I know what you mean, although as I mentioned earlier I am not sure if the game allows to change the color of the healtbar during the game. For example, in the "lifebar.txt" file we can set what color the life bar will be during the game. The problem is that this color is set for everyone even the enemies.
Well, that's true. The number of all enemies is 33 (in story mode). To this you have to add the fact that most of the enemies have two sex animation, that is about 57. And you have to remember that we have 6 characters (not counting zu) that is about 342 unique animations to make. This is a really large number, and just creating a one good animation takes a lot of time. In general, redoing the sprites is a cool idea, although I myself ultimately held back on this idea because of the amount of time needed to do it. Because doing it all myself in a relatively short period of time is impossible.
Do you mean all the loading screens I created or the new ones I will implement in stage 5? Because if it's the former then this one, I can submit. And if it's the latter then you'll have to wait until the next update. Below I give you the pictures in the "spoiler" if you want to download a specific picture for yourself. However, if you would like all of them then here is a
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with them. I have divided them into versions with and without backgrounds and in original size and also enlarged.
P.S Unfortunately, I don't have a save for 2 graphics. Namely one from stage 2 and one from gallery