I came up with an idea to organize optional things on the world map. For example, each stage (island on the map) will have one mini-game where we can get money and increase hp, and one side mission to add more storyline things and maybe new character for that specific mission. Although I haven't thought about the side missions yet so if you have any ideas for story in then, feel free to write. Also, if anyone is curious, for now I'm making a rhythmic minigame where we have to click the attack button at the right moment. Below is a small preview of the look of the animation that will be featured in it.
View attachment 2210765
The animation look great.
Regarding the extra story things, you can try to create things based on events of each stage.
- Stage 1) You can revisit the sink battleship where you started the game. And interact with the robots or trying to find the cargo for goodies.
- Stage 2) Go to the Chaos's garden and talk with the NPC who was being raped by the Plant Boss.
- Stage 3) Trying to find that girl who was kidnapped by Venus or exploring the Atlantis?
- Stage 4) Speaking with Sonic?
- Stage 5) The futanari's village looks interesting.
The point is to interact and understand how is the state of those who were affected by the Gas. Specifically as a request of the Brown haired NPC that Eggman tends to talk with after each stage.
PD: That Rhythm mini game will be something like the "Naughty Rabbit" fuck mini game?