Yukihirou
Well-Known Member
- Feb 4, 2018
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Thank to that last addiction, your skills won't be delayed by about 2-3 frames, and that's a very good improvement for light and fast weapons. Even a slow weapon like saber can still benefit from it if time it with dodge or shield bash.Thank you for this review Yukihirou! I wasn't even sure what all those fixes meant and since I have so little time playing nowdays and plus my old save died and I started a new one I couldn't test most of these.
The last one seems cool. I was always a halberd user where dodging is not possible. With this I will probably become a sword and shield maiden. I can't remember if the steal spear by bubba allows dodging. I have a faint memory it did. But that will also be discovered in the future when I progress.
Exp: shield combo + saber:
Block (D hold) ---> Shield bash when given the chance (S hold + D hold --> S hold + A hold) ---> Opponent knocked back and get into range again, Saber slash right before opponent can get into range and attack (S hold + A hold ---> A hold + D hold/ S hold). From this point on, either you rinse and repeat or you range lock the bastard with shield bash + saber slash.
Any fast weapon + dagger: Simple, A hold + S hold + A hold + S hold + A hold + S hold... etc...
watch they suffer as you Muda Muda Muda them to death.
The purpose of said combos is to deny the opponent attack opportunities while inflicting damage and wounds. Of course, this is bar the course for 1 vs 1 purpose.
For anything else, “The imagination is a weapon. Those who don't use it die first.” ― Kumo Kagyu, Goblin Slayer
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