Quick question for everyone. What animations would you guys like to see for the enemies in Stage 1? Keep in mind that every animation execpt for the tentacle is shared over all characters.
Just post which enemy you want to see changed and a short description of the animation you want to see,but keep it consistent with the chosen enemy's capabilities.
You can however make it as out of the box or weird as possible, and I'll pick of them, (Still thinking on what I'm gonna base my choice, we'll see).
I did some thinking about the animations regarding the enemies for the first stage here.
- Grounder
To be honest the animations here for him kinda come off as lazy but to call it such would be disingenuous and unfair as with most of these they are some off the earliest animations made using what they had. The first idea I had was to replace his drills with rotating dildo vibes for his animations. Then the animation where he drills from above could be alternating double pen as he has two arms with a creampie finish with impreg defeat. The nose one I think if it's just a dildo is fine, as I find him fucking the cast by using a literal knob on his nose Pinocchio style funny.
- Motorbug
The second animation with the mouth is kinda weird. I thought maybe there could be a reverse intercrural with a finish on the ass. I think it's interesting as a replacement to be honest. It would be similiar to the riding animation yet different enough for variety.
- Buzz Bomber
I don't really have any suggestions for this one as I think it's fine, but I like the idea of it burning the clothes off instead of a vacuum during the beginning. (Not my idea, but it's a good one). Maybe clean the animation up otherwise, I don't know.
I also had some ideas for a second animation for the bosses at the end for a bonus if anyone's interested. Bokkun could do a face fuck while floating in the air with that goofy expression he has. As for Bocoe and Decoe you could do a spit roast where whoever grabbed the play get's the vag and the other bot get's the mouth, the other boss could be hidden for the duration. I don't know how viable this really is but it's an idea nonetheless.
Just some thoughts.