- Aug 28, 2017
- 114
- 69
A little question way out of time, how can I face the skyspliter in the ver0.03? i have an access card and a note with some numbers, but i don't know what to do
There are many people believe in the project, and most of them are inner circle member who know hat happen behind the paywall, but well even for them, everyone have patient limit, atleast Producer decide to release a battle test, i hope they release it soon so i can play it pirate, but mostly is to taste the new engineI'm surprised people are still donating on their patreon considering they haven't put out any new content in over a year.
It just jumps into a battle between Malise using her new art assets (combat only, no armour-break nudity or h-content) and the new Police enemy from v0.06. It's not worth downloading even if someone leaks it.ah ok thanks for that. so does this test release have the new art or does it just look the same as before?
Yeah, in terms of art assets it's just the new Malise model and the Police models, with the new lighting system partially implemented. There's a "remastered" version of the old battle music. And there's a bunch of under-the-hood stuff I doubt anybody outside the project would be interested in. Basically it's a bugtest for the new battle system.@dd209 , so what's new? Just the character models?
Technically the new system DOES have new features such as redone grapples and special attacks for grappled characters, but none of these are actually active in the test build. So from the average player's POV it's basically the same. Eromancer made a big thing about not releasing this test build because they want to do a big public release push showing off all the new assets and stuff for v0.06 (God knows when that's coming).Wait you tell that a new battle system, that mean there are some change in battle mechanic(skill, effect, attack, defend,etc..) from old one?
In fairness to the project I don't think they deliberately scammed anyone. They did make a big effort to keep backers updated each month and show the progress they've made. The problem is, this project has been around since what, 2014? Yet from the average person's point of view progress has gone BACKWARDS in the past year or so. I think they were just inexperienced from the get go, and effectively recreating all the art assets clearly hasn't helped. I think that if they do a good job of the public release of v0.06 with a bunch of the remastered assets plus some new enemies, and actually keep steady progress after that, the project could survive. Otherwise they're just dying off slowly imo.update per year. and here i thought BS was a scam.
thanks for the updates manTechnically the new system DOES have new features such as redone grapples and special attacks for grappled characters, but none of these are actually active in the test build. So from the average player's POV it's basically the same. Eromancer made a big thing about not releasing this test build because they want to do a big public release push showing off all the new assets and stuff for v0.06 (God knows when that's coming).
In fairness to the project I don't think they deliberately scammed anyone. They did make a big effort to keep backers updated each month and show the progress they've made. The problem is, this project has been around since what, 2014? Yet from the average person's point of view progress has gone BACKWARDS in the past year or so. I think they were just inexperienced from the get go, and effectively recreating all the art assets clearly hasn't helped. I think that if they do a good job of the public release of v0.06 with a bunch of the remastered assets plus some new enemies, and actually keep steady progress after that, the project could survive. Otherwise they're just dying off slowly imo.
Do you have system requirement for the new engine?Technically the new system DOES have new features such as redone grapples and special attacks for grappled characters, but none of these are actually active in the test build. So from the average player's POV it's basically the same. Eromancer made a big thing about not releasing this test build because they want to do a big public release push showing off all the new assets and stuff for v0.06 (God knows when that's coming).
I don't think they listed system requirements. This isn't really the "true" new engine anyway as far as I know, they're not moving to URGE or whatever it's called for a long time. So for the immediate future it's using RPGMaker runtimes and stuff. I never noticed any performance issues but I'm running a gaming laptop with a 1080, so...that doesn't tell you much.Do you have system requirement for the new engine?