- Aug 13, 2021
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- 18,950
The next update is 0.10, not 1.0, and it won't be the last.Is the next update (1.0) the last one?
The next update is 0.10, not 1.0, and it won't be the last.Is the next update (1.0) the last one?
it means no changelogv0.9a N/A... what is N/A?..
Not Available. It means the staff didn't have the change log available to them when they updated the post.v0.9a N/A... what is N/A?..
I've discussed with him a few times about doing smaller, but more frequent, releases. The idea is not off the table.I tried the game for the first time and i really liked it, there isn't many games with a decent story and content and graphics and to be honest i decided to become a donator just to help the dev a tiny bit but then i checked his patreon page and i checked last 3 release dates (0.8, 0.9a and 0.9 steam version) and i realized there was like 7 months in between those release dates. Tbh i think 7 months between releases is a very long waiting time especially when i consider the updates are not very big (mb/gb wise) and the difference between 0.9a and 0.9 steam version is very slim (content wise) i decided not to. Now i didn't type all this stuff to criticize or anything like that, i genuinely liked the game and i wanted to express my only discontent about it. I saw the same pattern in other good games (good games but very slow updates for example a wife and a mother) the problem is , most developers want to reach to a bigger audience/player base but when there is such a huge time gap between patches only the most dedicated fans will remain loyal and majority will lose interest over time and as they lose interest -> the dev will get less support and he will also lose interest/will to develop the game faster etc. So i believe if he spends a lilttle bit less time thinking about very tiny details in the story and/or posing and stuff and focus a little bit more on delivering the episodes faster both the dev and most of the players /subs (you can never please everybody) will be happier. I know , i'd sub his patreon if he'd deliver more episodes each year... nothing crazy i'd probably sub for 10£ but i think some other ppl would do so aswell.
some of that may be true, but you gotta understand, many devs do this as a passion project. They have their jobs, their families, whatever. They do this in the little free time they have. Most of them can't make a living out of it. We get what we get, especially here, where it's free.I tried the game for the first time and i really liked it, there isn't many games with a decent story and content and graphics and to be honest i decided to become a donator just to help the dev a tiny bit but then i checked his patreon page and i checked last 3 release dates (0.8, 0.9a and 0.9 steam version) and i realized there was like 7 months in between those release dates. Tbh i think 7 months between releases is a very long waiting time especially when i consider the updates are not very big (mb/gb wise) and the difference between 0.9a and 0.9 steam version is very slim (content wise) i decided not to. Now i didn't type all this stuff to criticize or anything like that, i genuinely liked the game and i wanted to express my only discontent about it. I saw the same pattern in other good games (good games but very slow updates for example a wife and a mother) the problem is , most developers want to reach to a bigger audience/player base but when there is such a huge time gap between patches only the most dedicated fans will remain loyal and majority will lose interest over time and as they lose interest -> the dev will get less support and he will also lose interest/will to develop the game faster etc. So i believe if he spends a lilttle bit less time thinking about very tiny details in the story and/or posing and stuff and focus a little bit more on delivering the episodes faster both the dev and most of the players /subs (you can never please everybody) will be happier. I know , i'd sub his patreon if he'd deliver more episodes each year... nothing crazy i'd probably sub for 10£ but i think some other ppl would do so aswell.
Mathmatically speaking, isn't 0.10 lower than 0.9? HahahaThe next update is 0.10, not 1.0, and it won't be the last.
If you read some earliers posts, you'll see that there wasn't much content added because he was busy getting things ready for Steam release, and he paused payments on some periods he wasn't working on it.I tried the game for the first time and i really liked it, there isn't many games with a decent story and content and graphics and to be honest i decided to become a donator just to help the dev a tiny bit but then i checked his patreon page and i checked last 3 release dates (0.8, 0.9a and 0.9 steam version) and i realized there was like 7 months in between those release dates. Tbh i think 7 months between releases is a very long waiting time especially when i consider the updates are not very big (mb/gb wise) and the difference between 0.9a and 0.9 steam version is very slim (content wise) i decided not to. Now i didn't type all this stuff to criticize or anything like that, i genuinely liked the game and i wanted to express my only discontent about it. I saw the same pattern in other good games (good games but very slow updates for example a wife and a mother) the problem is , most developers want to reach to a bigger audience/player base but when there is such a huge time gap between patches only the most dedicated fans will remain loyal and majority will lose interest over time and as they lose interest -> the dev will get less support and he will also lose interest/will to develop the game faster etc. So i believe if he spends a lilttle bit less time thinking about very tiny details in the story and/or posing and stuff and focus a little bit more on delivering the episodes faster both the dev and most of the players /subs (you can never please everybody) will be happier. I know , i'd sub his patreon if he'd deliver more episodes each year... nothing crazy i'd probably sub for 10£ but i think some other ppl would do so aswell.
I don't mind waiting more for more content, the only thing that annoys me is having updates for specific routes only.I've discussed with him a few times about doing smaller, but more frequent, releases. The idea is not off the table.
The problem is that the ree-rees will piss and moan regardless. They will expect the same amount of content he puts out in 6 months in a 3 month window, for example. I've seen it happen to other devs who gave it a try. I still think the smaller, more frequent, release cycle is the way to go, though. People who want to wait to download until there's substantial content can do so, while everyone else can play sooner.
lol yes, but software/VN versions aren't math. There are various versioning schemes developers use. TTrick increases the number as if counting from 1 to 100 (or higher). So, next we'll have 0.10, then 0.11, 0.12, and so on.Mathmatically speaking, isn't 0.10 lower than 0.9? Hahaha
I know, but it's understandable that people get confused.lol yes, but software/VN versions aren't math. There are various versioning schemes developers use. TTrick increases the number as if counting from 1 to 100 (or higher). So, next we'll have 0.10, then 0.11, 0.12, and so on.
Mathmatically speaking, isn't 0.10 lower than 0.9? Hahaha
Gallery Unlock for 0.9 [FULL]
Replace existing file in
- How to apply:
[LongStoryShortDirectory]/resources/app/dist/static/js
where[LongStoryShortDirectory]
can be found like in screenshot below (Browse local files option) if game is installed from Steam
View attachment 4167162
or[LongStoryShortDirectory]
is just a game directory (where .exe/.app is placed) if it is NOT a Steam Release
Open freshly updated
- How to fix it yourself when game gets an update:
main.[someHash].chunk.js
file in the same directory as described above in any Code/Text editor and REPLACE ALL OCCURANCES ofseen:false
toseen:true
.
Because
- Why should it be fixed in future releases?
[someHash]
is a brand new one every time game is built/compiled again.
Your attached file works for the v0.9 at the top of the threadFor everyone that looks for working Gallery Unlock for 0.9 Final, i remind you about mine approach. You will probably not find same hash as i attached (game was rebuilt multiple times since then), but feel free to use second part of post, where it is explained how to DIY unlocker.
I'm on TTrick's server, but don't know which channel this SceneGuide can be found...So, I wouldn't call this a walkthrough, as many of these may be out of order. Maybe more of a choice guide. When you come across choices in the game, look them up here to see what they do. Some of these are obvious what they will do. I've left out even more obvious ones, like letting Chris get Ann's number.
Anyway, if you want to know how to reach a specific question, I can probably figure it out. Just ask. If you come across something that's not in here, but think it should be, let me know.
Updated to version: 0.8 Alpha
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Here's the link to the old PDF walkthrough up to v0.5 by Qleaf: https://f95zone.to/threads/long-story-short-v0-8a-ttrickgames.31351/post-3457917
2024-FEB-18:
For those of you who use discord, I've created a complete scene guide inYou must be registered to see the links(version 0.8b):
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2024-OCT-24
The scene guide from the discord is now also on the Steam guides tab forYou must be registered to see the links.
Routes:
View attachment 3481069