- Nov 21, 2017
- 143
- 1,038
Ok, got it - so there's no confirmation after each number, and you need to navigate without any extra turns. Would be good to put the description somewhere in the game, though. Thanks.
We gentleman from the upper class always suffer finding those games that can satisfy our patrician taste.No incest aaaaaand I'm out
With normal combo locks, it goes clockwise, then past the first # counter-clockwise, then clockwise. So you can see this would be confusing.Just rotate the dial to each number, first put in 2, then in 36, then in 5, like anti-clockwise, clockwise, anti-clockwise.
If you mess up just reset
Yeah, I know. I thought of making it that way but I guess it would just annoy people .With normal combo locks, it goes clockwise, then past the first # counter-clockwise, then clockwise. So you can see this would be confusing.
Thank you!Nice , keep it up ,
and good luck dev !
TY for posting .
Hi, try using anti-clockwise to 2, clockwise to 36 and anti-clockwise to 5.For the locker it doesn't work
I will improve them, thanks for the feedback.The renders need a lot of work. They're incredibly grainy and offputting.
Press the left arrow until the red dot is aligned with number 2, then the right arrow until it reaches 36, then the left arrow again until it gets to 5.ive done the stupid lock both ways and it wont open, theres no indicator its right bored from having to make the attempts
What Willi doWent to school first day and get sucked by a hooker.