Baal7734

Well-Known Member
Game Developer
Sep 21, 2016
1,287
4,076
Just saying that this is the Testbuild from the Discord. So it could (Its 100%) be Buggy as hell. I would wait for the Official Release with the Fixes...^^
oh it absolutely is buggy as fuck.
sorry, I saw that today in the discord and was exited to post here
Don't post test builds here. That's negative publicity since the bugs haven't been fixed. This kinda thing encourages me to put the test builds behind a paywall. Knock it off.
 

sazaar

Newbie
May 2, 2017
48
46
oh it absolutely is buggy as fuck.

Don't post test builds here. That's negative publicity since the bugs haven't been fixed. This kinda thing encourages me to put the test builds behind a paywall. Knock it off.
Baal, we all love you and are waiting for your creation, don't be offended) There are still a lot of bugs in this assembly. Sorry, I also downloaded it, patience is not my honesty))) But I believe that the release will be soon and I will be able to play your creation again.
 
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Kavalor

Member
Jan 29, 2021
446
431
Its up to you I think, the long term plan is that you decide if the girls go a slutty sharing route or you keep them for yourself. Both will be possible, if that is already too much ntr for you, then this is not for you. But this is a game in progress, so not everything is implemented.
 
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Mikey_Boy101

Member
Nov 8, 2020
468
589
Is this ntr? One image gina fucking in bar is that the mc?
There is no NTR. Some ArchTypes for the girls will have monogamous or polyamorous content. Currently only Becky has polyamorous content, where she will give oral to Jay the transgender girl.
 

Urruah

Member
Jun 20, 2017
466
285
There are plans to have monogamous and non monogamous routes. I feel like I remember implication that there might be more than just two routes for the characters aka maybe a sub or dom route on top or as part of the above options.
 

memelman

Newbie
Nov 18, 2017
86
160
I'm sure part of it is being new to the game and not knowing how to optimize playtime, but man this game seems desperate for a double or triple exp rate cheat. Been "playing" (grinding) for hours and gotten nothing but slow skill boosts.
Unfortunately, the cheat mod there is seems to be more of a give yourself and other characters exp/stats/money. Which will cause you to skip over some of the content and gameplay if you use it heavily.

I agree a mod that increased the exp gain rate for you and other characters would greatly improve the gameplay experience while not skipping over stuff.

I think something around 2x (late game when you have the skills to increase exp gain rate) to 5x (early game when you don't have the skills to get bigger exp gains for other characters) would be ideal for improving the gameplay experience. That would let you still go through the process of discovering the events and figuring out how to get the topic combinations you need, but greatly cut down how often you have to grind by repeating the stuff you have already discovered and figured out.
 
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Crel

Member
Jun 5, 2018
192
135
Yes, that's why I was hesitant to use the cheats that are posted. They seemed less "speed up grind" and more "skip ahead and past stuff."
 

Kavalor

Member
Jan 29, 2021
446
431
The better experience gain was the reason the 3 passive skills, Demonstration, Concentration and Communication were introduced, as well as the newer bonus when the skill is available, but below Level 1 you get enhanced XP.
But you need to understand that the grind is an intentional gamedesign decision, if thats not for you so be it.
And in end whatever Baal does, it will never be enough for people who want to watch porn instead of playing a game.
 

memelman

Newbie
Nov 18, 2017
86
160
The better experience gain was the reason the 3 passive skills, Demonstration, Concentration and Communication were introduced, as well as the newer bonus when the skill is available, but below Level 1 you get enhanced XP.
But you need to understand that the grind is an intentional gamedesign decision, if thats not for you so be it.
And in end whatever Baal does, it will never be enough for people who want to watch porn instead of playing a game.
Those are changes in the right direction, but they still aren't enough. And I am saying this as a person that is generally more grind tolerant than the average person. Some level of grind or frustration can make the eventual success more fulfilling. I think that is probably an accurate description of anyone who has played through Loser or Superpowered.

But this level of excessive grind is an intentional gamedesign decision that makes the game worse than it needs to be. And I understand Baal has no intention of changing that as he prefers that his games be grindy and believes it makes the games better. He has made that clear in multiple statements.

But I have never really heard anyone praise the lengthy grind in Loser or Superpowered. The closest I see to praising it is comments similar to yours, just stating that it is the way the designer intended it to be or that it doesn't bother them very much. But that isn't really praise.

It is one of the most frequent criticisms though, if not the most frequent criticism.


As I have said before in this thread, discovering the different events that have unlocked or changed is entertaining. The gameplay puzzle of figuring out how you are going to get the topics that you need to have successful conversations to advance their AT is also very entertaining. And Baal did an excellent job at that. It is some actually interesting gameplay that goes beyond what most porn games manage. Which is why it is such a shame that the excessive grind drags such an excellent game down so much.

Because what is not entertaining is having to farm the topics and then repeat the conversations with the characters over and over and over again.

When it is early in the game you are getting as little as 2 exp per go, it could be as many as 50 times you need to repeat this process to gain just one of up to four interests you need per AT. Although, usually it is only two or three you need to get as they will usually already have at least one, and sometimes you can raise exp for multiple interests per conversation. Or you may have made some progress towards an interest unintentionally from one of the previous ATs.

Late in the game it is better when you are getting 7 to 10 exp per conversation and have more permanent topics, but even then that is still 10-14 times you may need to repeat the process per interest.

The game would be better if you didn't need 10-50 iterations per interest. 4-12 is much more reasonable. Maybe you could also make an argument for 5-15 or something like that.


Since the developer isn't interested in making that change, that is why I think an exp gain rebalancing mod to reduce grind to more reasonable levels would be a fantastic mod that would improve the gameplay experience considerably for the majority of players who find the current state of the grind unfun. That is what mods are excellent for, after all. To adjust the gameplay experience to suit the player in ways that the designer either doesn't want to or doesn't have the time and resources to.
 
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Vanir16

Newbie
Aug 22, 2016
51
29
Those are changes in the right direction, but they still aren't enough. And I am saying this as a person that is generally more grind tolerant than the average person. Some level of grind or frustration can make the eventual success more fulfilling. I think that is probably an accurate description of anyone who has played through Loser or Superpowered.

But this level of excessive grind is an intentional gamedesign decision that makes the game worse than it needs to be. And I understand Baal has no intention of changing that as he prefers that his games be grindy and believes it makes the games better. He has made that clear in multiple statements.

But I have never really heard anyone praise the lengthy grind in Loser or Superpowered. The closest I see to praising it is comments similar to yours, just stating that it is the way the designer intended it to be or that it doesn't bother them very much. But that isn't really praise.

It is one of the most frequent criticisms though, if not the most frequent criticism.


As I have said before in this thread, discovering the different events that have unlocked or changed is entertaining. The gameplay puzzle of figuring out how you are going to get the topics that you need to have successful conversations to advance their AT is also very entertaining. And Baal did an excellent job at that. It is some actually interesting gameplay that goes beyond what most porn games manage. Which is why it is such a shame that the excessive grind drags such an excellent game down so much.

Because what is not entertaining is having to farm the topics and then repeat the conversations with the characters over and over and over again.

When it is early in the game you are getting as little as 2 exp per go, it could be as many as 50 times you need to repeat this process to gain just one of up to four interests you need per AT. Although, usually it is only two or three you need to get as they will usually already have at least one, and sometimes you can raise exp for multiple interests per conversation. Or you may have made some progress towards an interest unintentionally from one of the previous ATs.

Late in the game it is better when you are getting 7 to 10 exp per conversation and have more permanent topics, but even then that is still 10-14 times you may need to repeat the process per interest.

The game would be better if you didn't need 10-50 iterations per interest. 4-12 is much more reasonable. Maybe you could also make an argument for 5-15 or something like that.


Since the developer isn't interested in making that change, that is why I think an exp gain rebalancing mod to reduce grind to more reasonable levels would be a fantastic mod that would improve the gameplay experience considerably for the majority of players who find the current state of the grind unfun. That is what mods are excellent for, after all. To adjust the gameplay experience to suit the player in ways that the designer either doesn't want to or doesn't have the time and resources to.

I can agree that the grind feels rough. I'm personally fine with the exp gain for topics being slow. Since when you level up it almost feels like it goes to fast. Think it kind of cements the different characters personalities with the repeated actions. And "realism" lol. ofcourse it is gonna be harder in the beginning to corrupt someone. However I basically always use cheat engine to keep focus, stamina and health at 100% due to how infuriating it is to miss scenes because you end up with to litle focus etc. Arousal is something that you can play around with but I generally keep it high.


TLDR: Like the exp gain for topics. Use cheat engine for focus, stamina and health.
 

Baal7734

Well-Known Member
Game Developer
Sep 21, 2016
1,287
4,076
Sometimes just looking at AT of the characters, you have no idea what it represent...just assumptions from the interest. It would be nice if the AT includes some description of what it entails. Of course some are self explainatory and some we just have no idea what the ATs about
There is one when you mouse over the AT name in the character sheet.
 
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