Segnbora

Well-Known Member
Aug 30, 2017
1,797
3,200
Bear in the Night, a very minor suggestion: on the nights that the MC visits Samantha and Audrey's bedroom and they're not there, the MC should comment on it somehow. I know writing out the full story is going to be major, but right now it's kinda weird to put him in an empty bedroom and not respond. Just a line. A placeholder until the plot's available.
 
Last edited:

Crow537

Newbie
Jan 11, 2018
38
5
Every time I try to open up the character info screen I get an error message.
Code:
[code]
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/locations_main/items/clubenter/romul_dale_clubenter_1.png'>:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "logic/events/giant.rpyc", line 16, in script call
  File "logic/main_interface/label.rpyc", line 251, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Tue Aug 17 04:36:18 2021
[/CODE]
 

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,440
Bear in the Night, a very minor suggestion: on the nights that the MC visits Samantha and Audrey's bedroom and they're not there, the MC should comment on it somehow. I know writing out the full story is going to be major, but right now it's kinda weird to put him in an empty bedroom and not respond. Just a line. A placeholder until the plot's available.
Hey!
Thanks :) Will take a look at this !
 

Bisqui

Member
Apr 17, 2019
180
42
I got this error :

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/modoverrides/lily.rpy", line 277, in script call
$ renpy.call('lily_events_5_label_'+str(Q_NV_Lily))
File "game/modoverrides/haley.rpy", line 66, in script call
$ renpy.call('haley_events_4_label_'+str(Q_NV_Haley))
File "game/modoverrides/samantha.rpy", line 85, in script call
$ renpy.call('samantha_events_4_label_'+str(Q_NV_Samantha))
File "game/modoverrides/audrey.rpy", line 75, in script call
$ renpy.call('Audrey_events_4_label_'+str(Q_NV_Audrey))
File "game/modoverrides/haley.rpy", line 66, in script call
$ renpy.call('haley_events_4_label_'+str(Q_NV_Haley))
File "game/modoverrides/audrey.rpy", line 75, in script call
$ renpy.call('Audrey_events_4_label_'+str(Q_NV_Audrey))
File "game/logic/mini_games/duels/logic.rpy", line 1955, in <module>
File "game/logic/mini_games/duels/logic.rpy", line 1056, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1056, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1059, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1125, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1126, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1126, in <module>
ZeroDivisionError: float division by zero

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/modoverrides/lily.rpy", line 277, in script call
$ renpy.call('lily_events_5_label_'+str(Q_NV_Lily))
File "game/modoverrides/haley.rpy", line 66, in script call
$ renpy.call('haley_events_4_label_'+str(Q_NV_Haley))
File "game/modoverrides/samantha.rpy", line 85, in script call
$ renpy.call('samantha_events_4_label_'+str(Q_NV_Samantha))
File "game/modoverrides/audrey.rpy", line 75, in script call
$ renpy.call('Audrey_events_4_label_'+str(Q_NV_Audrey))
File "game/modoverrides/haley.rpy", line 66, in script call
$ renpy.call('haley_events_4_label_'+str(Q_NV_Haley))
File "game/modoverrides/audrey.rpy", line 75, in script call
$ renpy.call('Audrey_events_4_label_'+str(Q_NV_Audrey))
File "game/logic/mini_games/duels/logic.rpyc", line 1955, in script
File "renpy/ast.py", line 923, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2235, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/logic/mini_games/duels/logic.rpy", line 1955, in <module>
File "renpy/exports.py", line 1561, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/logic/mini_games/duels/logic.rpy", line 1056, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1056, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1059, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1125, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1126, in execute
File "game/logic/mini_games/duels/logic.rpy", line 1126, in <module>
ZeroDivisionError: float division by zero

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Tue Aug 17 16:04:51 2021
```
 

Ravenmore

Newbie
Dec 20, 2017
35
13
Getting this error every time I try to open Character Info:

Code:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/locations_main/items/clubenter/door_dale_clubenter_4.png'>:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "logic/main_interface/label.rpyc", line 251, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Tue Aug 17 10:19:56 2021
 

Bear in the Night

Active Member
Game Developer
Dec 16, 2019
878
3,440
HOW THE FUCK I get rid of that permanent text that appears if you "fail" the weekly competition??
I tried almost everything: events, practices, work, sleep, duel...
And the text still there! right in the middle of the fucking screen, that's really frustrating...

Also, how do i delete a save?
Bugs happens :)
We know about this problem and will fix it in the "public" version
 

horahorahorahora

New Member
Nov 21, 2020
6
4
Crash in 0.2.2b when loading character info:


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "logic/main_interface/label.rpyc", line 251, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Wed Aug 18 17:43:46 2021
 
  • Like
Reactions: Hornyowl

Hornyowl

Active Member
Jun 4, 2020
712
641
Dev, was new content added into the previous days that will require a new playthrough? Or can a player remain on the current path and the additions will eventually merge?

Really liking the new UI.(y)
 

Ahchi

Forum Fanatic
Jul 17, 2020
4,178
7,348
Dev, was new content added into the previous days that will require a new playthrough? Or can a player remain on the current path and the additions will eventually merge?

Really liking the new UI.(y)
Hi,
I'm not the Dev, I choose to start a new Game myself,
But I have seen no reason why you can not carry on from last time.
I would however warn you that ALL the Mini Game have been updated and there new spells to learn
so please take care.

Good Luck and enjoy
 
Last edited:
  • Like
Reactions: Bear in the Night

hereForPleaseHer

New Member
Feb 6, 2021
1
13
I'm unable to go to VIP lounge with any of the dancers on Saturday, am I doing something wrong?
Also there is an error coming in the character menu after coming back from dale trip on monday,


Python:
```
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/locations_main/items/leon_room_mc/books/3.png'>:
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "logic/events/adele.rpyc", line 20, in script call
  File "logic/main_interface/label.rpyc", line 251, in script
  File "renpy/ast.py", line 2010, in execute
    self.call("execute")
  File "renpy/ast.py", line 1998, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3132, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 53, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 64, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 91, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 412, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 581, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 590, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 592, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 594, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 612, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in execute
  File "game/logic/main_interface/quest_log_screen.rpy", line 618, in keywords
  File "game/logic/main_interface/quest_log_screen.rpy", line 619, in <module>
TypeError: float() argument must be a string or a number

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
LustAcademy 0.2.2b
Thu Aug 19 11:15:58 2021
```
 

Ahchi

Forum Fanatic
Jul 17, 2020
4,178
7,348
idk what to do to advance the story i keep repeatting scenes
If all bars on the left are at 100%, then you may have completed this update.
If so please await an update,
( Or Practice with Victoria (Improve spells) and/or work for Molly (Earn money) for a while)
PS You should Know Four spells, One potion, and been to Dale at lease once
screenshot0006.png
 
Last edited:

the slayer

Active Member
Aug 10, 2018
547
267
If all bars on the left are at 100%, then you may have completed this update.
If so please await an update,
( Or Practice with Victoria (Improve spells) and/or work for Molly (Earn money) for a while)
PS You should Know Four spells, One potion, and been to Coverdale at lease once
View attachment 1360319
it gives me an error everytime i press on char info
 
3.80 star(s) 163 Votes