By that logic you also shouldn't be using mods eitherInteresting. Yeah I don’t see cheats. I’m a gamer and prefer the authenticity.
(outside of bugfixes)
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By that logic you also shouldn't be using mods eitherInteresting. Yeah I don’t see cheats. I’m a gamer and prefer the authenticity.
You forgot the $ symbol, global variables require it at all times.Mods I use are for qol(bugfixes), and to add realism. Btw, your code changes came back pretty oddly on startup.
View attachment 3650519
That, I had not forgot. Did you mean #$mod_load… Etc?You forgot the $ symbol, global variables require it at all times.
NoThat, I had not forgot. Did you mean #$mod_load… Etc?
$mod_load_script["#{tmpExchangeScript}"] = "#{$atweaks_modFolder}/#{tmpExchangeScript}"
That’s exactly what I typed by hand because mobile issues for copy paste to a laptop.Code:$mod_load_script["#{tmpExchangeScript}"] = "#{$atweaks_modFolder}/#{tmpExchangeScript}"
You typed this:I’m not a coder. Can you show me where? I’m fairly sure I changed the script with your $ as per your charitable submission.
That’s exactly what I typed by hand because mobile issues for copy paste to a laptop.
$mod_load_script["#{tmpExchangeScript}"] = "#{atweaks_modFolder}/#{tmpExchangeScript}"
Sun nova. I also found the space you mentioned. Excited to use the changes and see how it worksYou typed this:
$atweaks_modFolder is a global variable and so needs to have the $ in all references, without it the reference is for a local variable which in this case does not exist.Code:$mod_load_script["#{tmpExchangeScript}"] = "#{atweaks_modFolder}/#{tmpExchangeScript}"
To be fair, just removing the offending space would of been enough for that part as long as the mod folder doesn't get renamed. But the full change will prevent an error if the mod folder does indeed get renamed at any time (whether by mod author or user)Sun nova. I also found the space you mentioned. Excited to use the changes and see how it works
By using the MTL Tool.Man I reallly wanna play the uptodate stuff but I don't speak the moon runes. How do most people deal with that?
Provide related errorlogs if any (preferably the txt file), screenshots of mod folder, and list out the steps you took (not the steps you followed)So just curious.
Is anyone's Big Booba Graphics mod for Lona working properly?
For some reason i can't seem to get it to work, even though i followed all the steps correctly.
Some help would definitely be appreciated. Thanks!
Pretty much did all the necessary steps. Like for example:Provide related errorlogs if any (preferably the txt file), screenshots of mod folder, and list out the steps you took (not the steps you followed)
The answer to your in-quir-yis it supposed to be there by default?
Depends on which version you have installed:I did some digging into the files for clues, and correct me if I'm wrong, but do you have to go to Elise's shop and buy the mod for the expand booba, or is it supposed to be there by default?
Depends on which version you have installed:
- Main version (R versions): Visit Elise and buy mod
- Cosmetic version (RC versions): There by default