CyderRyder

Newbie
Mar 29, 2018
16
65
If you open the profile page, it just goes into an endless tutorial loop with no way of escaping except force quitting the game.
Yeah same issue here, I was even able to get out of the profile menu but the tutorial just kept playing anyway.
 

T4d3u5z

Newbie
Jul 18, 2017
24
10
When I try to go to sleep on the first day, game crashed and back to menu? Is there only one day in this version?
 

T4d3u5z

Newbie
Jul 18, 2017
24
10
Another bug...

Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/locations_main/items/clubenter/romul_dale_clubenter_2.png'>:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 197, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 227, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 241, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 249, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 463, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 512, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 514, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 521, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 522, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 529, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 530, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 540, in <module>
NameError: name 'show_text_animation_screen' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "logic/main_interface/label.rpyc", line 307, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 197, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 227, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 241, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 249, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 463, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 512, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 514, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 521, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 522, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 529, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 530, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 540, in <module>
NameError: name 'show_text_animation_screen' is not defined

Windows-10-10.0.18362
Ren'Py 7.4.8.1895
LustAcademy 0.3.1c
Fri Nov 19 20:38:37 2021
 

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,439
Another bug...

Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/locations_main/items/clubenter/romul_dale_clubenter_2.png'>:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 197, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 227, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 241, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 249, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 463, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 512, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 514, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 521, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 522, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 529, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 530, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 540, in <module>
NameError: name 'show_text_animation_screen' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "logic/main_interface/label.rpyc", line 307, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 179, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 197, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 227, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 241, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 249, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 463, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 512, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 514, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 521, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 522, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 529, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 530, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 535, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 540, in <module>
NameError: name 'show_text_animation_screen' is not defined

Windows-10-10.0.18362
Ren'Py 7.4.8.1895
LustAcademy 0.3.1c
Fri Nov 19 20:38:37 2021
Hm, you said the game crashes on the first day, but now you have a bug in Dale. How so?
 

Draevis

Member
Nov 30, 2019
239
123
I had a blank screen during a nighttime/morning scene with Audrey where she entered the MC room while he was asleep. Still had the dialog, and once the scene was over the usual bedroom background was displayed again.
 

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,439
I had a blank screen during a nighttime/morning scene with Audrey where she entered the MC room while he was asleep. Still had the dialog, and once the scene was over the usual bedroom background was displayed again.
Yeah, you should redownload the game (this bug was in the previous build, should be fixed already). Or just roll back and do not visit any girl at night and go sleep, should be fine after this
 

Draevis

Member
Nov 30, 2019
239
123
I had a blank screen during a morning scene with Samantha. The dialog reads that the MC is taking a morning shower and Samantha walks in on him, but no images show. Once the scene was complete the background for the bathroom was displayed. So I don't think it was just a dream, otherwise, the MC should have been in his bedroom.
 

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,439
I had a blank screen during a morning scene with Samantha. The dialog reads that the MC is taking a morning shower and Samantha walks in on him, but no images show. Once the scene was complete the background for the bathroom was displayed. So I don't think it was just a dream, otherwise, the MC should have been in his bedroom.
Did you visit girls at night before this scene? Or just go sleep by skipping time?
 

hazz13

New Member
Jan 2, 2019
1
0
Great new update. My Molly progress is stuck at 66%; when I work for her it says her entry has been updated, but afterwards nothing has changed. Is there anything new with her in this update or what? Is the 66% a bug?
 
3.80 star(s) 163 Votes