WAY too much dead time! Not having a time indicator of some sort on the screen makes for a shitty game when time of day is important for game events.
Not having MC go to the hospital EVERY DAY is ridiculous: he has no job, no school, no reason NOT to be there. If one of my sisters was shot I'd be there every day. When I was shot the one sister who was still in state visited every day - after work during the week - for the 2 and a half weeks I was there. That's what family does.
I don't like the new viewing angles in the house very much. Also, you need to make items you need to find more visible: without the spoiler up above there's absolutely no way I'd ever have found those damn keys! Also, I went to JJ's store right after he told me about it: dead time don'tcha know. I trained with him, since that was the only move that made sense: why would MC want to go work with Lily the herm in the store room in that situation instead of learning something that would help him make money from someone who didn't creep him out? So, no massage oil when I gave mom her massage. Did it even matter?
I liked the previous iteration of this game. I don't think much of this update, nor of the changes. I also absolutely HATE seeing "old saves won't work" - or words to that effect! It's like a big "Fuck you, haha!" to all the players who spent their time getting through the earlier incomplete versions. Its probably the worst thing this game development model does. Really makes one miss games being released when they're COMPLETE, with later addons integrating into the framework or being standalones. If I were a patron, that would automatically make me stop being one! Remember, devs, our time is valuable, too, and we don't like having hours of it wasted needing to redo things we've already done. That is, after all, the whole purpose of "saves" in the first place.