- Apr 14, 2019
- 863
- 2,339
Hm, there's a pro only data line before each calling of the code that has SC1.jpg inside it. Pro lines aren't readable (but for some reason searchable?), so I'm not sure, but pro options include screenshotting automatically (so making a SC1 screenshot) or downloading an image to use (so finding some SC1 image online and downloading it), among other things. I'd see if you could get to the scene in a non-translated version and see if you can see the image in the Data folder at that time to see that file, as Translator++ may have messed with the pro line somehow (don't know how, but maybe?).Oh, grab the Update pack, you're running some variation of my alpha (I just checked and both my full game and update packs include the "fix" for this). Actually though I don't know what that image is supposed to be either, I added a 1x1px white square image to the Data folder just to stop it from doing that in the release version which at least makes it not throw an error. That image is called a few times by the game but as far as I can tell it isn't actually included in anything, so no idea what it's supposed to be or if it's even supposed to be there.
Anyway why am I still awake?
My initial guess (from the coding surroundings and naming structure) is that it's supposed to take a screenshot of the game and then use that screenshot temporarily for a fade/shaking effect.
Last edited: