy to compile. I mostly just use the compressed version and add a walkthrough mod if it is available.

There are ways around the apk size limit, although compression is normally the first step I'd take.
 
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BitingTheBullet

AMJA
Game Developer
Apr 9, 2018
529
1,994
280
BitingTheBullet how is the progress coming along? When is the new update expected??? Missing Eliza on the game but it will be a while before she pops back up on the screen.
I've got 70-75% completed with ch2 rework, and half the animations for act 3 completed. Still a lot of work left though so don't want to put a release time out there.
Eliza has a small appearance in coming update.
 

Dessolos

Post Pro
Jul 25, 2017
20,070
28,360
936
I've got 70-75% completed with ch2 rework, and half the animations for act 3 completed. Still a lot of work left though so don't want to put a release time out there.
Eliza has a small appearance in coming update.
I just need Eliza or April but both is better haha
 

Eonor

Well-Known Member
Sep 9, 2017
1,031
2,509
485
Teach me your ways, master kratos!
lol One aspect of the different save location is it means you can drag and drop an archive.rpa file into a location on the phone that users can access. So, users can download a zip file that contains a small apk file and a large archive.rpa file and, as long as they follow your instructions on where to place the archive.rpa file, the game will load properly on a phone. Largest game I've ported that worked this way was about 12 Gb.
 
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Aiden619

Member
Jan 7, 2021
294
431
216
I've got 70-75% completed with ch2 rework, and half the animations for act 3 completed. Still a lot of work left though so don't want to put a release time out there.
Eliza has a small appearance in coming update.
I hope its not just a text to MC like the previous one...
 
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