I wanted to play this game, I tried to play this game, I got to chapter 4, lost all of my sanity, and quit, seriously, who thought making the character impossible to control, and make the player nauseous was a good idea? especially since you start with 4 sanities and lose at least 3 sanities in chapters 3 and 4, before the escape, sneak, and chase sequence.
I don't know why they shot themselves in the foot with the health and sanity bars, and I especially don't know what the fuck they were thinking with the "lustful god gifts" this was clearly meant to be a walking sim with puzzle elements about a dude and a lust cult, they fixed the interaction system in this game, cleaned up the art style, and made a much better story, at the apparent cost of my stomach, and it's not even to any of the "horror" (IDK if I've been on the internet too long, but seriously this game isn't scary and the imagery is mediocre, Fallout 3 did better body horror, and squishy tentacle land is just a pain to navigate).
If anyone has a trainer or a cheat table that makes it so that sanity doesn't drain, I'll give this game another shot, but as it is, I'm not restarting so I can hope 1 more sanity would this game playable.
Edit: like a lot of the mechanics in this game, upon trying again sanity just doesn't become a factor after chapter 5, only briefly becoming a nuisance, but at that point, you have items to heal sanity, I just got unlucky and everything that could drain my sanity did.
If anyone wants to play this to completion, I came to the conclusion the best ending is to spare Dr. Austerlitz, don’t save Mabel, spare Jonathan, Object Amanda, neither of the ending and none of the variations are good, but I think this is the best.