Best girl?

  • Ann

    Votes: 4,153 26.3%
  • Vanessa

    Votes: 3,909 24.8%
  • Alex

    Votes: 2,237 14.2%
  • Emily

    Votes: 1,951 12.4%
  • Jenny

    Votes: 447 2.8%
  • Amber

    Votes: 141 0.9%
  • Merry

    Votes: 37 0.2%
  • Vanessa's Mom

    Votes: 1,360 8.6%
  • Fat Joe

    Votes: 1,538 9.8%

  • Total voters
    15,773

alp777

Newbie
Nov 15, 2018
23
3
I tried the game for the first time and i really liked it, there isn't many games with a decent story and content and graphics and to be honest i decided to become a donator just to help the dev a tiny bit but then i checked his patreon page and i checked last 3 release dates (0.8, 0.9a and 0.9 steam version) and i realized there was like 7 months in between those release dates. Tbh i think 7 months between releases is a very long waiting time especially when i consider the updates are not very big (mb/gb wise) and the difference between 0.9a and 0.9 steam version is very slim (content wise) i decided not to. Now i didn't type all this stuff to criticize or anything like that, i genuinely liked the game and i wanted to express my only discontent about it. I saw the same pattern in other good games (good games but very slow updates for example a wife and a mother) the problem is , most developers want to reach to a bigger audience/player base but when there is such a huge time gap between patches only the most dedicated fans will remain loyal and majority will lose interest over time and as they lose interest -> the dev will get less support and he will also lose interest/will to develop the game faster etc. So i believe if he spends a lilttle bit less time thinking about very tiny details in the story and/or posing and stuff and focus a little bit more on delivering the episodes faster both the dev and most of the players /subs (you can never please everybody) will be happier. I know , i'd sub his patreon if he'd deliver more episodes each year... nothing crazy i'd probably sub for 10£ but i think some other ppl would do so aswell.
 

GetOutOfMyLab

Conversation Conqueror
Modder
Aug 13, 2021
7,446
20,528
I tried the game for the first time and i really liked it, there isn't many games with a decent story and content and graphics and to be honest i decided to become a donator just to help the dev a tiny bit but then i checked his patreon page and i checked last 3 release dates (0.8, 0.9a and 0.9 steam version) and i realized there was like 7 months in between those release dates. Tbh i think 7 months between releases is a very long waiting time especially when i consider the updates are not very big (mb/gb wise) and the difference between 0.9a and 0.9 steam version is very slim (content wise) i decided not to. Now i didn't type all this stuff to criticize or anything like that, i genuinely liked the game and i wanted to express my only discontent about it. I saw the same pattern in other good games (good games but very slow updates for example a wife and a mother) the problem is , most developers want to reach to a bigger audience/player base but when there is such a huge time gap between patches only the most dedicated fans will remain loyal and majority will lose interest over time and as they lose interest -> the dev will get less support and he will also lose interest/will to develop the game faster etc. So i believe if he spends a lilttle bit less time thinking about very tiny details in the story and/or posing and stuff and focus a little bit more on delivering the episodes faster both the dev and most of the players /subs (you can never please everybody) will be happier. I know , i'd sub his patreon if he'd deliver more episodes each year... nothing crazy i'd probably sub for 10£ but i think some other ppl would do so aswell.
I've discussed with him a few times about doing smaller, but more frequent, releases. The idea is not off the table.

The problem is that the ree-rees will piss and moan regardless. They will expect the same amount of content he puts out in 6 months in a 3 month window, for example. I've seen it happen to other devs who gave it a try. I still think the smaller, more frequent, release cycle is the way to go, though. People who want to wait to download until there's substantial content can do so, while everyone else can play sooner.
 

Elduriel

Forum Fanatic
Donor
Mar 28, 2021
4,192
7,369
I tried the game for the first time and i really liked it, there isn't many games with a decent story and content and graphics and to be honest i decided to become a donator just to help the dev a tiny bit but then i checked his patreon page and i checked last 3 release dates (0.8, 0.9a and 0.9 steam version) and i realized there was like 7 months in between those release dates. Tbh i think 7 months between releases is a very long waiting time especially when i consider the updates are not very big (mb/gb wise) and the difference between 0.9a and 0.9 steam version is very slim (content wise) i decided not to. Now i didn't type all this stuff to criticize or anything like that, i genuinely liked the game and i wanted to express my only discontent about it. I saw the same pattern in other good games (good games but very slow updates for example a wife and a mother) the problem is , most developers want to reach to a bigger audience/player base but when there is such a huge time gap between patches only the most dedicated fans will remain loyal and majority will lose interest over time and as they lose interest -> the dev will get less support and he will also lose interest/will to develop the game faster etc. So i believe if he spends a lilttle bit less time thinking about very tiny details in the story and/or posing and stuff and focus a little bit more on delivering the episodes faster both the dev and most of the players /subs (you can never please everybody) will be happier. I know , i'd sub his patreon if he'd deliver more episodes each year... nothing crazy i'd probably sub for 10£ but i think some other ppl would do so aswell.
some of that may be true, but you gotta understand, many devs do this as a passion project. They have their jobs, their families, whatever. They do this in the little free time they have. Most of them can't make a living out of it. We get what we get, especially here, where it's free.
 
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kikomascado

Active Member
May 20, 2017
553
832
The next update is 0.10, not 1.0, and it won't be the last.
Mathmatically speaking, isn't 0.10 lower than 0.9? Hahaha

I tried the game for the first time and i really liked it, there isn't many games with a decent story and content and graphics and to be honest i decided to become a donator just to help the dev a tiny bit but then i checked his patreon page and i checked last 3 release dates (0.8, 0.9a and 0.9 steam version) and i realized there was like 7 months in between those release dates. Tbh i think 7 months between releases is a very long waiting time especially when i consider the updates are not very big (mb/gb wise) and the difference between 0.9a and 0.9 steam version is very slim (content wise) i decided not to. Now i didn't type all this stuff to criticize or anything like that, i genuinely liked the game and i wanted to express my only discontent about it. I saw the same pattern in other good games (good games but very slow updates for example a wife and a mother) the problem is , most developers want to reach to a bigger audience/player base but when there is such a huge time gap between patches only the most dedicated fans will remain loyal and majority will lose interest over time and as they lose interest -> the dev will get less support and he will also lose interest/will to develop the game faster etc. So i believe if he spends a lilttle bit less time thinking about very tiny details in the story and/or posing and stuff and focus a little bit more on delivering the episodes faster both the dev and most of the players /subs (you can never please everybody) will be happier. I know , i'd sub his patreon if he'd deliver more episodes each year... nothing crazy i'd probably sub for 10£ but i think some other ppl would do so aswell.
If you read some earliers posts, you'll see that there wasn't much content added because he was busy getting things ready for Steam release, and he paused payments on some periods he wasn't working on it.
And if you buy the game on Steam or Itch.io, you'll have the updates without having to spend more, and also he give the games for those whose total money spent on Patreon surpasses the game price.
 
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kikomascado

Active Member
May 20, 2017
553
832
I've discussed with him a few times about doing smaller, but more frequent, releases. The idea is not off the table.

The problem is that the ree-rees will piss and moan regardless. They will expect the same amount of content he puts out in 6 months in a 3 month window, for example. I've seen it happen to other devs who gave it a try. I still think the smaller, more frequent, release cycle is the way to go, though. People who want to wait to download until there's substantial content can do so, while everyone else can play sooner.
I don't mind waiting more for more content, the only thing that annoys me is having updates for specific routes only.
When I see there have been an update, I get very excited to play, only to see my prefered path have no new content. :cry:
But this is a personal opinion, don't know if anyone shares it. Hahaha
 

GetOutOfMyLab

Conversation Conqueror
Modder
Aug 13, 2021
7,446
20,528
Mathmatically speaking, isn't 0.10 lower than 0.9? Hahaha
lol yes, but software/VN versions aren't math. There are various versioning schemes developers use. TTrick increases the number as if counting from 1 to 100 (or higher). So, next we'll have 0.10, then 0.11, 0.12, and so on.
 
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kikomascado

Active Member
May 20, 2017
553
832
lol yes, but software/VN versions aren't math. There are various versioning schemes developers use. TTrick increases the number as if counting from 1 to 100 (or higher). So, next we'll have 0.10, then 0.11, 0.12, and so on.
I know, but it's understandable that people get confused.
It would be easier if this version was 0.09. Hahaha
 

k1ngSt0n3

Member
Jun 30, 2022
215
1,294
For everyone that looks for working Gallery Unlock for 0.9 Final, i remind you about mine approach. You will probably not find same hash as i attached (game was rebuilt multiple times since then), but feel free to use second part of post, where it is explained how to DIY unlocker.

Gallery Unlock for 0.9 [FULL]

  • How to apply:
Replace existing file in [LongStoryShortDirectory]/resources/app/dist/static/js
where [LongStoryShortDirectory] can be found like in screenshot below (Browse local files option) if game is installed from Steam

View attachment 4167162

or [LongStoryShortDirectory] is just a game directory (where .exe/.app is placed) if it is NOT a Steam Release

  • How to fix it yourself when game gets an update:
Open freshly updated main.[someHash].chunk.js file in the same directory as described above in any Code/Text editor and REPLACE ALL OCCURANCES of seen:false to seen:true.

  • Why should it be fixed in future releases?
Because [someHash] is a brand new one every time game is built/compiled again.
 

Fish_lip

Member
Mar 21, 2022
203
288
For everyone that looks for working Gallery Unlock for 0.9 Final, i remind you about mine approach. You will probably not find same hash as i attached (game was rebuilt multiple times since then), but feel free to use second part of post, where it is explained how to DIY unlocker.
Your attached file works for the v0.9 at the top of the thread (y)
 
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BlenderGuy

Well-Known Member
Nov 17, 2023
1,720
4,487
How many people work on a game like this, also, huge respect to the Ren'py dev for making a version based on it!


This game is weirdly one of my faves. I say weirdly as the girls are all same age, with no milf action to speak of.
Also, love how Ann is the least classically attractive girl, but gets to enjoy herself in plenty of scenes.
 
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Hexxy

Newbie
Dec 1, 2018
59
24
So, I wouldn't call this a walkthrough, as many of these may be out of order. Maybe more of a choice guide. When you come across choices in the game, look them up here to see what they do. Some of these are obvious what they will do. I've left out even more obvious ones, like letting Chris get Ann's number.

Anyway, if you want to know how to reach a specific question, I can probably figure it out. Just ask. If you come across something that's not in here, but think it should be, let me know.

Updated to version: 0.8 Alpha

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Here's the link to the old PDF walkthrough up to v0.5 by Qleaf: https://f95zone.to/threads/long-story-short-v0-8a-ttrickgames.31351/post-3457917

2024-FEB-18:
For those of you who use discord, I've created a complete scene guide in (version 0.8b):
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2024-OCT-24
The scene guide from the discord is now also on the Steam guides tab for .

Routes:
View attachment 3481069
I'm on TTrick's server, but don't know which channel this SceneGuide can be found...
 

smokeyjay187

New Member
Oct 14, 2022
2
4
I didn't realize this game was on Steam. If its the same exact version on here Ill go buy it next month just to support the developer.
 
4.60 star(s) 181 Votes