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Hey guys!
Work this week has been slower, since we’ve been busy solving some issues:
The first of them was bothering us since C1R’s launch but we couldn’t quite put our finger on it. Eventually, we noticed that all ingame art seemed less saturated than when we were working on the image files. We couldn’t understand why at first, but after some tests, we discovered that it was due to an option during the image export into .webp files. It seems this option distorted the final colors.
The good news: we can now solve this problem!
The bad news: we have to export every single image file again…
It’s a hassle, but we get to use it as an opportunity to improve some facial expressions, give more dynamism to some poses and sprites, and some other changes that you suggested in the feedback forms (which you can still
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).
You can see the saturation changes in these images:
Old:
New:
The second issue is determining the aspects of the new character we want to introduce. Yes, you’ll meet an LC’s
brand new character in C2R! This means looking for references, designing the character, their stats, how they interact with the rest of LC’s cast, who they know, the different paths we want for them, their evolution, and so on. It’s a long process, but without doing this work we won’t have a basis to establish a coherent storyline on.
Finally, we’re making a poll for next week so that you can decide
Alice’s new outfit for C2R.
Feel free to comment with your thoughts on these changes, and whatever speculation you want to make about the new character!
See u soon
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