Restarting game fix the problem, thanks. Are you planning to introduce pubic hair?Hello! It seems that the loading process is being canceled prematurely
Do you wait until the loading process is complete? Have you tried restarting the scene? If you want, you can send me your player.log via private message (open the game, press the escape key, and click on "open game folder," the file is there).
I'd love to make an Android version, but it's too many physics calculations and vertices for a smartphone, even for high-end models. Maybe in the future, when I have all the features created and the game is more stable, I could create a "lite" version. At one point, I even looked into the possibility of augmented reality, but it was too limiting for a first project. Regards!Not everyone can own a computer. Most people carry their phones with them. If there is an Android version, the game will be more perfect.
Yes, the process of loading the character into an NPC is quite long and involves a lot of physics. Sometimes it goes crazy, and you have to restart (the game or just the scene from the escape menu). Pubic hair it's planned; in fact, the auto-deformation system for clothing can attach anything to the body, pubic hair, horns, not just clothes, even a third boob if you want go full total recall lol. There just aren't models available right now inside the game, but I might add some in the next version with the new clothes package. You can join theRestarting game fix the problem, thanks. Are you planning to introduce pubic hair?
Not everyone can own VR either yet VR games exist. Honestly how tf are you gonna play a game like this on mobile? I can't even imagine the controls. If you only take into account games that are available on mobile you lose like 99% of all good games ever. Start saving up bro even on a low end $200 used pc it's better than the best phone out there.Not everyone can own a computer. Most people carry their phones with them. If there is an Android version, the game will be more perfect.
Hello, how are you? It's strange, both should load the same (males or futas take one or two seconds longer because of the penis calculation). If you want, you can send me your Player.log, and I'll take a look at it (enter the game, press escape, and click "open game folder"; it will be there in that folder).Every time I try selecting one of the male characters the game freezes up. Is that just my potato laptop or is there some way to fix it?
on a related note, does anyone have male characters they can share? or any characters really.
For ultra-wide screens try this solution: https://f95zone.to/threads/the-sexventures-of-dong-rider-v0-1015-dongrider.214766/post-14358145I'd love to give it a go but it's basically unplayable on my ultra wide
View attachment 2973027
View attachment 2973028
View attachment 2973029
The confirm button is off the screen and tab/arrow keys/escape don't do anything so after deselecting fullscreen or lowering resolution, I can't do anything to make it take effect. Is there a way for me to change resolution in a config file or something instead of through the game?
These physics would be amazing for a slime girl ngl.Thread updated to version 0.05a with some quite interesting features, such as the pelvis movement recorder and the poses integrated into some furniture, for both NPCs and your character. These cause a reaction in the NPC, making them go to the place and pose in a specific position. In the next version, I will likely enable the creator of these poses for the general public.
I incorporated 20 random poses from a pack I made, and 2 simple characters.
This is likely to be the last update I post directly to the public without waiting. The next phase of development will require some financial support, and if someone wants to collaborate, they should clearly have a general advantage. I have already made the roadmap to incorporate fluid simulation (this is relatively easy) and NPC AI, which will take some work and will probably be done in modules since a lot of the game's code needs to be modified.
And as always, if it's within your means to support me financially and you enjoy the game, you can do so onYou must be registered to see the linksor join theYou must be registered to see the linksfor free to stay up to date with my devlog and possibly share your creations.
Best regards! And I hope you enjoy it.
P.S.: I added two pose packs onYou must be registered to see the links, and over the weekend I'll try to upload some character packs as rewards. Below is a video of the hip recorder + hand interaction.
LOL, I tried it a long time ago when I was getting the particle system to work, and it looked really good with semi-transparent characters. You can even "melt" them into the ground. It's working with a body weight map but it's pretty basic since there are many deformations and the mass of the areas changes too much to have a fixed value. I'll keep refining it over time. In the worst-case scenario, an NSFW Isekai with a slime is always an option, lol.These physics would be amazing for a slime girl ngl.
Pressing escape in the menu gives you the settings, or you can try the same method that's further down.How can I change screen resolution or make it window? I have big screen monitor and can't see the puttons.
Hi man, yes, the UI is my weak point and my monitor is literally garbage (and I don't think that will change anytime soon). I believe that the windowed mode with resize should be enabled, but I can't remember what the shortcut keys in Unity were (Alt + Enter, or something similar). The text resizes with the UI; in the early versions, I had put an option to enlarge or shrink the UI, but I think I deleted it when I merged the projects. I'll make sure to add something similar for the next version. By the way, did you try what the colleague shared?Major pleading: make this work on an ultrawide screen. The dialog boxes extend above and below the visible area, the fonts are way too big, and as a result I can't change to "Windowed" view or the pixel size. Character editor is usable when the screen ratio is 2.38:1.
If you use dialog boxes, you MUST MUST MUST provide a way to navigate up and down the dialog box on the off chance that the screen has odd dimensions. You can replicate the effect by using a Windowed view and set the view port to one of the following (depending on how large your developer's screen is):
- 3440x1440
- 2580x1080
- 1920x803
There's ways of providing scrollbars or something to make the dialog boxes useable. And maybe make the fonts smaller a bit?
For ultra-wide screens try this solution: https://f95zone.to/threads/the-sexventures-of-dong-rider-v0-1015-dongrider.214766/post-14358145
The resizable windowed? Or the method quoted by Artylian? Tell me which one worked for you (if you tried it) and I'll add it later.Did not know that was an option. If you add that to the "Dev" notes on the OP, that would be useful.
Removed just in case. It was probably a false positive, but since they're not my personal links, I removed them (Mine are always on Mega, Mediafire, and Pixeldrain; the others are sometimes added by uploaders). Cheers!Trojan in Win-Gofile link