So what you are asking for is environmental decals. A decal can be nothing more than an object you place and rotate in the scene (it will be like an invisible cube that shows a texture when it traverses a surface, like this, you will be able to stain walls/angles/complex shapes). So yes, I can do that, I can even add blood decals, cracks, etc. But as the scenario creator you will have to place decals manually, so it will not be automatic with particles systems (meaning that you will need at least two items if you want both the fluid and a wetting surface) and also you will not have any kind of stain expansion/animation, it will be there or not.Therefore, I was wondering if it would be possible for you to create some kind of "overlay" that could be applied on top of an existing texture, such as a bed or a floor. I envision it as something like a tattoo on a body, but on the surface of an object or a wall. It would create a stain that would darken the area, and that's how I see it.
Puddle can be a good idea too, but only for the floor. In short, I would like it to be possible to add details like this in my stories and for others looking for that.
I'm working on a Lucid Lust Discord right now, and there will be a "Lucid Girls Codes" channel. I looked around and think that a Discord would be the best place for me to properly talk about the project and for people to share their feedback/needs/reports.will there be a thread for shareing characters?
I totally understand the principle of a decal or "overlay as I called it" and that's pretty much what I thought. It looks very good to me and could be perfect for creators. Furthermore, It's even better that it be placed manually because it will leave more precision and fantasy to the creator.So what you are asking for is environmental decals. A decal can be nothing more than an object you place and rotate in the scene (it will be like an invisible cube that shows a texture when it traverses a surface, like this, you will be able to stain walls/angles/complex shapes). So yes, I can do that, I can even add blood decals, cracks, etc. But as the scenario creator you will have to place decals manually, so it will not be automatic with particles systems (meaning that you will need at least two items if you want both the fluid and a wetting surface) and also you will not have any kind of stain expansion/animation, it will be there or not.
Would that be good for you?
Wow that looks great, I'm going to check it out rn!Bro if uw anna see how good fluid can look in a game u gota play Head Game By Gosling he has a free version out right now
and he has a discord and patreon. if u wanna see a good quality H Game u gota play it bro
I'm making a Patreon, but the game will still be free for all. I studied other people's Patreon and tried to be the fairest possible, and here is what I envisioned:i cant wait for next update discord will be perfect! btw will u be makeing patreon? ill support you.
or will this game be free for all?
Piercings will come in later updates, I will try to make an exhaustive "upcoming features list" on Discord when I get the time.btw can u add more hairs? and accessories like nose rings ear rings chains etc?
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Hi everyone, I hope the start of your week is going fine!
I just updated Lucid Lust to 0.0.15, here is the changelog for this version, with some GIFs to illustrate!
New Options:
- Poses Window: Added Facial Expression Dropdown
- Mouth Window: Added Teeth Style Slider
- Mouth Window: Added Teeth Color Set
- Mouth Window: Added Tongue Color Set
- Head Window: Added New Ears Sliders
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- Body Window: Added Pregnant Slider
- Body Window: Added Weight (Skinny + Fat) Slider
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- Breasts Window: Added a "Flat Chest" switch
- Breasts Window: Added 6 New Sliders
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New Content:
- Added 12 Facial Expressions
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- Added 12 Teeth Styles
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Quality of Life Improvements:
- Newly opened windows are now drawn on top of others
- Opening any window will now close Save and Load menus
- Version window is now shown in the main menu
I opened aYou must be registered to see the linksfor this project. You can find all current Lucid Lust links onYou must be registered to see the links! I also launched a Patreon but it's pending since I just published it, so wait and see! Feel free to join the Discord even if it's just to take a look around, everyone is more than welcome to participate!
I hope this update brings you joy!
I'm making a Patreon, but the game will still be free for all. I studied other people's Patreon and tried to be the fairest possible, and here is what I envisioned:
- Every $ given to Lucid Lust on Patreon gives you request credit so you can ask for anything to be added to the game (from a simple makeup or a tattoo to a haircut).
- You will get Early Access to the latest update 10 days prior to its public release.
I hope it does sound fair to most people, I tried my best to make something both engaging and rewarding!
Piercings will come in later updates, I will try to make an exhaustive "upcoming features list" on Discord when I get the time.
Hairs are not there yet, those two haircuts are placeholders at the moment; I first need to set the actor's shapes as finals (meaning that I will never add any more shape sliders), and then I will be able to add haircuts! And yes, of course, there will be a LOT of hair as there will be a LOT of options for all other categories. At the end (1.0), there should be at least 100 options in every category.
1. The arms clipping through the hips
2. The shadowing on flat chest still makes it look like theyre rocking B cups.
3. Game still missing standalone camera controls (touchpads are finicky things for in-game camera movements and prefer to use standalone controls) also very curious now that pregnancy slider been added how you're going to incorporate lactating into character development.
Don't hesitate to come on Lucid Lust Discord, I made a "Lucid Girl Code" channel for people to share their creationsI downloaded the new update and I see that the project continues to grow, I love to see that!
There are so many options to create characters, and I like that, more options means more character with unique looks!
Here is a quick little creation I made. Her name is Ayako, she is a petite cute Asian lady...
If anyone likes her, they can take the code.
I've been told that the Latest Updates were every 2 weeks max, since I made it public one week ago, I still have one week to go before requesting to be shown on the Last Updates. But I will try right now to ask to be shown, we will see the response!My man, nice. BTW, why is this game not being shown on the "Latest Updates" tab whenever you post a new version?
Also, shading is the primary offender in my zero chest desires. Still holding out hope though.
Sadly it wouldn't work with how I coded everything. I can still remake windows one by one later, but the priority will be REALLY bad windows (like the Body Art window will be completely redone soon, and you will have pictures to click on for the first time haha, I will not spoil you any further).With so many sliders starting to clutter up windows, maybe it's time to implement a collapsible sub section to help segment sections. Under the Head popup window you can have a section for "Overall Shape" "Brow Shapes" "Cheeks" "Ear" "Jaw" You could also drop in the Eye Nose and Mouth in there with this method.
For the eyes colors, like for everything else, there will be many more options added later. There will be all kinds of shapes, styles, etc. Just not heterochromia sadly, for optimization and quality reasons both eyes are on the same map.I'd like to see a unified coloring system where everything that can be colored has an RGB slider below it. I'd like to pick odd eye colors and maybe even do some heterochromia options. Speaking of expanded eye options, how about pupil shapes and scalara color options?
Hm, that's really weird. If someone else gets the same problem, please don't hesitate to tell me! I sure do hope the problem comes from your mouse and not the game itself haha! I will try to drag my right-click everywhere and try sliders to see if I can make this bug happen, thanks a lot for your in-depth review!Lastly, here's a bug I've encountered twice. After running the game for a while I found a bug where the slider I'm manipulating all of a sudden scrolls all the way to the left after I let go and repeatedly tries to scroll left while I go right. Once I let go it will scroll all the way to the left, undoing any changes I was trying to accomplish. Now I do have a mouse who has some clicking/double clicking issues that might play a part in this? Sometimes I need to right click a couple times to grab something or it double clicks on me by accident. This could be part of the problem? It might be happening when I try to right click and drag the character up and down and then something occurs when going to manipulate the silders after that. Hopefully this info helps but this is the first time I've run into the issue.