A masterclass in erotic storytelling.
Disclaimer
I had the privilege of being the game's alpha tester for the couple months before the first chapter released to the public last year. I haven't been attached to the game or even in contact with the developer in any way in several months, and my assessment is based purely on my observations of the public version of the game like anyone else.
Love of Magic is a story-first approach to a modern fiction romance visual novel that doesn't throw its hands up when it comes to the "game" part of the project like so many western nukige do.
I'll say that while the sex scenes would leave me a touch disappointed, because there's so much emotional investment in the characters and story, and there's an actual combat core loop with stats and systems management to augment it, anything I would have taken off the rating is made back by this being a Game Ass Game and not just the bare minimum narrative stringing together sex scenes. You aren't left wanting and you aren't left frustrated by shitty minigames you'd rather skip; Love of Magic's combat isn't a throwaway and feels like something you'd get from a standard, non-porn RPG.
None of the women are to my taste, but because the renders are done with care and are fairly varied, there isn't anything I could complain about. Further, each character's dialogue and motivations are given a lot of consideration, so you never feel like you're clicking through talking pinups - these are interesting characters all, each with histories you want to know more of and futures you want to invest in. The best games mesh art with narrative and Love of Magic doesn't have a single cardboard cutout.
The story is paced well, being sure not to overwhelm the player with too much story, sex or combat and it knows just how much exposition and fluff should fill the spaces between. This is huge praise in this community because even when games have awesome sex scenes and interesting characters, they often can't get the balance of when to use them right. I suspect the immaculate pacing is owed in part due to the standard formula being broken into smaller pieces by the inclusion of combat and RPG systems that are non-trivial.
The game isn't flawless, and features numerous and persistent technical problems, mostly related to its use of Unity, but I've chosen not to dock a star for it owing to the developer's intense, iterative attention to his game's errors, his open, genuine solicitation for criticism and his rapid development pace - you won't be waiting on a pattern of mediocre content drops after 3-6 months like so many paywall panhandlers have fallen into.
Conclusion
It is a fantastic game, and it will satisfy just about anyone who comes into this with the appropriate expectation. It is the full package of what I would consider a proper video game that just happens to have some sex scenes. If he pursues it in the long term, it will fit into a reverent position as kind of a western Persona entry. If all you want is another DAZ sex scene novel, this isn't the game for you, and while I sympathize because your expectation isn't unreasonable given the sheer number of them in this community, Love of Magic tries to be something more and I think it succeeds. If you want a faster, shorter, more sex-focused game from this developer using HS assets and animations instead of DAZ and the odd spine morph, try his earlier game Making Movies. Either way, you won't be disappointed.