cameforhenti

New Member
Aug 9, 2021
1
0
I have a question, I've found a mistake in the game (the main character talking but it says its another character), if I upload here where it happens would it be fixed?

Just in case, it's from season 1, when th MC asks Victoria for a remedy.
It's just this one dialogue, the rest of the scene seems perfect.

1688664044195.png
 

Michael_MAN

Member
Feb 18, 2021
252
568
I have a question, I've found a mistake in the game (the main character talking but it says its another character), if I upload here where it happens would it be fixed?

Just in case, it's from season 1, when th MC asks Victoria for a remedy.
It's just this one dialogue, the rest of the scene seems perfect.

View attachment 2749434
There are tons of similar mistakes in season 2. And it's officially completed.
So nothing will happen
 
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Reactions: cameforhenti

SHREDDER1976

Member
Feb 25, 2021
424
359




Unlocked

Dear wizards and witches, we're happy to present Lust Academy v3.1.1b today!
Version 3.1.1b still focuses on the prologue and summer adventures of our heroes.

For those who pay subscriber support there are download links on Patreon

Here's what's different from the alpha version:
  • Added Visual Novel mode for all scenes from ver. 3.1.1.
  • Added improved atmospheric Sound Design.
  • Reworked some faulty renders.
  • Fixed some minor bugs and typos.
Overall with the new changes, here's what you might expect playing Lust Academy season 3 v3.1.1b:
  • 20 interesting scenes in MC's hometown.
  • About 800 new beautiful renders.
  • Improved atmospheric Sound Design.
  • 18 hot 60fps HD animations with Olivia, Evelyn, and Irena.
  • Visual Novel mode for all scenes from ver. 3.1.1.
  • Save the transfer option from Season 2.

We're excited to hear your feedback on the improved sound design and other changes! Stay in touch for more news and content surrounding Lust Academy season 3!

Thank you for your time and support,
Bear in the Night team.
 

Ahchi

Forum Fanatic
Jul 17, 2020
4,178
7,348


Unlocked

Dear Witches & Wizards! Welcome to our weekly DevUpdate!
But first, have you heard the old joke told among Necromances?
What's a skeleton's favorite plant?
...
A bone-zai!


That one always cracks me up. But we digress from what's important:
First of all, check out the new and improved version of the season 3 prologue in Lust Academy 3.1.1b - beta version:
Now that you're done with that, we also have some news about version 3.2.1 to share:
  • Finished visuals for Haley's storyline for version 3.2.1
  • Finished visuals for Dakota's storyline for version 3.2.1
  • I finished planning the main storyline for version 3.2.1
  • I finished planning June's storyline for version 3.2.1
  • Retouched 74 renders to maximize their magical atmosphere
  • Finished 82! renders with Haley, Samantha, Dakota, and June for version 3.2.1
That's it for today! Stay tuned for more information about what our third season will be like. Have a great week!

Sincerely,
Bear in the Night team.


 

Alikadam443

Newbie
Nov 30, 2021
33
31
i run into this error can anyone help me fix it
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
ScriptError: could not find label 'Main_Quest_49_label'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 491, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 30, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Penny.rpyc", line 5, in script call
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "logic/events/Elijah.rpyc", line 419, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "logic/locations/objects.rpyc", line 433, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 8, in script call
  File "renpy/ast.py", line 1705, in execute
    rv = renpy.game.context().call(label, return_site=self.next.name)
  File "script.rpyc", line 491, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 471, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 14, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 30, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Penny.rpyc", line 5, in script call
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 25, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Gabriella.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 19, in script call
    call Adele_2_label from _call_Adele_2_label
  File "logic/events/Elijah.rpyc", line 419, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 23, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 512, in script call
    $ renpy.call('show_portal_to_adders_fangs')
  File "logic/locations/objects.rpyc", line 433, in script call
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Adele.rpy", line 16, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/screens.rpy", line 220, in script call
    ch_Name "{i}(There's nothing we can talk about right now.){/i}"
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Samantha.rpy", line 8, in script call
    menu:
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Haley.rpy", line 59, in script call
    $ ChangeLocation(location = 'leon_room_mc', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 45, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 538, in script call
    $ renpy.call('Haley_NV')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 66, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/events/Vanessa.rpy", line 60, in script call
    $ ChangeLocation(location = 'dale_room', sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/events/Party.rpy", line 96, in script call
    $ ChangeLocation(location = location_now, sleep = True)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Ezra.rpyc", line 19, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "logic/events/sleep_wakeup.rpyc", line 9, in script call
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 240, in script call
    call screen pass_screen
  File "game/logic/locations/logic.rpy", line 225, in script call
    $ renpy.pause(.5)
  File "game/logic/locations/logic.rpy", line 544, in script call
    $ renpy.call(action + '_label')
  File "logic/events/Leona.rpyc", line 8, in script call
  File "renpy/script.py", line 927, in lookup
    raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'Main_Quest_49_label'.

Windows-10-10.0.19041 AMD64
Ren'Py 7.5.1.22070801
LustAcademy-2 1.11.1b
Wed Jul 12 16:37:01 2023
 
  • Angry
Reactions: S A M I R

nzn

Member
Aug 9, 2019
395
235
tried season 1.
holy shit for a 'finished' game part this has an egregious amount of typos, miscredited statements, and general nonsence.
let's see if season 2 is any better
 

Acesaw

Active Member
May 11, 2017
632
351
i can easly download season 1 but can some one help me with season 2? there are 3 option to download and i have no idea what to download.
 

Samothrace73

Newbie
Sep 16, 2021
74
49
So Is There a reason a sex scene will start off with one girl and mid session switch to another? The twin redheads, nuru massage switched to the vampire girl sex scene, then Sabrina sex scene swapped to Sadira? No clue who that is, but I guess she has a dick.
 

Nemo56

Forum Fanatic
Jan 7, 2018
4,919
4,022
So Is There a reason a sex scene will start off with one girl and mid session switch to another? The twin redheads, nuru massage switched to the vampire girl sex scene, then Sabrina sex scene swapped to Sadira? No clue who that is, but I guess she has a dick.
Usually that happens when using incompatible mods, could of course be a bug however.
 

mazken

Newbie
Jan 15, 2019
21
87

Dear wizards and witches, we're happy to present Lust Academy v3.1.1b today!
Version 3.1.1b still focuses on the prologue and summer adventures of our heroes.

Download links:
Windows \ Linux:

- -
Mac:
- -

Here's what's different from the alpha version:
  • Added Visual Novel mode for all scenes from ver. 3.1.1.
  • Added improved atmospheric Sound Design.
  • Reworked some faulty renders.
  • Fixed some minor bugs and typos.
Overall with the new changes, here's what you might expect playing Lust Academy season 3 v3.1.1b:
  • 20 interesting scenes in MC's hometown.
  • About 800 new beautiful renders.
  • Improved atmospheric Sound Design.
  • 18 hot 60fps HD animations with Olivia, Evelyn, and Irena.
  • Visual Novel mode for all scenes from ver. 3.1.1.
  • Save the transfer option from Season 2.

We're excited to hear your feedback on the improved sound design and other changes! Stay in touch for more news and content surrounding Lust Academy season 3!

Thank you for your time and support,
Bear in the Night team.



dont credit me for the share, it was shared by someone else with me, and im not sure if they want to get the credit for it. but boy oh boy, am i excited for season 3 and to have audrey back! :D
 
3.80 star(s) 163 Votes