Strec

Active Member
Feb 20, 2018
614
394
Which would probably lead to one of two courses of action.

1.) Stop trying to add in new mechanics and just focus on building out content using the existing mechanics.
2.) Start over and try to implement it in a better way for the existing and planned mechanics.
3/ Change development tool and start a new game.
 

allanl9020142

Well-Known Member
Aug 23, 2018
1,313
2,112
Hacking their social media, grades, spy cams, reverting back to previous ATs with new stars, new optional starts, every time he adds some new statistic in the later ATs that you need to find a way to manipulate in order to progress through the AT, etc...
Ah okay, yea. That's true. Some of them I could see being borderline but it doesn't really change the fact it's yet another thing to account for that might break things. I also think there were some tweaks done to one of the original starts which ... ended up making months of writing out my own guide a complete waste of time. If it's QoL features, I'm all for it. But I guess constantly adding new gameplay features does take its toll on actual content that could've been done instead: scenes, new ATs, etc.

Still, I think new locations would be a way to create more scenes naturally instead of just being at the family's house all the time. Always feels like that's the next progression for these kinds of sandbox games.

And while I don't have the time or motivation to go find the direct quote, the reason the developer gave for abandoning his other game, superpowered, in favor of soft rebooting with the sequel, superpowered 2, was that it was getting to be too much effort to create new content in superpowered after all the stuff he had added to it over the years.

And don't forget that version of superpowered was already a rework of a previous version of superpowered that was in RAGS and abandoned in favor of a new engine.
Didn't know most of that. I knew Superpowered 2 was a thing but never knew what the deal was with the first one or that the one I played was a rework from RAGS. Definitely makes me less confident if the issue was creating new content.

His track record with what occurred with his previous games combined with the last few updates for Loser doesn't leave me optimistic. That said, it is still a great game as it is. But there are still some things I want to see happen in it, so I would be saddened if it was abandoned before they got added
Yea at the end of the day, it's still pretty damn unique (both in gameplay and grind). Even after all this time and probably a lot more waiting, it's still worth checking in on because of the sheer potential. I agree, it feels like the ATs and content only scratch the surface relative to the amount of gameplay features. It'd be nice to see the game one day if it ever gets to that level.

Jesse is ... yea. More of that. Like a lot more.
 

betaboy_69

Member
Feb 5, 2024
205
153
Ah okay, yea. That's true. Some of them I could see being borderline but it doesn't really change the fact it's yet another thing to account for that might break things. I also think there were some tweaks done to one of the original starts which ... ended up making months of writing out my own guide a complete waste of time. If it's QoL features, I'm all for it. But I guess constantly adding new gameplay features does take its toll on actual content that could've been done instead: scenes, new ATs, etc.

Still, I think new locations would be a way to create more scenes naturally instead of just being at the family's house all the time. Always feels like that's the next progression for these kinds of sandbox games.


Didn't know most of that. I knew Superpowered 2 was a thing but never knew what the deal was with the first one or that the one I played was a rework from RAGS. Definitely makes me less confident if the issue was creating new content.


Yea at the end of the day, it's still pretty damn unique (both in gameplay and grind). Even after all this time and probably a lot more waiting, it's still worth checking in on because of the sheer potential. I agree, it feels like the ATs and content only scratch the surface relative to the amount of gameplay features. It'd be nice to see the game one day if it ever gets to that level.

Jesse is ... yea. More of that. Like a lot more.
Any idea about the new update release? You follow him on discord?
 

AmBush-UK

Member
Aug 1, 2018
458
485
No update since v0.11.00. 27/06/2024, This is the longest gap I've seen :(

Last update on Patreon was 31 Oct 2024


1546973652775.png
 

TankH04

Member
Mar 15, 2021
440
415
When I go to open the game it takes forever to actually come up, and in the process, it freezes my entire computer. I've tried it a few times now but the problem just won't go away. Is that just something that's happening on my end or is it a problem with the game itsefl?
 
Jan 1, 2018
94
64
When I go to open the game it takes forever to actually come up, and in the process, it freezes my entire computer. I've tried it a few times now but the problem just won't go away. Is that just something that's happening on my end or is it a problem with the game itsefl?
It takes longer than some... do you run old spinning disk hard drives?
 

Volta

Well-Known Member
Apr 27, 2017
1,050
1,198
For anyone interested Baal was active on f95 in the last few days, he's not simply vaporised, he's just on radio silence for some reason, most likely something major. IMO it could be prototyping a new project, a negative health event or something like that.
 
3.00 star(s) 120 Votes