- Jul 9, 2017
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If AI-generated art means the death of those absolutely fucking dreadful DAZ3D models every other developer insists on using, then I for one welcome our new AI overlords.
I hope it won't mean the death of 2D art games.If AI-generated art means the death of those absolutely fucking dreadful DAZ3D models every other developer insists on using, then I for one welcome our new AI overlords.
Just remember the standard game designs for the different styles.Hi, I’m the developer of the game. I’m definitely open to dropping the 3D animation part. I was initially working with an animator, but that fell through and I ended up having to do the 3D animations myself.
I kinda felt like the game should include some kind of animation during the lewd scenes, but I think you guys are right. The 2D stuff is so much better looking than the 3D animations that it probably makes sense to stick to 2D.
Honestly, it’s a relief to hear. I hate animating anyway, lol.
I haven't tried any of the AI image generators yet, but this seems like it would be easily fixed by having a local library for the AI to refer to.Given that we are about 2 months into the general availability of useful txt2img and img2img, I'm not yet ready to say that it will "never" cross that gap. I think it's jus a matter of time.
The thing I'm looking forward to is the "different girls really look almost nothing alike between pictures, they even change eye color" issue being fixed, so you *can* make a series of images with a recognizable consistent character.
Yes, exactly, there is active research work where you take a pre-trained model (such as the stable-diffusion one) and then "seed" the parameters of the art style / characters you want as a second step. And then generate your requested images using txt2img or img2img techniques.I haven't tried any of the AI image generators yet, but this seems like it would be easily fixed by having a local library for the AI to refer to.
You let it make a few images of the same character then feed these images back to it, defining a character name and saying, every time I write "character", this is what that character should look like.
Same for outfits and backgrounds, so eventually you should be able to write "character" wearing "outfit" in "location" and get consistent results.
The “p” key opens the gallery. I need to add a settings menu for keybindings, or some other way to let players know about this stuff though.View attachment 2107698
how to open ?
I plan to keep expanding this game with new content for a long while, and I’m taking requests for new content ideas.Looks very interesting! What about future content? Any pregnancy or impregnation content planned?
Yeah, that’s a pretty good summary. It really does struggle with multiple characters. Any time I need an image with multiple characters, I’m probably going to have to spend a lot of time in photoshop re-working the image, doing paint-over, and running parts of the image back through the AI.It won't be because AI art generation currently is very limited.
- There's just 1 full character in a specific pose
- Characters always looks slightly different
- Clothing does as well and you can't really pick the colors
- Backgrounds also look different every gen
- Can't even create transparent sprites
I have a few images like that in the game (currently a few images of handjobs, some vaginal sex, and one face sitting image) and they are generally pretty difficult.i think this is the first AI art game, so it'll be interesting to see how to robots handle sex scenes, or even scenes with people interacting, because from what i've seen elsewhere they don't do it too well