To be honest i would love to see a remake of the futanari animations, all are the same...
I was thinking about most of sex animation in stages. Oryginal plan was to add animations that missing then move to making stage 6. But for now I guess it will be better to try remake most animations and add some details into stage. And then start making stage 6 and not backging to previous stages.
Hey guys, I just thought of an idea for skins that the characters can unlock after they beat a certain stage and/or was F#@%&! by a specific enemy.
Beating levels:
Level 1 - underwear skin
Level 2 - milf skin
Level 3 - bikini skin
Level 4 - were??? skin (???= werebat, werehog, werecat)
Level 5 - jungle skin
Enemy Sex:
Driller 30 times - scientist skin
Horse 30 times - horse jockey skin
dolphin 30 times - tight dive suit skin
succubus 30 times - succubus skin
futa tribe girls 30 times - tribe skin
Just something that would be cool to add after you're done with all the necessary changes to the game.
This idea sounds good and I know how I could implement it in the game. But there are a lot of sprites for characters. Therefore, I will save your idea for later.
I mean, if it's just only unlocked after you beat the boss of that level/area I don't think that would be unreasonable. Maybe getting fucked so many times could be reduced because you are looking at some retry's and some kinda heavy time consumption with those numbers for that area/mob alone. Maybe a counter of times that character gets fucked in general up to 30-50 times instead? The idea is good but maybe just needs some refinement. Alternatively you could also have a outfit in vanilla's shop specific to that area where you need to buy to unlock for that character. Kinda simple but its an option too.
Maybe I would create a special "Achievement Gallery" where there would be skins that we can unlock after completing a specific task from the list.
when can i expect a new uptade? (sry when it was asked too often)
I plan to introduce new updates this Sunday.
i have a question how can you make the animation out of the sprites from project x love?
You mean in general how to do animation in this game? If so, just create some animation in gimp or aseprite. Then you render the animation as a collection of single sprites in gif or png format (make sure the color palette is set to indexed). To add the animation to the game you must use the frame command and point to the file path, like this:
frame data\Chars\Player\Blaze\Animation\Bonus\Idle/1.gif