DuniX

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Dec 20, 2016
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Does anyone have a efficient strategy to farm materials like iron and get your skills up without grinding painstakingly everything?

Do you capture a bunch of NPCs and put them in mines? They don't seem to give you that much resources but maybe I am missing something.
Don't know how people have the resources to make those iron reinforced walls in bases.

Does killing raiders give skill XP outside of the XP berries?
 

flannan

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Dec 15, 2022
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Does anyone have a efficient strategy to farm materials like iron and get your skills up without grinding painstakingly everything?
There is a skill that improves drop rates of resources. A single trip to a cave can give you a decent amount of iron, and you can leave the cave and go back in, and the iron ore rocks will respawn, so you can get them again.

Do you capture a bunch of NPCs and put them in mines? They don't seem to give you that much resources but maybe I am missing something.
This is mostly useful for resources that you can't conveniently gather manually, such as mandrake. Anything else you're getting out of it is a byproduct.

Don't know how people have the resources to make those iron reinforced walls in bases.
Me neither. Perhaps, cheating? Or maybe the merchant has a bargain for high-level players.

Does killing raiders give skill XP outside of the XP berries?
One leveling strategy is to summon and kill (with AoE attacks) a lot of raiders.
 
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AppalingBlue

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Does anyone have a efficient strategy to farm materials like iron and get your skills up without grinding painstakingly everything?
For most people (who aren't speedrunning), you beeline straight for Harvest Lv3 for 2x harvest drops. Maybe sidetrack to Self-Healing Lvl 1 if you need it, though a lot of people can make do without by avoiding combat and/or carrying around a leaf bed in inventory.

Once you get Harvest high enough, you can start mining iron en masse in the South Mine (AKA Iron Caves). Find a spot with 4~5 iron ore rocks close together and plant a flag, mine the rocks, then fast travel (0 food cost) to the flag to respawn the rocks. Repeat until you get enough ore. Once you get the timing done you can even start the Fast Travel right as you're finishing mining the last rock for increased efficiency.

Spider Cave also has iron ore rocks though the most you can get is 3 rocks together in a close spot.

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Speedrunners will beeline into Smash 5 instead. First by taking a trip into the mines to fight Anglers, then sequence-break into the Chaos wasteland and into the Chaos Cave to fight Ent Roots for berries. After powerleveling a while they get enough skill points to max out most skills including Harvest 5.

Combat-focused players can also get a decent chunk of iron from killing natives and smashing barrels and boxes in native villages. This pales compared to mining with Harvest Lvl 5 (or even 3), but it's good enough in the early game.

Clearing gigantic waves of raids without elites can also give large amounts of iron (ores and ingots), though this is more of an end-game thing. It's also not as fast as mining with Harvest Lvl 5, so it's more of a side benefit while you're farming for XP. Does save a lot of trips into the mines though.

Do you capture a bunch of NPCs and put them in mines? They don't seem to give you that much resources but maybe I am missing something.
Don't know how people have the resources to make those iron reinforced walls in bases.
NPCs are ludicrously inefficient at mining iron. Mostly because you need 10 iron ore for every ingot, so ingots are effectively rarer than even diamonds (NPCs can mine diamonds in Chaos zones).

Iron-reinforced walls are unnecessary, really. You can fend off most early game raids with basic Wooden Spikes, and once you get access to Cactus Walls (800HP, reflect 100% damage) raiders from all over the islands will just kill themselves for you on your walls. Unless you start boosting raider levels into the hundreds but by then walls don't really help anyway.

Iron-reinforced stone walls do look good, but that's mostly something you do more for aesthetics in the end-game when you have more than enough iron anyway.

Does killing raiders give skill XP outside of the XP berries?
Yes.
 

DuniX

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Dec 20, 2016
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Once you get Harvest high enough, you can start mining iron en masse in the South Mine (AKA Iron Caves). Find a spot with 4~5 iron ore rocks close together and plant a flag, mine the rocks, then fast travel (0 food cost) to the flag to respawn the rocks. Repeat until you get enough ore. Once you get the timing done you can even start the Fast Travel right as you're finishing mining the last rock for increased efficiency.
So the strategy for mining is to get Harvest as much as possible and get better pickaxes?

As for grinding skills setup your raids for fast cooldown, lots of enemies and and decent levels?
 

AppalingBlue

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So the strategy for mining is to get Harvest as much as possible and get better pickaxes?
Yes.

There's a trick you can do when you don't have a good pickaxe yet. Left-click, then right after (or before, but timing is harder this way) the first strike you cancel with block and spam right-click, then release. This will queue up multiple pickaxe strikes all at once, letting you mine quickly with the basic stone pickaxe.

It does quickly become a pain to do again and again though.

As for grinding skills setup your raids for fast cooldown, lots of enemies and and decent levels?
For grinding XP against raids you just spam raid horns instead of bothering with the raid-cooldown adjusting smokes. And yes, as many enemies as your computer can support, and as high a level as possible that you can still comfortably mow down in 1~2 AoE hits.

But that's mostly an end-game thing when you're leveling up more for stats and more skill levels in Smash past Lvl5 (and also leveling up followers via XP share). Before you get there, it's more efficient to grind XP from Anglers, then Ent Roots at the Chaos Cave.
 

DuniX

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And yes, as many enemies as your computer can support, and as high a level as possible that you can still comfortably mow down in 1~2 AoE hits.
What is a good AoE weapon in the early game?
From what I have seen most weapons only hit one target.
 

AppalingBlue

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What is a good AoE weapon in the early game?
From what I have seen most weapons only hit one target.
There... aren't any AoE weapons in the early game.

For most people on their first playthrough, their first AoE weapon is likely going to be the Katana from Level 5 of the Ruins as a possible boss chest random loot.

For people who know where to look for... well... if you beeline straight to the northeastern highlands for the Wing Workbench you can craft the Wing Bow and the Wing Arrow which when used together lets you use an AoE "Arrow Rain" heavy attack.

Another alternative is the folding Fan from the Spring Workbench. This one has a massive AoE (in fact the largest in the game) but you need to trade a Yellow Flower at the Trader (AKA Nanachi) to get the Workbench, then make your way into the Chaos wastelands (sequence-break with flagporting or stairs to bypass the Gate) to get a piece of Hard Wood. It's also usable by Yona only. Well, some NPCs can use it too but they don't get the AoE heavy attack.

The Diamond Dagger and Diamond Wand are technically AoE weapons but their AoE attacks are so weak and narrow you might as well not bother.

One more thing to note: most AoE heavy attacks start with damage penalties so you need multiple levels in Smash to make them worthwhile. That's part of the reason why AoE-farming raids is mostly a late-game thing.
 
Jun 25, 2023
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I had a weird Mandela Effect thing happen to me earlier today where, annoyed at having to repair all the wooden spikes (not the floor ones) post raid, I started going through all the crafting stations to find the iron spikes... only to realize there aren't iron spikes.

On a totally unrelated sidenote, I'm wondering if we'll get iron spikes in some future update.
 

ycbalabala

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I've been heavy-attacking my way with Katana (and Smash) for a while, but are the AoE swords from the dungeon worth it? The one from the guardian and the one from the chest reward.
Feeling like they're a bit low on damage (at least next to the snip-snip-snip I'm currently doing with the katana).
 

John8r9

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I had a weird Mandela Effect thing happen to me earlier today where, annoyed at having to repair all the wooden spikes (not the floor ones) post raid, I started going through all the crafting stations to find the iron spikes... only to realize there aren't iron spikes.

On a totally unrelated sidenote, I'm wondering if we'll get iron spikes in some future update.
wut, iron spikes do exist in iron workbench tho, its called iron needle. But i rather get the spinning saw from trader
 

John8r9

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How to get knife and fighter orb?
if u mean the knife to cut the rope behind the native boss, i remember knife (mens workbench), blood knife (meat workbench) and kodachi (spring workbench) can cut it.
For the fighter orbs part, they are dropped from elite raiders, i recommend u to put 4 angry pots on ground in early game, although elite raiders will spawn even below lvl 20, they spawn very little during raid below lvl 20.
 
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AppalingBlue

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I've been heavy-attacking my way with Katana (and Smash) for a while, but are the AoE swords from the dungeon worth it? The one from the guardian and the one from the chest reward.
Feeling like they're a bit low on damage (at least next to the snip-snip-snip I'm currently doing with the katana).
Not really worth it except in some niche circumstances.

Guardian Sword only deals 100% damage with its heavy AoE (200% with Smash Lvl5), while Crystal Sword deals 50% (150% with Smash Lvl5). Both of these weapons also have slightly slower heavy attack animations that leave you open to more attacks.

Katana's AoE is one of the rare ones that still deals full heavy attack damage. It straight up deals 200% damage on its heavy attack (300% with Smash Lvl5) and the teleport-movement can help you avoid attacks. It is a tiny bit slightly slower than a regular heavy attack, but still faster than the Guardian and Crystal swords.

The trick with the Guardian Sword is that each "line" of its heavy attack radiating from the center is a separate attack, so you can hit an enemy up to 4 times if you're dead center. It's hard to pull off though and leaves you wiiiide open to attacks. So if you want a multihit attack you might as well just use the Cursed Hand (20% damage, 120% damage with Smash lvl5) instead.

For the Crystal Sword, the initial flash and the lines of light are separate attacks, so it can potentially hit twice. Another neat thing is that this sword also emits light like a torch. Personally I find it too finicky to use, though I do like carrying around a Crystal Sword to swap in when I need light because I rather have a Wing Shield (+10% speed) on my off arm when out of combat (and in combat too most of the time) instead of a torch.

My personal favorite AoE weapon is the Chaos Sword. Like the Guardian Sword, it also deals 100% damage (200% with Smash Lvl5) with its AoE, but the AoE sword wave is much easier to use (and to block-cancel) and can travel quite far and THROUGH walls. It also has the same attack animation of a regular heavy attack (the added projectile doesn't affect it), and can in fact also hit like a normal heavy attack (single hit 200%, 300% with Smash Lvl5) if you're close enough, on top of the AoE sword wave. It basically becomes my main general-purpose weapon as soon as I unlock it in most playthroughs.
 
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RuneStar

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Unfortunately that's something everybody deals with. Try pausing the game before you access it. The cheat mods a little temperamental as well. Sometimes you need to reload the game as it breaks itself. As in won't recognize the item you are trying to spawn.


I had already posted something similar, which is fine. The cheat menu itself just corrupted my game, it won't let me enter houses or interact with the NPCs I already had...

I feel like it's okay to a certain extent, I can't deny that it's great to be able to repair EVERYTHING with one command, because I'm too lazy to click on them one by one.

But I feel like I prefer to stick with the game's established commands. I still don't find the cheat menu very useful.

I mean, with the /watk (random number) command, you can easily change the damage a weapon inflicts. You can set the simplest sword to do 999,999 damage. But anyway, let's see if changing the version helps (I was currently playing "Mad Island v0.4.5.3-DLC 64bit").

Or, failing that, having to start from scratch in this new version. Will it include the DLC?
1765046207838.png
 

RuneStar

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Well, I don't really know if I should tag any staff members or if someone should put this on page 1 for the codes that normally come with the game. Some of them are different from the ones you find on English-language websites.

Codes (Some may cause MANY errors and others no longer work; I haven't tested them all.)
You don't have permission to view the spoiler content. Log in or register now.
You don't have permission to view the spoiler content. Log in or register now.
 
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Evangelion-01

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I had already posted something similar, which is fine. The cheat menu itself just corrupted my game, it won't let me enter houses or interact with the NPCs I already had...

I feel like it's okay to a certain extent, I can't deny that it's great to be able to repair EVERYTHING with one command, because I'm too lazy to click on them one by one.

But I feel like I prefer to stick with the game's established commands. I still don't find the cheat menu very useful.

I mean, with the /watk (random number) command, you can easily change the damage a weapon inflicts. You can set the simplest sword to do 999,999 damage. But anyway, let's see if changing the version helps (I was currently playing "Mad Island v0.4.5.3-DLC 64bit").

Or, failing that, having to start from scratch in this new version. Will it include the DLC?
View attachment 5503250
You know the base game has a building (from Casie) that allows to maintain and repair all structures within a certain range
 
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themagiman

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Is this a sandbox game?

Can you set up a situation where you have a male npc use mind control on you or the people in your settlement?
 
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