- Nov 15, 2017
- 662
- 591
@Faerin
Yo![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Been reading the posts and it seems many players accidently pass triggers by gaining to many hearts or stars.
Would it be possible to put a stat blocker ingame that follows key triggers? Instead of a heart i get a message like.. "Hmm i must be missing something".. This would alert the player it's time to do something else instead of loosing the trigger and miss out on the event all together.
Cheers mate![Cool :cool: :cool:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Yo
Been reading the posts and it seems many players accidently pass triggers by gaining to many hearts or stars.
Would it be possible to put a stat blocker ingame that follows key triggers? Instead of a heart i get a message like.. "Hmm i must be missing something".. This would alert the player it's time to do something else instead of loosing the trigger and miss out on the event all together.
Cheers mate