OdinZ

New Member
Aug 3, 2019
8
30
yea, the shiori babysitting event refuses to avtivate, I say yes but she never ask me to avtually watch him so im stuck at 37 love. can someone tell me what to change in save editor to complete only that event?
you'd need to change the value

shiori.shiori_event_05.statusInteger21474836471
to
shiori.shiori_event_05.statusInteger21474836472

and add a


shiori.shiori_event_05.outcome > 2Integer21474836472
or
shiori.shiori_event_05.outcomeString255 CharactersWhatever the outcome is here

(like event 04
shiori.shiori_event_04.outcomeString255 Charactersroommates_mike.have_a_meal_with_sasha.status
)

and maybe change / add some other variables, so just wait for another update that fixes it cuz it is waaay too much of a hustle (though the other variables could be found by making a new game & doing a playthroug till Shiori's event and then looking @ all the changes in saveeditor and comparing them with each other, copying the after-event-changes back to ur main game and then it might be fixed, though it is most likely going to fuck things up further down the line (if u wanna use the savegame in future updates)

PLUS i haven't found a way to decrypt save files to add the aforementioned "shiori.shiori_event_05.outcome" or the changes into a save-file

EDIT 2
+idk what to changethese four variables to after the Event
(TL:DR there are multiple variables needed and some pop up only after the event is finished so there is no easy saveedit way that i've found)
shioribabysittingString255 Charactersday
shioribabysitting > 2BooleanTrue/FalseTrue
I'll babysit Kanta for you, just this once.Integer21474836470
I'll babysit Kanta for you, just this once. > 2Integer2147483647-1274957126
 
Last edited:

OdinZ

New Member
Aug 3, 2019
8
30
Fair word of warning, if you mess around with the save, its not a case of "you might" ruin the save, but "you are" going to cause problems down the line.
I mean every update fucks up saves anyway so i re-start it from the beginning either way each time, though adding money doesn't fuck shit up as far as i've seen, and neither does changing #item stack amounts like e.g
(btw the comment behind "##" was made by me to elaborate on what these values mean)

diamond necklaceBooleanTrue/FalseFalse
Diamond necklaceInteger21474836470
Diamond necklace > 2Integer21474836470
Diamond necklace > 3Integer21474836475
Diamond necklace > 4Integer214748364723 ##amount of item in inv
Diamond necklace > 5Integer21474836470
Diamond necklace > 6Integer21474836471000 ##item cost in store
 

Cartageno

Devoted Member
Dec 1, 2019
8,609
14,615
is there no workaround for camila and kylie and what is the workaround for emma and sam?
There is no workaround for C and K. The moment Camila appears Kylie has disappeared from the game, Camila will not appear when Kylie is in the game. There have been tries with the console but as said, almost every girl related console manipulation in this game will at one point break the save.

With Emma and Sam you have to make sure not to advance Sam too far, basically try to do everything Emma before seeing Sam in any way. Details are on the wiki.
 

Suwi

Member
Feb 8, 2019
200
110
On android press mid screen, hold and swipe up should bring up the menu.
I approve of this. Playing Android as well and didn't know this until I tried everything I knew about how Ren'py works. Until I knew this one and didn't have to worry about it again.
 

Steven Ethan

Member
Sep 1, 2020
144
151
I have old save file, I have completed almost all the characters story line & harem events as well. So will my old save be compatible with the new version? Or will I have to start all over?
 

OdinZ

New Member
Aug 3, 2019
8
30
I have old save file, I have completed almost all the characters story line & harem events as well. So will my old save be compatible with the new version? Or will I have to start all over?
old save won't work (it'll fuck up Alexis new event, Bug out Shiori to 20% love making her undateable), and starting a new save also does not really, cuz the Babysitter event does not get triggered (thus making Shiori's love stop at 37% and her coffe event stop at 67%, resulting in the office harem being not possible)
 
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Deleted member 237822

Well-Known Member
Oct 8, 2017
1,177
1,545
Here you go. Just hit sleep. Just in case, I have "girl schedule" as the randomness level set. Full random or no random may break things. Normally I'd not help, but I saw you're a nopy supporter. No newgame+ on this save, as I had enabled cheats. You can disable that flag with the usual save editor online I figure.
Thank you. You are a genuine hero.
 

ixcez

Active Member
Nov 26, 2018
649
817
So just started trying out the new patch and I'm a little confused as to what the new skill is. Had a look at the bit more detailed changelog and still couldn't find any info on it.

You don't have permission to view the spoiler content. Log in or register now.

Anyone knows what the new skill is?
 
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Settum

Active Member
Jan 10, 2019
990
898
So just started trying out the new patch and I'm a little confused as to what the new skill is. Had a look at the bit more detailed changelog and still couldn't find any info on it.
The new "Improved peeping with getting caught chance" mechanic and starting a new game to get the skill selection is your clue.
 

Bogojisem

Newbie
Oct 24, 2019
46
181
Why is this so laggy? Clicks can sometimes take several seconds to register. As far as I can tell, there's no animations or anything of the sort that would warrant it doing this. I have never had a Ren'Py game lag this much for me.
 

GoodDay2u

Newbie
Jun 3, 2020
65
20
21.10.0 version

I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/cl/class_ui.rpy", line 29, in execute
File "game/cl/class_ui.rpy", line 29, in execute
File "game/cl/class_ui.rpy", line 49, in execute
File "game/cl/class_ui.rpy", line 54, in execute
File "game/cl/class_ui.rpy", line 205, in execute
File "game/cl/class_ui.rpy", line 210, in execute
File "game/cl/class_ui.rpy", line 211, in execute
File "game/cl/class_ui.rpy", line 216, in execute
File "game/cl/class_ui.rpy", line 217, in execute
File "game/cl/class_ui.rpy", line 217, in <module>
File "game/cl/class_appointment.rpy", line 87, in get_agenda
File "game/cl/class_appointment.rpy", line 134, in format
File "game/cl/class_game.rpy", line 162, in get_future_day_of_week_name
File "game/cl/class_game.rpy", line 173, in _m1_class_game__get_future_day_of_week_name_for_days_played
File "game/cl/class_game.rpy", line 155, in get_future_day_of_week
ValueError: Future days is in the past

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "start.rpyc", line 404, in script call
File "cl/class_room.rpyc", line 283, in script
File "renpy/ast.py", line 2015, in execute
self.call("execute")
File "renpy/ast.py", line 2003, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 3134, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/cl/class_ui.rpy", line 29, in execute
File "game/cl/class_ui.rpy", line 29, in execute
File "game/cl/class_ui.rpy", line 49, in execute
File "game/cl/class_ui.rpy", line 54, in execute
File "game/cl/class_ui.rpy", line 205, in execute
File "game/cl/class_ui.rpy", line 210, in execute
File "game/cl/class_ui.rpy", line 211, in execute
File "game/cl/class_ui.rpy", line 216, in execute
File "game/cl/class_ui.rpy", line 217, in execute
File "game/cl/class_ui.rpy", line 217, in <module>
File "game/cl/class_appointment.rpy", line 87, in get_agenda
File "game/cl/class_appointment.rpy", line 134, in format
File "game/cl/class_game.rpy", line 162, in get_future_day_of_week_name
File "game/cl/class_game.rpy", line 173, in _m1_class_game__get_future_day_of_week_name_for_days_played
File "game/cl/class_game.rpy", line 155, in get_future_day_of_week
ValueError: Future days is in the past

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Love & Sex : Second Base 21.10.0c
Wed Nov 3 19:33:42 2021
 

ixcez

Active Member
Nov 26, 2018
649
817
The new "Improved peeping with getting caught chance" mechanic and starting a new game to get the skill selection is your clue.
Honestly I started a new game and I couldn't find any new skill you could get from starting a new game, also picking to peek doesn't give me any skill progress or new skill and seemingly only let's me peek. I have no clue how that would count as a new skill instead of a new feature. Also looking at the save in a save editor doesn't show any new skill so no clue how what you posted is supossed to be a clue here...
 
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