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HAH! You thought the character list was vast & confusing before?
Hello everyone!!
)
Man I can't believe it's been over a week since my last post.. I'm starting to stress already lol! Yes that's 12 new faces and that's not even
close to all of them, there's still the couple in Theo's, George, the guys from the queue event, etc. To be fair most of these characters you will see very little of but it's still the biggest inclusion of new characters in a release since E1 and putting together so many characters can be mighty time consuming! That along with all of the new sets like Kwang-Ho, Renshire Forest, Theo's, etc it's no wonder this release is taking it's sweet bloody time xd!
Though most of these faces you won't see much, there are a couple of these characters that you will see quite a bit in the coming updates.. the two main ones being Bobby (Irish Bobby) and Jake (though I might call him Jacob, I haven't made up my mind yet ^_^).
You might remember Bobby being mentioned before both in game and in these posts, he's first referenced I think on the swim trip but not by name then again on both routes of the camping trip. He
is a story character but his involvement with Lisa's story is pretty much up to you. You can hunt him out in the game in 2.65 but can't directly interact with him, I won't go into any detail about his character here but it'll become very obvious what role he plays when we get to Jayce's party :d
Jake/Jacob on the other hand is a side character but has a slightly bigger role than most. Again he'll be more formally introduced at Jayce's party. His planned events are very fun ^_^!
Fun fact: Daisy was originally using Brandi's model because I wanted to practice using the new(ish) Gen 8.1 faces (and it's stunning) since many of the newer products on the Daz store are using Gen 8.1 but after a few days playing around with it I decided it was completely
awful and borderline
unusable so I switched the two and re-made the scenes. I dunno if any of you use Daz and have tried the new Gen 8.1 facial expressions but it feels so restrictive and always seems to end in really odd uncanny valley tier expressions (kind of like those I was making in E1 lol!) I just couldn't tailor faces the same in it whatsoever. It's unfortunate because Brandi is using a really beautiful model and there are so many sick 8.1 products available!
The update today won't be nearly as long as the previous because I simply don't have much to report. I finished off the last Theo's renders of which there are hundreds at this point (this will be MASSIVELY reduced in the final because of how many renders per final CG there are). I still have more to add there but I gotta cut it down a bit for this release at least or it'll be well into September. I moved onto the faces and with 12 new characters you can imagine how many faces there were to shape and render (I was so bored, I to die inside slightly). Now I just gotta finish Paul's scene and begin the long journey into RPGM.
I have put together a couple of the new events in RPGM and I think they're pretty sophisticated in how they're structured. They feel a little "classy" in a way to me rather than just the standard slideshow. I was working on the queue event and it's had an area restructured to better facilitate it along with some little qol sound effects and background sounds to better immerse in the world a bit ^_^ I feel like I'm getting more creative with the engine as time goes on and that's really the best feeling of accomplishment when you're working outside the box and craft something a little different! :d
I don't have a final CG count yet because the Theo's images aren't photoshopped (they are very time consuming because of how many images are to be masked together) but I'd estimate it's around 350~ not including the end of Viv Date which wasn't implemented in the previous update.
The upcoming patch will be labelled as 2.65 because 2.70 will mark the end of this particular update. I'll pop the scene list in of what's going into 2.65 below:
2.65:
Crazy Cat Lady
George 1
Mick 1
Delivery 1
Danny Forest 1
MS Cheat 1
MS Cheat 2
MS Sharing 1
Grope Training 1-3
Laptop
Byron Coffee 1-3
Kwang Ho Intro
Kwang Ho Eavesdrop Events
Theos
Consequences 2
Queue
Jo Kho
VivD Overnight
Date with Paul Home
Paul END1
2.70~:
Theos - 2 events
Council Connor
Danny Forest 2
Moddys Gather Outros
MS Sharing 2
Massage
Consequences 1
Great Sage's Hat
Construction
Bathhouse
1CG Harassers (I dunno how many but a few)
There could even be more additions if you guys want, or I could've even forgot something someone's mentioned before. If I have please call me out!
)
Anyway that's all I really have I think, I'm definitely feeling the pressure mounting now with less than 2 weeks to pop something playable out lol! It's always a worry laying down a release date because then the stress really starts setting in but I will have something interesting and hopefully playable within the next fortnight ^_^! I can't wait to start on Jayce's party, I really think it's gonna be so
SO fun to create and hopefully that will translate well into the gameplay but I gotta get the rest done before I can have my pudding! xD
Love you guys, thank you all
so much as always <3 x
//pG