LISTA DE JUEGOS EN ESPAÑOL/SPANISH GAMES

5.00 star(s) 19 Votes

moskyx

Engaged Member
Jun 17, 2019
3,963
12,770
Por curiosidad,hay alguna mejora de jugabilidad?. Recuerdo hace años lo probé y era bastante malo (para mí gusto) el sistema de puntos. Aun así gracias por traducir este interesante pack.
No, simplemente los han pasado de HTML a Ren'Py. Algunas opciones son más fáciles porque antes tenías que pinchar en el punto concreto de la pantalla y ahora aparece la opción escrita en un menú, pero lo demás es igual. Es verdad que jugados ahora hay un par de ellos bastante frustrantes, sí
 

SoyCristian

Member
Nov 24, 2017
277
176
No, simplemente los han pasado de HTML a Ren'Py. Algunas opciones son más fáciles porque antes tenías que pinchar en el punto concreto de la pantalla y ahora aparece la opción escrita en un menú, pero lo demás es igual. Es verdad que jugados ahora hay un par de ellos bastante frustrantes, sí
Entiendo,pensé que les habría hecho alguna pequeña modificación. Los jugaré con la guía al lado y ya esperando que luego mejore. Ya que jugué el primero creo recordar, cuando salió completo y aún así me costó agarrarle la gracia.
 

moskyx

Engaged Member
Jun 17, 2019
3,963
12,770
Entiendo,pensé que les habría hecho alguna pequeña modificación. Los jugaré con la guía al lado y ya esperando que luego mejore. Ya que jugué el primero creo recordar, cuando salió completo y aún así me costó agarrarle la gracia.
A ver, complicado, lo que se dice complicado, puede ser el tercero. El primero es fácil, es elegir un tipo de respuesta ("romántica" o "atrevida") y seguir así hasta el final (para la ruta intermedia sí hay que darle más vueltas, pero es que antes los juegos eran así). El segundo es lo contrario, hay que ir variando y decir un poco de todo, a mí me pareció bastante fácil. El tercero sí es más raro porque tienes que acordarte de si eres tímido o atrevido y si quieres dejar de serlo o no, y a veces no se distinguen los matices de las respuestas. He intentado simplificarlo incluso un poco más que en inglés pero sigue siendo difícil llegar al máximo de puntuación, aunque tampoco se necesita. Y el cuarto ya es juego libre, ahí solo importan las decisiones para seguir una u otra ruta, no lo que se dice.
 

~AEA~

Member
Oct 14, 2020
185
111
990
Sweet Affection [v0.7.8 Public] [Boomatica & JD]
Sweet Affection [v0.7.8 Public] [Boomatica & JD]


traduccion español
cambiar la fuente con "a" si la traduccion no reconoce las ñ y las palabras con acento ortográfico
ME SALE ESTO LO PODRIAS VER GRACIAS : )

I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'gui/mainmenu/Game_Menu_Border.png'>:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\main.py", line 578, in main
run(restart)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\execution.py", line 908, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\game.py", line 332, in call_in_new_context
return renpy.execution.run_context(False)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\execution.py", line 908, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\im.py", line 583, in render
return cache.get(self, render=True)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\im.py", line 266, in get
surf = image.load()
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\im.py", line 628, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\pgrender.py", line 164, in load_image
rv = copy_surface_unscaled(surf)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\pgrender.py", line 129, in copy_surface
rv = surface_unscaled(surf.get_size(), alpha)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\pgrender.py", line 118, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory
 

mastergig30

Devoted Member
Aug 3, 2018
8,181
97,642
1013
Sorcerer [v0.31.0] [Talothral]
Sorcerer [v0.31.0] [Talothral]
mod



traduccion español con el mod integrado en el parche si falla descarga el mod original y sobrescribe con mi parche
cambiar la fuente con "a" si la traduccion no reconoce las ñ y las palabras con acento ortográfico

p.s. el mod de la version actual ya esta incluido en el parche
 

mastergig30

Devoted Member
Aug 3, 2018
8,181
97,642
ME SALE ESTO LO PODRIAS VER GRACIAS : )

I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'gui/mainmenu/Game_Menu_Border.png'>:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
error: Out of memory

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\bootstrap.py", line 316, in bootstrap
renpy.main.main()
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\main.py", line 578, in main
run(restart)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\main.py", line 143, in run
renpy.execution.run_context(True)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\execution.py", line 908, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 277, in <module>
renpy.call_in_new_context("_main_menu")
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\game.py", line 332, in call_in_new_context
return renpy.execution.run_context(False)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\execution.py", line 908, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\ast.py", line 914, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\python.py", line 2028, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\ui.py", line 297, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\core.py", line 2702, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\core.py", line 3194, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\core.py", line 2094, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen\renpy.display.render.c:6805)
rv = render(root, width, height, st, st)
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\screen.py", line 675, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\layout.py", line 722, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen\renpy.display.render.c:4075)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen\renpy.display.render.c:3520)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\im.py", line 583, in render
return cache.get(self, render=True)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\im.py", line 266, in get
surf = image.load()
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\im.py", line 628, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\pgrender.py", line 164, in load_image
rv = copy_surface_unscaled(surf)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\pgrender.py", line 129, in copy_surface
rv = surface_unscaled(surf.get_size(), alpha)
File "C:\Users\User\Pictures\Saved Pictures\SweetAffection-0.7.8-pc\renpy\display\pgrender.py", line 118, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory
ahora si disculpa x hacerte esperar pero me encontraste con las manos llenas :LOL: lo primero es podrias hacerme el favor de hacer un guardado de partida antes del error y borrar la traducion y jugar esa parte sin la traduccion para saber si el error esta en la traducion o como dice es un error de imagen o memoria :unsure:
 
Last edited:

~AEA~

Member
Oct 14, 2020
185
111
ahora si disculpa x hacerte esperar pero me encontraste con las manos llenas :LOL: lo primero es podrias hacerme el favor de hacer un guardado de partida antes del error y borrar la traducion y jugar esa parte sin la traduccion para saber si el error esta en la traducion o como dice es un error de imagen o memoria :unsure:
Man funciona bien sin el parche pero cuando incluyo el parche y quiero empesar de 0 me sale el error lo podrias verificar ...... gracias por las traducciones:)
 
5.00 star(s) 19 Votes