Yeah Teen subduer is one of those that's kind of nice to have but not really mandatory. I like it just because it makes girls like Rebecca and Aria melt like butter. But like you I can't really think of too many options for what else I would take if I skipped it. Crafter? Wouldn't be enough to matter unless I also took Business skill classes. Wildborn? I guess better hunting is ok but I'd rather have easier sex with teens.Yes, I think that you are right again. Tough is a much better option than attractive for the long term, as attractive is only really helpful during early game and not needed after plastic surgery.
I was also a bit tempted to skip teen subduer for the same reason. Yes, it is helpful early game but only for a very limited number of girls and later not needed.
But then I got into the dilemma that there isn't anything other than wealthy that I want to spend the remaining 25 points on... And while it would be nice to start with enough cash to immediately build a garden income similar to expert academic trait. It would only be a very temporary boost early game... While teen subduer could be very tiny bit helpful even in late game.
Edit: I finally ended up skipping teen subduer and bad odor and added wildborn and last 5 points on manipulate. I was very close to keep bad odor and pick preacher instead, but, ultimately I just rather smell good.
For the pacifist build (with the pacifist trait), I just can't get over logic of forced sex combined with unwilling to use even non-lethal weapons in the battle field.
But, I have not tested it, so maybe I have misunderstood the mechanics of it?
As for pacifist, you're still in the fight but you can't attack at all. You can use combat stims and I think that's it.
![pacifist.jpg pacifist.jpg](https://attachments.f95zone.to/2024/05/thumb/3715416_pacifist.jpg)