May be I miss understand you. But in my views don't re-invent the wheel, just tweak it to make it better
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I've made notes at which point of the stats new events started and were you must be careful to not miss things. In earlier posts it is said that sometimes it is not clear what the next step is. I agree. The clues are not always clear. The notes are in my native language and still have some question marks. If someone wanted I can try to translate them.
My post was more about correcting some obvious errors...
To be clear, I know there is a walkthrough by Carlo S and in the earlier versions I used that as well. With my notes, help in this forum and the official walkthrough I've just played version 0.6.1 to the end. I still have three or four question marks if events can start earlier than I now did. And five to six points were it took several plays to discover the specific conditions. For example giving the wine stumped me until version 0.6.0. In that version I found the overall stat as an icon left of the four stats (sleep, hunger, hygiene and stress). That one is also used in the dialogues and so it became clear that you need sunglasses or better maxed out stats before beginning the event. Can't remember if the overall icon was available in earlier versions...