Zanagets
Member
- Oct 15, 2017
- 135
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In Liz's case, I had to translate the guts of the engine into English (such as switches and variables), which took the most time. Additionally, I had to write (or modify the most similar one I found) the plugin responsible for showing standing CGs in the menu and item synthesis (fortunately yanfly created a very similar plugin). And that's pretty much it.So most of Clymenia games could be switch to other engine without much of trouble right? I'm curious but how long does it take you to switch Liz to a better engine and with all the improvement? I'm actually would love if in the future you consider change game engine, upscale and improve some more games from Clymenia like The Nobleman retort and Witch act
But, you know... It may sound easy but this and the overall understanding of how the engine works is not at all that simple to begin with. The Nobleman Retort and Witch Act, they probably don't use any plugins, and Clymenia is not in the habit of using script calls (like me, for example
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