This review is based on version 0.04.02
The only reason im spending time reviweing this game, is because i wished this game was good. In fact there is a good game somewhere in here, but is burried under alot of terrible gameplay decisions, especially the absurd amout of grind.
Time for The Good, The Bad and The Ugly.
The good:
- Original game design. (Game design is based in stats management and evolving the girls by increasing certain stats. I liked the complexity and found it original compared to other super linear games out there. Evolving a girl to a new ArchType, changes her behaviour, unlocking some new things to do and also changes her previous routine schedule, which can lead to some surprises and keeps the game fresh)
- Cast. (Thers a good and varied cast of characetrs with diferent personalities)
- Renders (The renders are well done, and some of the girls are beautifull)
The Bad:
- UI or User Interface. (Its bad and all over the place. Many basic things are hidden under sub menus that need extra clicks. Save slots dont mention any reference to date or time, so while the developer added 3 save slots in this latest update, thers no way to know where they lead , unless you memorized them.)
- Picking up topics to talk to girls ( Ok, what the hell the dev was thinking? The only way to see what conversation topics u have ready to talk is to go to your room/bathroom, open your inventory, and see what topics are in the hotbar. If you start a conversation with a girl, thers no way to access your inventory to pick a topic. You need to go back to your room/bathroom, pick the topics u want to talk about, and go back to the girl. Imagine a guy that everytime he stands in front of a girl, he has nothing to say, so he needs to go to a bathroom or bedroom, to gather his toughts, then go back to talk to the girl, this is how the developer tought was a good idea. The amount of clicks and wasted time to do this is ridiculous)
- Very few animations (There are like 5 animations in the entire game so far, and they could be better)
- Grind (while this game is based on raising stats, the amout of exp you gain to raise each stat is very little, and the game requires an obscene amount of grinding in order to advance.)
- Evolved girls forget previous raised skills ( Imagine spending hours to teach a girl about photography, and then when she evolves to a new AT or ArchType, she completly forgets about it. Adding the massive grind needed to raise stats, its like rubbing salt in a wound)
The Ugly:
- The Developer. He's eather sadistic that loves see us in pain, or he just loves that grind.
With some QoL (Quality of Life) improvements that i mention in The Bad section, this game would be an easy 8 out of 10, but it is what it is soo...
Final Score: 4/10 (and just because im rewarding creativity)