Ricewind19901

Newbie
Feb 12, 2020
18
36
First what is worse than trash is your English spelling, second i don't see you making a game? criticism is one thing but to call a game in it's early stages trash is just downright wrong.
Not here to defend this person, but "I don't see you making a game" is a non-argument. The fact that you cannot, or haven't done X doesn't mean you cannot criticize it or evaluate it in any other way.

You can perfectly discern that a cook at a restaurant fucked up your steak, while you might not be able to cook one properly yourself.
 

xZecretX

Well-Known Member
Jun 6, 2017
1,268
1,033
game still on hold when it just updated, or is it just now gonna be on hold?
Already stated several times, in short: On hold until the other main projects are done (I think at least two).
Edit: On hold statement came with the new update. /Edit

Some more details: The game was meant as a side project, but 2 days per week aren't enough to work on it. Besides the mechanics and features that are added in each update, bugs kept piling up and breaking the game, thus implementing new features on a "broken system". There just isn't enough time to fix all the bugs while adding new features, it would take too long and too much focus, which isn't possible with the given schedule. Which is why it officially isn't a side project any more, the reason why it is on hold until after the other main projects are done. After that the focus will be on this game.
He also said that he still wants to do something else as a side project.
 

cannon9009

Active Member
Aug 17, 2018
763
947
Already stated several times, in short: On hold until the other main projects are done (I think at least two).
Edit: On hold statement came with the new update. /Edit

Some more details: The game was meant as a side project, but 2 days per week aren't enough to work on it. Besides the mechanics and features that are added in each update, bugs kept piling up and breaking the game, thus implementing new features on a "broken system". There just isn't enough time to fix all the bugs while adding new features, it would take too long and too much focus, which isn't possible with the given schedule. Which is why it officially isn't a side project any more, the reason why it is on hold until after the other main projects are done. After that the focus will be on this game.
He also said that he still wants to do something else as a side project.
I guess it's a bit too late to say there's a bug with modding where adding new colored Slimes causes a crash. I can't reproduce it right now (working at 5 AM? no way!) but it's pretty easy to replicate; just make a copy of the current spritesheets in the Slime's folder in the Mods folder, open up paint.net or something similar, and use the color replacement tool to replace the green on the slime's body with some other color (i tried red and blue separately). Then, after a little bit of having the new color on screen (or i think if it just appears on screen? i don't remember.) the game will crash with a crash log.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,448
3 reason its bad A: worthless combat B: Can't save C: most of the stuff you can do crashs the game for simple of you place down a crate and leave and then come back game closes.
A: Have you actually checked how often the dev has worked each week on the game? Not much cuz he has other projects and so far this was a little side project. Obviously you can't optimize everything with the amount of time available. The animations look good, the enemies are not copy and paste, so far it looks fine and fighting them is fun but the lack of reason (besides beating the shit out of someone) to do so simply comes from the WIP situation.

B: Same as A, what in the world would you like to save? There's no exp system, you can't build lots of stuff, there are no quests.

C: Well duh, new stuff means a chance for bugs/crashes. So far the dev always tried to fix bugs/crashes he's aware of and what players told him before the next build comes out.
 

xZecretX

Well-Known Member
Jun 6, 2017
1,268
1,033
3 reason its bad A: worthless combat B: Can't save C: most of the stuff you can do crashs the game for simple of you place down a crate and leave and then come back game closes.
I don't have much to add to what was said above this post:
Two days per week isn't much, a save mechanic wasn't a priority (there isn't even something to save yet besides maybe some things that you can place down), and the dev prioritized adding mechanics before fixing most bugs. He even said on his blog that he doesn't want any bug reports simply because he is aware that there are bugs.

Besides all that, the game is now on hold because the scale doesn't fit a side project anymore, but he has to finish his other main projects first (I believe he mentioned two).

Also, you don't have to tell me. I just pointed out that the person shouldn't just blatantly express their (negative) opinion without also stating their reason for it. That wasn't meant exclusively for this game.
 
  • Like
Reactions: Porn_Jesus

Damian888

Newbie
Mar 6, 2020
24
21
Very interesting. Sandbox + RPG-stats, with all the features of pregnancy and other health conditions. We are really looking forward to updates.
 
4.00 star(s) 4 Votes