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Cheats for v0.5.2:
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Thanks alot Added to OPHere is my modded Assembly-CSharp.dll for v0.5.1b.
You will find in the Settingsmenu (Phone > Bottom right corner) 3 New Options which will toggle the cheats.
The cheats are deactivated when you start a new game, but will remain active between savegames.
- Cheat: Toogle Money Lock - will set your money to 100000 and locks it there
- Cheat: Toggle Needs Lock - will set sleep, food, hygiene and stress to 100 and locks them there. As a result your Mood will always be maxed
- Cheat: Toggle Energy Lock - will lock your energy at 100. Not sure it thisis really needed ...
The dll goes into "man of the house_Data\Managed\" directory
Thanks a lot mate, I'm already working hard on the next release, which is scheduled to release somewhere next week.It's Great having you here ! I love Your game ! w8ing for next updates
Hey man is there any plans for having a girl with a more slender body? I feel like the mother, older and younger sister look rather similar. Any small boob girl around?Thanks a lot mate, I'm already working hard on the next release, which is scheduled to release somewhere next week.
From now on I'll be able to focus more on new content and balancing, since the engine is done.
Definitely, too be honest I just didn't really expect things to take off so fast, so I'm kinda overwhelmed right now.Hey man is there any plans for having a girl with a more slender body? I feel like the mother, older and younger sister look rather similar. Any small boob girl around?
You know, I can't thank you enough for taking the time to write that!@Faerin : I'm glad to see you here...
Holy fuck you guys are brutal! Haha, I love it!
There's so much discussion here and I just uploaded the game a day ago!
I actually registered here to adress a few things:
The artwork is not ripped from other games, but as someone pointed out,there are standard models that a lot of people starting out (like me) use. I'm actually considering changing it, but I could use that time to create additional content instead as well...but it's on my list!
I absolutely love that you guys are already hacking it (when 24 hours ago I was hoping I'd just get a few players) and will definitely take all your comments about the mood system into account!
If you manage your actions efficiently, you will never have to get a bad mood, but I don't want it to feel like you're grinding your ass of. That being said I'm still trying to find the right balance.
I created the engine from scratch and it features much more functionality then you are currently seeing content wise (hence the complexity). I have already developed a cheat console which will be included in the next version, for those of you who'd rather just skip the grinding.
Thanks for all the interest and feedback guys, really appreciate it as this game took a lot of work.
Ah the creator welcome to our humble hive of scum and villainy. Jokes aside keep up the good work people will alwys be happy to give feed back, whether or not it is constructive.Holy fuck you guys are brutal! Haha, I love it!
There's so much discussion here and I just uploaded the game a day ago!
I actually registered here to adress a few things:
The artwork is not ripped from other games, but as someone pointed out,there are standard models that a lot of people starting out (like me) use. I'm actually considering changing it, but I could use that time to create additional content instead as well...but it's on my list!
I absolutely love that you guys are already hacking it (when 24 hours ago I was hoping I'd just get a few players) and will definitely take all your comments about the mood system into account!
If you manage your actions efficiently, you will never have to get a bad mood, but I don't want it to feel like you're grinding your ass of. That being said I'm still trying to find the right balance.
I created the engine from scratch and it features much more functionality then you are currently seeing content wise (hence the complexity). I have already developed a cheat console which will be included in the next version, for those of you who'd rather just skip the grinding.
Thanks for all the interest and feedback guys, really appreciate it as this game took a lot of work.
Just a general comment, you still have the exact same amount of clicking in this game vs. The Twist, one click per room, unless of course in the Twist you want to go somewhere that's not immediately adjacent, then it's two clicks (open travel menu then the location), or three clicks (when going to town menu, then location, then specific room).Great game although the only thing I dislike is that I always gotta click on those arrows to go EVERYWHERE, I like The Twist route where you can go to X place directly or you can click on doors/stairs etc to go to the next room.
I think these points are very good. Especially the first 2. Lock down your character design and story NOW. You only hurt yourself if you try to change horses in the middle of the stream sort of speak. And definitely have a developed story beforehand. The foundation of all art is the story. If you have weak story or an unfinished story everything else will suffer.@Faerin
1- if you plan to change the appearance of the characters, do it now.
2- don't let the playerbase influence your game's story.
3- build your game to be modded if possible.
4- If you can make well animated h-scenes they're a BIG plus that will make your game skyrocket. An example: saltyicecream. The guy takes a month or more to make a single gif, but it's often so god-tier that you can just ask for more.
5- don't slack.
Hey @Faerin glad to have you. We need to get you a "Developer" tag once you're verified...You know, I can't thank you enough for taking the time to write that!
Those are some really helpful tips and I get what you're saying!
Even though I really like making games, it takes a lot of work (more than many people imagine) and it feels really nice to get some appreciation and feedback like this, even if it's not all positive!
I'll try not to make too many promises and those that I do make, I'm gonna do my best to deliver!
I'm really undecided about the character appearance: personally I feel it shouldn't be that big of a problem (kinda like seeing the same actor in a different movie), but if you guys tell me you feel that's really important, I'm definitely not going to ignore that!
Like you said, communication is important, so one promise that I will make is that I will always try to keep communicating!
Good night!
And the older sister looks like the sister of the HAREM VILLAAnd the brother from BB.
i would like to know how to get this aswellhow do you unlock ashley hj? cuz apparently there is one, watching porn during the night but she just leaves. : edit i modified values