asehpe

Active Member
Mar 13, 2020
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Can somebody please help me with this error message? It´s the only thing appearing after trying to play the novel.
Did you try Japanese localization before running, via e.g. Locale Emulator?

I downloaded a paid copy from the MangaGamer website, and it worked well.
 

aerdon007

Newbie
Feb 1, 2019
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Did you try Japanese localization before running, via e.g. Locale Emulator?

I downloaded a paid copy from the MangaGamer website, and it worked well.
Thanks for the tip. However I ended up with this message instead....
To be more specific I´ve downloaded Locale Emulator (from here ) and when I decided to give it a shot I again ended up with new error message.
 
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Nayko93

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Feb 3, 2018
1,245
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Thanks for the tip. However I ended up with this message instead....
To be more specific I´ve downloaded Locale Emulator (from here ) and when I decided to give it a shot I again ended up with new error message.
if locale emulator don't work , set your local to Japanese ( not your language or places )
technically , changing your local force you to reboot your pc

read this to be sure :


then launch the game ( without local emulator )

if it still don't work re-download the game (and don't use internet explorer ) and extract it WITH your locale set to Jap
sometime downloading or extracting Japanese file with your local not in jap can corrupt come files
 

aerdon007

Newbie
Feb 1, 2019
24
0
if locale emulator don't work , set your local to Japanese ( not your language or places )
technically , changing your local force you to reboot your pc

read this to be sure :


then launch the game ( without local emulator )

if it still don't work re-download the game (and don't use internet explorer ) and extract it WITH your locale set to Jap
sometime downloading or extracting Japanese file with your local not in jap can corrupt come files
Thank you so much for your help. I really appreciate that. It´s still not working so I´m giving up.
 

Zippix

Well-Known Member
Sep 7, 2017
1,664
1,112
Thanks for the tip. However I ended up with this message instead....
To be more specific I´ve downloaded Locale Emulator (from here ) and when I decided to give it a shot I again ended up with new error message.
Thank you so much for your help. I really appreciate that. It´s still not working so I´m giving up.
"読み取り専用メディア、または書き込み権限のない環境からの起動です."
|
"This is a boot from read-only media or an environment where you do not have write permission."


...wouldn't give up so easily, if I were you. Also, protip: been already discussed in the thread. And. It's an EASY fix. I mean, you should already know what to do from the above...
 

mecha_froggy

Active Member
Oct 17, 2018
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It's good to see that someone out there is making porn for all those poor individuals locked up in mental asylums.
 

Mitsuna

Active Member
Jun 21, 2019
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Censorship: No

but in screenshot you can clearly see some pixilation?
When it comes to Japanese media, censorship usually means cut/butchered content. You get used to the mosaics after a while, it's nothing. It's the same with the flared/blacked out screen, mosaics usually not that bad of an option actually.
 
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Same reason we get a boner from rape or bdsm, violence is pleasing to the human mind its why we go to action movies and enjoy watching hundreds of people die whilst eating popcorn.
Umm no. Most people don't get enjoyment from violence for violence's sake. Movies tend to have a protagonist that the audience can relate to and want to see succeed. Violence is there to add stakes and danger to the story. There's a reason why movies like The Human Centipede trilogy are universally panned while Tarantino movies like Inglorius Basterds are acclaimed. Both The Human Centipede trilogy and Tarantino's movies are ultra violent, but the difference is that it's cathartic to see morally horrible people (Nazis, slave traders, Manson family) get their comeuppance while there's nothing enjoyable about seeing innocent characters getting tortured for two hours.
 

asehpe

Active Member
Mar 13, 2020
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Umm no. Most people don't get enjoyment from violence for violence's sake. Movies tend to have a protagonist that the audience can relate to and want to see succeed. Violence is there to add stakes and danger to the story. There's a reason why movies like The Human Centipede trilogy are universally panned while Tarantino movies like Inglorius Basterds are acclaimed. Both The Human Centipede trilogy and Tarantino's movies are ultra violent, but the difference is that it's cathartic to see morally horrible people (Nazis, slave traders, Manson family) get their comeuppance while there's nothing enjoyable about seeing innocent characters getting tortured for two hours.
Out of curiosity, and how do you explain blockbusters like Seven, the Saw series, etc.? Or games in which you go around killing people, and players seem to be OK with that?

Violence in fiction is, I think, a little more complicated than simply a way to raise the stakes.
 
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Out of curiosity, and how do you explain blockbusters like Seven, the Saw series, etc.? Or games in which you go around killing people, and players seem to be OK with that?

Violence in fiction is, I think, a little more complicated than simply a way to raise the stakes.
Horror movies are popular because they're a safe way to experience terror without being in actual danger. It's like going to a roller coaster. People's daily life is often pretty dull, which is why they crave excitement. Also there are plenty of horror movies that are scary without resorting to gratuitous violence. Have you seen the original Texas Chainsaw Massacre? It's actually surprisingly tame. It's the way the movie's shot that makes it disturbing. They don't use fancy studio lights or color correction, making the movie look very gritty, almost look like a documentary or snuff film. Often times the idea and atmosphere are scarier than the actual violence.
As for violent video games, they usually have more context and objectives than just killing/torturing people for fun, so I don't think that's a fair comparison. For example, in Uncharted you're just trying to find a legendary treasure while mercenaries are trying to kill you. Whenever they do make a game that's all about killing innocent people (ie. Hatred) people tend to not like it very much.
 

asehpe

Active Member
Mar 13, 2020
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Horror movies are popular because they're a safe way to experience terror without being in actual danger. It's like going to a roller coaster.
And why do people like to experience terror? From what you said before, this would appear to be a contradiction. People shouldn't want to experience what they know is bad... right?

People's daily life is often pretty dull, which is why they crave excitement.
"Excitement" can be had with sex, or other non-violent activities. Why exactly violence? Why should we crave the excitement of violence?

I insist: violence in fiction is a little more complicated than your post seemed to imply. (To me, Saya no Uta, as a game, offers an explanation for why extreme violence and horrible gore have an important place in literature and art. People's enjoyment of it is only part of the story.)

Also there are plenty of horror movies that are scary without resorting to gratuitous violence. Have you seen the original Texas Chainsaw Massacre? It's actually surprisingly tame. It's the way the movie's shot that makes it disturbing.
I certainly have -- it's one of my favorite movies in the genre of terror and violence. Note the expression "gratuitious violence": why would violence ever be presented gratuitiously... if doing that didn't somehow attract people? I agree that violence doesn't have to be gory, but that doesn't mean that gore can't be good; what it means, I think, is that terror and violence come in various types, and we can enjoy all of them, not just the gory ones.

Often times the idea and atmosphere are scarier than the actual violence.
And sometimes they aren't. And when they aren't, this doesn't guarantee economic failure. Which is my main point: people PAY for such things. We usually don't pay for things that we utterly despise and in no way enjoy. You're trying to say there are indirect reasons why we put up with the violence ("we're actually enjoying something else"), but I really don't see it.

As for violent video games, they usually have more context and objectives than just killing/torturing people for fun, so I don't think that's a fair comparison.
I do, since I've seen people playing the game and taking delight in the simple act of killing others around. True, there can be context and circumstances -- "cerebral" violence also has fans (among which yours truly). But the appeal of non-cerebral violence in fiction and art is, I think, hard to deny, given the number of people who actually pay to indulge in it. I don't think the number of people who play and enjoy Hatred is as low as you seem to think, for instance.

I think the question of violence in art is interesting, because it can't be dismissed as simply as those who say "we instinctively dislike it" would like to. Have you ever read Stephen King's book "Danse Macabre"? He makes some interesting points about why we write and consume horror. I think they're worth thinking about.
 
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mazqaz

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As for violent video games, they usually have more context and objectives than just killing/torturing people for fun, so I don't think that's a fair comparison. For example, in Uncharted you're just trying to find a legendary treasure while mercenaries are trying to kill you. Whenever they do make a game that's all about killing innocent people (ie. Hatred) people tend to not like it very much.
It is a fair comparison, Postal is a popular old game. And it is satisfying and enjoyable to a lot of people because of the extreme amount of sensless violence and murder, its fun killing random civillians and peeing on their corpse. GTA has a storyline, some missions here and there but everyone just enjoys shooting up random people with a bazooka and turning the the city into a warzone. Senseless violence is entertaining cause why the fuck shouldn't we go all out with fantasy, Hatred has 70% of all reviews being positive and it only gained notice because snowflakes wrote articles about how muh violent videogames but it'll consume dozen war propaganda movies without blinking an eye.
 
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It is a fair comparison, Postal is a popular old game. And it is satisfying and enjoyable to a lot of people because of the extreme amount of sensless violence and murder, its fun killing random civillians and peeing on their corpse. GTA has a storyline, some missions here and there but everyone just enjoys shooting up random people with a bazooka and turning the the city into a warzone. Senseless violence is entertaining cause why the fuck shouldn't we go all out with fantasy, Hatred has 70% of all reviews being positive and it only gained notice because snowflakes wrote articles about how muh violent videogames but it'll consume dozen war propaganda movies without blinking an eye.
Fair enough. But I would argue that the major difference between games like GTA and violent exploitation movies and guro games is the amount of attention that is given to the detailed suffering of the victims. In GTA it's fun to cause large-scale mayhem because all the NPC citizens are shallow caricatures who you have no attachments to. But exploitation movies and guro content focuses specifically on the suffering and agony of individuals who are given enough screen time to be actual characters. Imagine playing a long RPG like Persona where you spent dozens of hours getting to know a party of likable characters. If you were given the option to kill them at the end of the game, you probably wouldn't want to do it, even if you find it fun to kill random NPCs in games.
TLDR: It's easy to enjoy killing fictional characters when they aren't given any context for you to care about them. But the moment you give them a backstory and a personality, people generally don't enjoy it as much (unless they really hate the character).
 

asehpe

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Mar 13, 2020
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TLDR: It's easy to enjoy killing fictional characters when they aren't given any context for you to care about them. But the moment you give them a backstory and a personality, people generally don't enjoy it as much (unless they really hate the character).
(a) What you say is not really true, given the number of shows where the death of characters you care about is part of the selling point (the feelings that said deaths cause are apparently popular, despite being negative). Just in the area of anime, shows like Madoka Magica, Neon Genesis Evangelion, and their following come to mind. (NB: of course they are much, much more than simply violence, but it is nonetheless true that the violence in them, and the fact that it affects characters we come to know and care about, is something that attracts viewers.)

(b) Even if it were true that we enjoy killing only those NPCs we have no actual emotional bond with, that by itself would be more than enough to justify the claim that violence in art is enjoyable. Which is my point. And which I think is a fact that I think people should be interested in, because it does say something about humans.

Note that I'm not trying to say we're all sadistic maniacs who just want to hurt others -- not even in our gaming personas. Nothing could be farther from the truth. I sense that you are arguing to defend the idea of human kindness and ideals higher than "let's turn it all into chaos," and I have no problem with that -- it's also true. We can be (actually are) kind beings who want society to evolve in a good direction. But progress is not achieved by simply declaring that the "bad" (are they really bad?) aspects of humanity aren't important, or definitional, or are just the defects of a few bad apples. It's true that guro porn is a niche genre, with relatively few admirers; but it's also true that the enjoyment of guro porn comes from / is based on other (perhaps equally disturbing) things that are much, much more widespread among humans. To paraphrase Karl Gustav Jung, that which we hide or deny about ourselves eventually comes back to bite us in the ass.

(Let me also say that this idea -- that high ideals that include human kindness, mutual understanding, and a yearning for good -- is very well dealt with in Maggot Baits. Consider its basic metaphor: even though high ideals are all empty and fake, humans who do not have them are like bodies from which all limbs have been severed, i.e. "maggots" [a word with important metaphorical meanings in Maggot Baits], because, even though our limbs are not what define us as humans, their absence is an offense to the human form and what humans can be and achieve. To mention a quote from Maggot Baits that always has me tear-eyed and will probably stay with me forever: "In that living hell where everyone wounded and took from her, there was only one person who responded to her prayers for help. One person who allowed her to keep faith in her ideal vision of humanity and the world she wanted to believe in there at the final moments of her fading life. [...] With everything that is pretty or beautiful in this world... it is always us humans that make them not so. [...] The beautiful, proper way for humanity to be, virtue, bravery, compassion, mutual understanding -- such pipe dreams could only exist within people with the richness of heart to believe in them. [...] That was why humans submerged in darkness could only perceive such kindness as a weapon or poison. It was simply a matter of misunderstanding [...]")
 
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Belnick

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When it comes to Japanese media, censorship usually means cut/butchered content. You get used to the mosaics after a while, it's nothing. It's the same with the flared/blacked out screen, mosaics usually not that bad of an option actually.
umm, no i dont get used to it :p downloaded hentai when ed2k and kad was new and hated it then and hate it now :p
i know it is a law in japan, but it is so annoying and ive noticed in some interviews with JAV girls that thx to the censor they consider them self actresses and not porn stars like american girls :p
 
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